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-rw-r--r--world/map/npc/001-2/sandra.txt104
1 files changed, 0 insertions, 104 deletions
diff --git a/world/map/npc/001-2/sandra.txt b/world/map/npc/001-2/sandra.txt
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--- a/world/map/npc/001-2/sandra.txt
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@@ -1,104 +0,0 @@
-001-2,98,88,0|script|Sandra|114
-{
- if (QL_SANDRA >= 2) goto L_Done;
- if (QL_SANDRA == 1) goto L_Progress;
-
- mes "[Sandra]";
- mes "\"Hunting monsters for potion ingredients can sometimes be a difficult task.\"";
- next;
-
- set @TEMP, rand(4);
- if(@TEMP == 1) goto L_Opening1;
- if(@TEMP == 2) goto L_Opening2;
- if(@TEMP == 3) goto L_Opening3;
- goto L_Opening0;
-
-L_Opening0:
- mes "\"In the outskirts of Tulimshar, there are some scorpions... I need help! Will you help?\"";
- next;
- goto L_Ask;
-
-L_Opening1:
- mes "\"When you venture to the outskirts of Tulimshar, you can spot scorpions. Will you help me kill some?\"";
- next;
- goto L_Ask;
-
-L_Opening2:
- mes "\"The Scorpion Stinger carries many properties used in potions. Would you get some for me?\"";
- next;
- goto L_Ask;
-
-L_Opening3:
- mes "\"You look sturdy enough, will you help me get something?\"";
- next;
- goto L_Ask;
-
-L_Ask:
- menu
- "Yes.", L_Yes,
- "No.", L_Close;
-
-L_Yes:
- set @TEMP, rand(3);
- if(@TEMP == 1) goto L_Req1;
- if(@TEMP == 2) goto L_Req2;
- goto L_Req0;
-
-L_Req0:
- mes "[Sandra]";
- mes "\"I need 5 Scorpion Stingers.\"";
- next;
- goto L_Set;
-
-L_Req1:
- mes "[Sandra]";
- mes "\"I heard a while ago that stingers from scorpions can be used for medical purposes. I need you to help me get 5 Scorpion Stingers.\"";
- next;
- goto L_Set;
-
-L_Req2:
- mes "[Sandra]";
- mes "\"Bring me 5 Scorpion Stingers. I'll give you something if you do!\"";
- next;
- goto L_Set;
-
-L_Set:
- set QL_SANDRA, 1;
- mes "\"Please get them for me!\"";
- goto L_Close;
-
-L_Progress:
- if (countitem("ScorpionStinger") < 5)
- goto L_NotEnough;
- mes "[Sandra]";
- mes "\"Excellent! You brought me 5 Scorpion Stingers!";
- mes "Here's something for you.\"";
- getinventorylist;
- if (@inventorylist_count + (countitem("ScorpionStinger") == 5) - (countitem("Arrow") == 0) > 99)
- goto L_TooMany;
- delitem "ScorpionStinger", 5;
- getitem "Bow", 1;
- getitem "Arrow", 100;
- set QL_SANDRA, 2;
- goto L_Close;
-
-L_NotEnough:
- mes "[Sandra]";
- mes "\"Please hurry and bring me 5 Scorpion Stingers.\"";
- goto L_Close;
-
-L_Done:
- mes "[Sandra]";
- mes "\"Thank you for all your help!\"";
- goto L_Close;
-
-L_Close:
- set @TEMP, 0;
- close;
-
-L_TooMany:
- next;
- mes "[Sandra]";
- mes "\"You don't have room for my reward. I'll wait until you do.\"";
- goto L_Close;
-}