diff options
Diffstat (limited to 'world/map/npc/001-2/fieri.txt')
-rw-r--r-- | world/map/npc/001-2/fieri.txt | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/world/map/npc/001-2/fieri.txt b/world/map/npc/001-2/fieri.txt deleted file mode 100644 index 0d122fb2..00000000 --- a/world/map/npc/001-2/fieri.txt +++ /dev/null @@ -1,118 +0,0 @@ -001-2,114,89,0|script|Fieri|117 -{ - if (QL_FIERI >= 4) goto L_Done2; - if (QL_FIERI == 3) goto L_Progress2; - if (QL_FIERI == 2) goto L_Done1; - if (QL_FIERI == 1) goto L_Progress; - - set @TEMP, rand(2); - if(@TEMP == 1) goto L_Opening1; - goto L_Opening0; - -L_Opening0: - mes "[Fieri]"; - mes "\"The Wizards are always hungry. All the magic all the time, sapping their energy."; - mes "Could I ask a favor of you?\""; - next; - goto L_Ask; - -L_Opening1: - mes "[Fieri]"; - mes "\"These Wizards eat like a store house full of maggots."; - mes "At this rate I'll have nothing left to cook. Can you help me with a task?\""; - next; - goto L_Ask; - -L_Ask: - menu - "Yes.", L_Yes, - "No.", L_Close; - -L_Yes: - set @TEMP, rand(2); - if(@TEMP == 1) goto L_Req1; - goto L_Req0; - -L_Req0: - mes "[Fieri]"; - mes "\"Great! I need a Beer for my Tonori Delight.\""; - next; - goto L_Set; - -L_Req1: - mes "[Fieri]"; - mes "\"Bring me a Beer. I'll give you something if you do.\""; - next; - goto L_Set; - -L_Set: - set QL_FIERI, 1; - mes "[Fieri]"; - mes "\"Please bring it to me!\""; - goto L_Close; - -L_Progress: - if (countitem("Beer") < 1) goto L_NotEnough; - mes "[Fieri]"; - mes "\"Oooh, perfect! It's perfect!"; - mes "You brought me my Beer! Here, have some cake for your troubles.\""; - getinventorylist; - if (@inventorylist_count - (countitem("Beer") == 1) > 99 - (countitem("CherryCake") == 0) ) goto L_TooMany; - delitem "Beer", 1; - getexp 100, 0; - getitem "CherryCake", 5; - set QL_FIERI, 2; - next; - mes "\"Now let's see...\""; - goto L_Close; - -L_Progress2: - if (countitem("MaggotSlime") < 3) goto L_NotEnough1; - mes "[Fieri]"; - mes "\"Nice! They're perfect, just perfect!"; - mes "You brought me the 3 Maggot Slimes! Here, have some Tonori Delight as reward.\""; - getinventorylist; - if ((@inventorylist_count - (countitem("MaggotSlime") == 3) > 99 - (countitem("TonoriDelight") == 0) )) goto L_TooMany; - delitem "MaggotSlime", 3; - getexp 100, 0; - getitem "TonoriDelight", 3; - set QL_FIERI, 4; - goto L_Close; - -L_NotEnough: - mes "[Fieri]"; - mes "\"Oh, please hurry and bring me a Beer. The Wizards need their Tonori Delight!\""; - goto L_Close; - -L_NotEnough1: - mes "[Fieri]"; - mes "\"Please do hurry and bring me 3 Maggot Slimes, so I can finish the Tonori Delight!\""; - goto L_Close; - -L_Done1: - mes "[Fieri]"; - mes "\"Thank you so much!\""; - mes "\"But... I need some more ingredients.\""; - next; - mes "\"I need 3 Maggot Slimes for that.\""; - mes "\"Bring them to me, and I'll give you something nice.\""; - set QL_FIERI, 3; - goto L_Close; - -L_Done2: - mes "[Fieri]"; - mes "\"I hope you like Tonori Delight as much as I do, because, you see...\""; - next; - mes "\"Tonori Delight is life!\""; - goto L_Close; - -L_Close: - set @TEMP, 0; - close; - -L_TooMany: - next; - mes "[Fieri]"; - mes "\"You don't have room for my reward. I'll wait until you do.\""; - goto L_Close; -} |