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-//Gemstones: Diamond (white) , Ruby (red), Emerald (green), Sapphire (blue), Topaz (yellow), Amethyst (purple)
-//The power of the gems is important to future balance of these rings. Are they related to stats, tiers of power, schools of magic?
-
-002-2,116,61,0|shop|#InyaShop|32767,SimpleRing:*1
-
-002-2,116,61,0|script|Inya|106
-{
- mes "[Inya]";
- mes "\"I am Inya, a jeweler of fine rings. I sell and make rings.\"";
- next;
- mes "\"If you have a Simple Ring and a gem, I can set the gem in it for 100,000 gold pieces.\"";
- next;
- mes "\"Also, if you have a ring with gems on it, I can remove the gems and return the Simple Ring to you for 50,000 gold pieces.\"";
- next;
- mes "\"So, how can I help you?\"";
- menu
- "What jewelry do you have for sale?", L_Inya_Shop,
- "I have a wedding ring, will that do?", L_Inya_Wedding_Ring,
- "I'd like to remove a gem (50000 GP).", L_Inya_Remove_RingGem,
- "I'd like to add a gem (100000 GP).", L_Inya_Add_RingGem,
- "Not interested.", L_Inya_NotInterested;
-
-L_Inya_Shop:
- close2;
- shop "#InyaShop";
-
-L_Inya_Wedding_Ring:
- mes "[Inya]";
- mes "\"No, sorry. I do not alter wedding rings at this time.\"";
- close;
-
-L_Inya_Remove_RingGem:
- mes "[Inya]";
- mes "\"What kind of gem would you like to have removed?\"";
- menu
- "Diamond.", L_Inya_Remove_Diamond,
- "Ruby.", L_Inya_Remove_Ruby,
- "Emerald.", L_Inya_Remove_Emerald,
- "Sapphire.", L_Inya_Remove_Sapphire,
- "Topaz.", L_Inya_Remove_Topaz,
- "Amethyst.", L_Inya_Remove_Amethyst,
- "I've changed my mind.", L_Inya_NotInterested;
-
-L_Inya_Add_RingGem:
- mes "[Inya]";
- mes "\"What kind of gem would you like to add?\"";
- menu
- "Diamond.", L_Inya_Add_Diamond,
- "Ruby.", L_Inya_Add_Ruby,
- "Emerald.", L_Inya_Add_Emerald,
- "Sapphire.", L_Inya_Add_Sapphire,
- "Topaz.", L_Inya_Add_Topaz,
- "Amethyst.", L_Inya_Add_Amethyst,
- "I've changed my mind.", L_Inya_NotInterested;
-
-L_Inya_Remove_Diamond:
- if ( (Zeny < 50000)
- | (countitem ("DiamondRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "DiamondRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Ruby:
- if ( (Zeny < 50000)
- | (countitem ("RubyRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "RubyRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Emerald:
- if ( (Zeny < 50000)
- | (countitem ("EmeraldRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "EmeraldRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Sapphire:
- if ( (Zeny < 50000)
- | (countitem ("SapphireRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "SapphireRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Topaz:
- if ( (Zeny < 50000)
- | (countitem ("TopazRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "TopazRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Remove_Amethyst:
- if ( (Zeny < 50000)
- | (countitem ("AmethystRing") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 50000;
- delitem "AmethystRing", 1;
- getitem "SimpleRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Diamond:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Diamond") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Diamond", 1;
- getitem "DiamondRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Ruby:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Ruby") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Ruby", 1;
- getitem "RubyRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Emerald:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Emerald") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Emerald", 1;
- getitem "EmeraldRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Sapphire:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Sapphire") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Sapphire", 1;
- getitem "SapphireRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Topaz:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Topaz") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Topaz", 1;
- getitem "TopazRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_Add_Amethyst:
- if ( (Zeny < 100000)
- | (countitem ("SimpleRing") < 1)
- | (countitem ("Amethyst") < 1) )
- goto L_Inya_Not_Enough;
- set Zeny, Zeny - 100000;
- delitem "SimpleRing", 1;
- delitem "Amethyst", 1;
- getitem "AmethystRing", 1;
- mes "[Inya]";
- mes "\"Here you go.\"";
- close;
-
-L_Inya_NotInterested:
- mes "[Inya]";
- mes "\"Come back later and I will try to be of assistance.\"";
- close;
-
-L_Inya_Not_Enough:
- mes "[Inya]";
- mes "\"I am sorry, you simply do not seem to have the necessary items for me to help you. Please come back when you do, and I would be more than happy to help you out.\"";
- close;
-}