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diff --git a/world/map/npc/002-2/rebecca.txt b/world/map/npc/002-2/rebecca.txt
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-//
-
-002-2,44,27,0|script|Rebecca|118
-{
- set @npcname$, "Rebecca the Inn Keeper";
- set @cost, 100;
- mes "[" + @npcname$ + "]";
- mes "\"Welcome to 'The Wizard's Rest'\"";
- goto L_MainMenu;
-
-L_MainMenu:
- mes "\"How may I help you?\"";
- menu
- "Can I get a room?", L_Inn,
- "Any interesting guests?", L_Guests,
- "Bakery?", L_Bakery,
- "Barber?", L_Barber,
- "Casino?", L_Casino,
- "Theatre?", L_Theatre,
- "Pvp?", L_Pvp,
- "I don't need any help, thanks.", L_Close;
-
-L_Guests:
- mes "\"We had a very rich business man show up the other day.\"";
- next;
- mes "\"He caused quite a stir when he paid for the penthouse so far in advance.";
- mes "I hear he is looking for help.\"";
- next;
- mes "\"Other then that feel free to mingle with the guests.\"";
- next;
- mes "\"You can find them in the door behind me.\"";
- goto L_Close;
-
-
-L_Bakery:
- mes "\"Ahh yes, the World Famous Riskim's bakery.\"";
- next;
- mes "\"They only use the finest ingredients like Acorn Flour";
- mes "to make some of the tastest treats in Tonori.\"";
- next;
- mes "Second only to the Wizards' private chef, Fieri.\"";
- goto L_MainMenu;
-
-L_Barber:
- mes "\"Issay the barber of Tonori can be found through the door behind me\"";
- next;
- mes "\"The master stylist can do anything with anyones hair.\"";
- next;
- mes "\"He always welcomes walk ins.\"";
- goto L_MainMenu;
-
-L_Casino:
- mes "\"Games, Games, Games.\"";
- next;
- mes "\"Test your luck or skill in the Casino. From Blackjack to Pvp.\"";
- next;
- mes "\"Win or Lose, you'll still have fun!\"";
- goto L_MainMenu;
-
-L_Theatre:
- mes "\"A touring troop from Hurnscald just arrived.\"";
- next;
- mes "\"The are currently rehearsing for their next show.\"";
- next;
- mes "\"Feel free to talk to the troupe leader, they are in the theatre behind me.\"";
- goto L_MainMenu;
-
-L_Pvp:
- mes "\"Yes, our Casino has Pvp in the Casino behind me.\"";
- next;
- mes "\"Test your self against other players and gamble on the outcome.\"";
- next;
- mes "\"Fame and glory awaits you gladiator!\"";
- goto L_MainMenu;
-
-L_Inn:
- callfunc "Inn";
- goto L_Close;
-
-L_Close:
- set @npcname$, "";
- set @cost, 0;
- close;
-}