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-rw-r--r--world/map/npc/002-2/casino.txt202
1 files changed, 0 insertions, 202 deletions
diff --git a/world/map/npc/002-2/casino.txt b/world/map/npc/002-2/casino.txt
deleted file mode 100644
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--- a/world/map/npc/002-2/casino.txt
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@@ -1,202 +0,0 @@
-002-2,79,68,0|script|#CasinoEntrance|32767,13,0
-{
- set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@knowCasinoNT;
- if (QL_KYLIAN != 6)
- goto L_End;
- message strcharinfo(0), "You wonder if Kylian would be interested in visiting the Casino.";
- goto L_End;
-
-L_End:
- end;
-}
-
-002-2,86,29,0|script|Valdo|117
-{
- mes "[Valdo the Worker]";
- mes "\"Please let me work. I've got a lot to do and not enough time to do it!\"";
- close;
-}
-
-002-2,84,62,0|script|Slots#1|400
-{
- callfunc "SlotMachine";
- close;
-}
-
-002-2,86,62,0|script|Slots#2|400
-{
- callfunc "SlotMachine";
- close;
-}
-
-002-2,88,62,0|script|Slots#3|400
-{
- callfunc "SlotMachine";
- close;
-}
-
-002-2,78,56,0|shop|MoneyChanger|124,CasinoCoins:*1
-
-002-2,75,60,0|script|BlackJack|107
-{
- mes "[Croupier]";
- mes "\"Would you like to play Black Jack?";
- mes "You will need 15 casino coins.\"";
- next;
- menu
- "Sure.", L_Begin,
- "Not now.", L_Close;
-
-L_Begin:
- if(countitem("CasinoCoins") < 15) goto L_NoCoin;
- delitem "CasinoCoins", 15;
- set @croupier, rand(0, 4);
- set @croupier, @croupier + 17;
- set @player, rand(4, 21);
- mes "Your cards are worth " + @player + " points.";
- if(@player == 21) goto L_End;
- mes "Do you want another card?\"";
- menu
- "Yes.", L_Another,
- "No.", L_End;
-
-L_Another:
- set @tempace, rand(2, 11);
- if (@tempace == 11) goto L_Ace;
- set @player, @player + @tempace;
- if (@player > 21) goto L_Lost;
- if (@player == 21) goto L_End;
- mes "Your cards are worth " + @player + " points.";
- mes "Do you want another card?\"";
- menu
- "Yes.", L_Another,
- "No.", L_End;
-
-L_End:
- if (@player <= @croupier) goto L_Lost;
- mes "Your cards are worth " + @player + " points.";
- mes "\"I have " + @croupier + " points.";
- mes "Congratulations! You won!";
- mes "You get 45 casino coins!\"";
- getitem "CasinoCoins", 45;
- goto L_Close;
-
-L_NoCoin:
- mes "\"Sorry, but you need at least 15 coins to play.\"";
- goto L_Close;
-
-L_Lost:
- mes "\"I'm sorry, but you lost.";
- mes "Your cards are worth " + @player + " points.";
- mes "I have " + @croupier + " points.\"";
- goto L_Close;
-
-L_Ace:
- set @player, @player + 11;
- if (@player > 21) set @player, @player - 10;
- if (@player > 21) goto L_Lost;
- if (@player == 21) goto L_End;
- mes "Your cards are worth " + @player + " points.";
- mes "Do you want to take another card?";
- menu
- "Yes", L_Another,
- "No", L_End;
-
-L_Close:
- mes "\"Be sure to come back again.\"";
- set @croupier, 0;
- set @player, 0;
- set @tempace, 0;
- close;
-}
-
-002-2,69,67,0|script|Roulette|107
-{
- mes "[Croupier]";
- mes "\"Good evening monsieur...";
- mes "How much would you like to bet?\"";
- next;
- menu
- "1 coin", L_b1,
- "5 coins", L_b5,
- "10 coins", L_b10,
- "50 coins", L_b50,
- "100 coins", L_b100,
- "Maybe I'll play later.", L_Close;
-
-L_b1:
- set @bet, 1;
- goto L_Check;
-
-L_b5:
- set @bet, 5;
- goto L_Check;
-
-L_b10:
- set @bet, 10;
- goto L_Check;
-
-L_b50:
- set @bet, 50;
- goto L_Check;
-
-L_b100:
- set @bet, 100;
- goto L_Check;
-
-L_Check:
- if(countitem("CasinoCoins") < @bet) goto L_NoCoin;
- menu
- "Choose a color...", L_PickColor,
- "Choose a number...", L_Number;
-
-L_PickColor:
- menu
- "Black.", L_Color,
- "Red.", L_Color;
-
-L_Color:
- delitem "CasinoCoins", @bet;
- set @color,rand(2);
- if(@color == 1) goto L_Lost;
- mes "You won!";
- getitem "CasinoCoins", @bet * 2;
- goto L_Close;
-
-L_Number:
- menu
- "0", L_Menuitems, "00", L_Menuitems, "1", L_Menuitems, "2", L_Menuitems, "3", L_Menuitems, "4", L_Menuitems, "5", L_Menuitems, "6", L_Menuitems, "7", L_Menuitems, "8", L_Menuitems,
- "9", L_Menuitems, "10", L_Menuitems, "11", L_Menuitems, "12", L_Menuitems, "13", L_Menuitems, "14", L_Menuitems, "15", L_Menuitems, "16", L_Menuitems, "17", L_Menuitems, "18", L_Menuitems,
- "19", L_Menuitems, "20", L_Menuitems, "21", L_Menuitems, "22", L_Menuitems, "23", L_Menuitems, "24", L_Menuitems, "25", L_Menuitems, "26", L_Menuitems, "27", L_Menuitems, "28", L_Menuitems,
- "29", L_Menuitems, "30", L_Menuitems, "31", L_Menuitems, "32", L_Menuitems, "33", L_Menuitems, "34", L_Menuitems, "35", L_Menuitems, "36", L_Menuitems;
-
-L_Menuitems:
- delitem "CasinoCoins", @bet;
- if (@menu == 1) set @number, 0;
- if (@menu == 2) set @number, 37;
- if (@menu >= 3) set @number, @menu - 2;
-
- set @roulette, rand(38);
- if (@roulette == 37) mes "The ball stopped on 00.";
- if (@roulette < 37) mes "The ball stopped on " + @roulette + ".";
- if (@number != @roulette) goto L_Lost;
- mes "\"You won!\"";
- getitem "CasinoCoins", @bet * 10;
- goto L_Close;
-
-L_NoCoin:
- mes "\"You don't have enough coins to play.\"";
- goto L_Close;
-
-L_Lost:
- mes "\"I'm sorry, but you lost.\"";
- goto L_Close;
-
-L_Close:
- mes "Come again!";
- set @number, 0;
- set @roulette, 0;
- set @color, 0;
- set @bet, 50;
- close;
-}