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-rw-r--r--npc/009-3/sword.txt49
-rw-r--r--npc/015-1/sword.txt94
-rw-r--r--npc/017-4/waric.txt3
3 files changed, 75 insertions, 71 deletions
diff --git a/npc/009-3/sword.txt b/npc/009-3/sword.txt
index b026b023..0cfd0d93 100644
--- a/npc/009-3/sword.txt
+++ b/npc/009-3/sword.txt
@@ -29,22 +29,22 @@ L_message:
if (@Q_status == @STATUS_W11) goto L_L2_almost_done;
if (@Q_status == @STATUS_W11_12) goto L_L2_almost_done;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Come back when thou art stronger.\"";
close;
L_Initial:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "As you look at the sword, you suddenly hear a voice in your head!";
mes "\"Welcome to my prison, mortal!\"";
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "Well, either you are going mad, or that sword in the stone is talking to you.";
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "Or, well, both.";
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "The deep basso voice continues.";
mes "\"I know not what brought thee hither, but I kindly ask that thou leavest me alone in my sorrow.\"";
next;
@@ -57,12 +57,12 @@ L_Initial:
"Can you teach me magic?", L_Next;
L_Next:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "There is no answer.";
close;
L_PostFlareDart:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "As you look at the sword, you hear a deep voice resounding in your head.";
mes "\"Welcome, mortal!\"";
next;
@@ -73,12 +73,12 @@ L_PostFlareDart:
"Bye!", L_close;
L_PostFlareDart_hi:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Mortal... I have seen pain and death beyond thine reckoning! Mock me not with thine idle questions!\"";
close;
L_PostFlareDart_sister:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"My sister...? Alas! I remember now; abandoned she was, just as I; buried in stone, never to be wielded again.\"";
mes "\"Wherefore did she send thee?\"";
next;
@@ -86,10 +86,10 @@ L_PostFlareDart_sister:
"She asked me to ask you to teach me a spell.", L_PostFlareDart_teach;
L_PostFlareDart_teach:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Beware, mortal... the only spells I can teach thee are those of the school of war. Dark and dreary spells, that lot! Pain and misery is all they bring...\"";
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "The sword's voice is growing apprehensive.";
mes "\"Once a spell has been learned, it cannot be taken back, no more than a death can be undone. So be careful, mortal... dost thou truly wish to know the secrets of thus destructive power?\"";
next;
@@ -98,21 +98,22 @@ L_PostFlareDart_teach:
"No.", L_close;
L_Next1:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"So thou art bound to the path of War, as am I, as is my sister...\"";
next;
- mes "[Magic Sword]";
- mes "\"So be it, fellow warrior. Hear the incantation for the blade spell: '" + get(.invocation$, "magic-blade") + "'\"";
+ mesn l("Magic Sword");
+ mesq l("So be it, fellow warrior. Hear the incantation for the blade spell: '%s'", b("Chiza"));
mes "\"Hold a knife, sharp or regular, when thou speakest it.\"";
+ learnskill SKILL_CHIZA;
@Q_status = @STATUS_LEARNED_MAGICBLADE;
callsub S_Update_Var;
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"But beware... the path of war that thou hast embarked upon is one from which few return. May luck be on thy side...\"";
close;
L_PostFlareDart_teach2:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Seek out my sister, and leave me alone in my sorrows.\"";
next;
goto L_close;
@@ -121,7 +122,7 @@ L_close:
close;
L_L2_W11:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Thou hast returned. That must mean that thy wish to learn the magic of war is still alive?\"";
next;
menu
@@ -129,7 +130,7 @@ L_L2_W11:
"Yes, teach me more!", L_Next2;
L_Next2:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"If that is thou wishest, I shall not stop thee. But do not expect to find merriment down this road.\"";
mes "\"I must ask that thou sacrificest five thousand monster points for this, however.\"";
menu
@@ -139,7 +140,7 @@ L_Next2:
L_Next3:
if (Mobpt < 5000)
goto L_lacking_mobpoints;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"So be it, then.\"";
mes "[1000 experience points]";
Mobpt = Mobpt - 5000;
@@ -147,25 +148,25 @@ L_Next3:
@Q_status = @Q_status + 1;
callsub S_Update_Var;
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"The spell I shall teach thee is the hail of arrows spell. It will make arrows fall down from the heavens unto thy enemies.\"";
next;
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Take twenty arrows, sprinkle sulphur powder over them, and then speak '" + get(.invocation$, "arrow-hail") + "'. Throw them high up in the air, and watch the hail unfold before thy feet.\"";
close;
L_L2_almost_done:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Return to my sister now. I expect that she shall teach thee one more spell.\"";
close;
L_lacking_mobpoints:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Thou lackest the monster points needed to prove thy worthiness. I shall not reveal more to thee until thou hast slain more monsters.\"";
close;
L_Farewell2:
- mes "[Magic Sword]";
+ mesn l("Magic Sword");
mes "\"Please leave me in peace.\"";
close;
diff --git a/npc/015-1/sword.txt b/npc/015-1/sword.txt
index f4be43b3..3c9594aa 100644
--- a/npc/015-1/sword.txt
+++ b/npc/015-1/sword.txt
@@ -30,20 +30,20 @@ L_message:
if (@Q_status == @STATUS_W12) goto L_L2_almost_done;
if (@Q_status == @STATUS_W11_12) goto L_L2_W10;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"I have taught thee all I can teach for now.\"";
close;
L_Initial:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it.";
mes "Sticking out of the rock is a sword hilt.";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "Suddenly, you hear a strange, metallic voice in your head, the voice of a woman.";
mes "\"A blissful day to thee, mortal!\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"What is it is that brings thee to this place?\"";
next;
menu
@@ -53,21 +53,21 @@ L_Initial:
"I am trying to learn magic!", L_Initial_learn;
L_Noq:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "The voice sounds slightly amused.";
mes "\"How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal.\"";
close;
L_Initial_nothing:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Then I wish thee well in thy travels, wanderer!\"";
close;
L_Initial_learn:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Magic? Unless I am very mistaken thou already possessest some magic. Yet perhaps I can grant thee some slight aid by providing a magical invocation?\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Alas, my nature is not quite conductive for spells of healing or protection, though I can bestow upon thee the powers for a rather more martial kind of power.\"";
next;
menu
@@ -76,7 +76,7 @@ L_Initial_learn:
"I am quite interested.", L_Next;
L_Next:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Why is it that thou seekest this power?\"";
next;
menu
@@ -87,36 +87,36 @@ L_Next:
"To protect the ones I love!", L_Initial_protect;
L_Initial_selfish:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Please return when thou art taking thy quest for magic a little more seriously.\"";
close;
L_Initial_dontknow:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"A fair and honest thought at so early a point in thine quest.\"";
goto L_Initial_ok;
L_Initial_protect:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Quite a high and laundable goal thou hast chosen for thyself! I do hope that thou canst live up to it.\"";
goto L_Initial_ok;
L_Initial_ok:
mes "\"Hark, then, mortal! For I shall bestow upon thee the secret of the flare dart spell!\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Oh, my apologies – that was a little overly dramatic. But I do not get to talk to thy kin anymore all that often.\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"For the flare dart spell throw a handful of sulphur powder up into the air, and say, '" + b("flar") + "'.\"";
learnskill SKILL_FLAR;
@Q_status = @STATUS_LEARNED_FLAREDART;
callsub S_Update_Var;
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"From then on, thou canst shoot fiery missiles from thy fingers, for a limited time.\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Use it wisely, mortal!.\"";
next;
goto L_Farewell;
@@ -128,13 +128,13 @@ L_FlareStage:
"Where can I get sulphur powder?", L_FlareStage_impolite;
L_FlareStage_impolite:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "You hear a metallic chime in your head. After a second, you come to the conclusion that it was probably the sword sighing.";
mes "\"Greetings to thee, too, mortal, and farewell until thou hast learned some proper manners.\"";
close;
L_FlareStage_hello:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Well met once more, mortal! What brings thee here?\"";
next;
menu
@@ -143,22 +143,22 @@ L_FlareStage_hello:
"Farewell!", L_Farewell;
L_FlareStage_moremagic:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"I can indeed! But first I must see if thou art worthy. Find my brother, and talk to him! If thou canst find him, he shall teach thee another spell.\"";
next;
goto L_Farewell;
L_FlareStage_sulphur:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"I do not know, though I suggest to seek out a local alchemist, if there is any.\"";
next;
goto L_Farewell;
L_MagicBladeStage:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Welcome back! Thou hast now learned two basic spells of War magic.\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Dost thou wish to continue thy pursuits of this school of magic?\"";
next;
menu
@@ -166,7 +166,7 @@ L_MagicBladeStage:
"Yes.", L_Levelup2_yes;
L_Levelup2_yes:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Beware of what thou wishest for, mortal...\"";
next;
@@ -175,7 +175,7 @@ L_Levelup2_yes:
if (MPQUEST && (Mobpt < 1000))
goto L_Lvl2_must_practice;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Thou hast collected " + Mobpt + " Monster Points. For one thousand of them, I shall admit thee to the school of war magic.\"";
next;
menu
@@ -185,18 +185,18 @@ L_Levelup2_yes:
L_Next1:
Mobpt = Mobpt - 1000;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "The sword begins to chant in your head!";
mes "\"Lords of Thunder, Fire, Rage!\"";
mes "\"Grant thy powers to this mage,\"";
mes "\"Rising with thy dreadful roar,\"";
mes "\"Answer to their call to War!\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "Your heart starts pounding, and suddenly you can hear the sound of drums in your head.";
mes "You smell something metallic...";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "The sensation and the noises vanish as quickly as they came.";
@Q_status = @STATUS_LEVEL2;
@@ -207,7 +207,7 @@ L_Next1:
callfunc "SkillUp";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Thou hast now taken thy first true step down the path of war magic.\"";
if (getskilllv(SKILL_MAGIC) < 2)
mes "\"When thou returnest, I shall teach thee another spell, but beware: thou must increase thy overall grasp of magic before thou canst wield it!\"";
@@ -215,22 +215,22 @@ L_Next1:
goto L_Farewell;
L_Lvl2_must_reg:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"To learn further magic, thou must advance in the school of war magic. I shall grant thee this advance if thou provest thy worthiness as a warrior.\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Travel to the city of Tulimshar, and talk to Aidan. Then, collect one thousand Monster Points and return to me.\"";
next;
goto L_Farewell;
L_Lvl2_must_practice:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"To advance thy magical powers, I must admit thee to the school of war magic. Prove to me that thou art a worthy warrior by collecting one thousand Monster Points, and return.\"";
next;
goto L_Farewell;
L_L2_W12:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Welcome back, traveler! Hast thou returned to advance in thy quest for magic?\"";
next;
menu
@@ -238,7 +238,7 @@ L_L2_W12:
"Yes.", L_Next2;
L_Next2:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Very well. I shall teach thee another spell, if thou provest thy progress by sacrificing another five thousand monster points.\"";
next;
menu
@@ -248,7 +248,7 @@ L_Next2:
L_Next3:
if (Mobpt < 5000)
goto L_lacking_mobpoints;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Indeed thou art worthy. The next spell I shall teach thee will enchant thy knuckles to turn them into powerful weapons; the component is a mere beer.\"";
mes "[1000 experience points]";
Mobpt = Mobpt - 5000;
@@ -256,23 +256,24 @@ L_Next3:
@Q_status = @Q_status + 2;
callsub S_Update_Var;
next;
- mes "[Mystic Sword]";
- mes "\"Speak '" + get(.invocation$, "magic-knuckles") + "' and take a glass of beer and drink it, without ever taking it off thy lips. This will harden and enchant thy fists, turning them into powerful weapons.\"";
+ mesn l("Mystic Sword");
+ mesq l("Speak '%s' and take a glass of beer and drink it, without ever taking it off thy lips. This will harden and enchant thy fists, turning them into powerful weapons.", b("Upmarmu"));
+ learnskill SKILL_UPMARMU;
close;
L_L2_almost_done:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Greetings once more, traveler! I have another spell I wish to teach thee, but first thou must learn my brother's arrow spell.\"";
close;
L_L2_W10:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Welcome back!\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"I shall now teach thee the final spell of this level of war magic. For further spells thou wilt have to increase thy magical powers more.\"";
next;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"For this spell, I ask that thou bringest a lump of iron ore. Thou must also sacrifice ten thousand monster points.\"";
next;
menu
@@ -285,7 +286,7 @@ L_Next4:
if (MPQUEST && (Mobpt < 10000))
goto L_lacking_mobpoints;
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Raise up the ore, mortal!\"";
mes "As you do so, the ore begins to crumble, leaving only iron powder behind.";
mes "[1000 experience points]";
@@ -296,23 +297,24 @@ L_Next4:
@Q_status = @STATUS_L2_ALLSPELLS;
callsub S_Update_Var;
next;
- mes "[Mystic Sword]";
- mes "\"This powder thou shalst need to cast the lightning spell. Throw it up into the air and shout '" + get(.invocation$, "lightning-strike") + "', and smite thine enemies with lightning.\"";
+ mesn l("Mystic Sword");
+ mesq l("This powder thou shalst need to cast the lightning spell. Throw it up into the air and shout '%s', and smite thine enemies with lightning.", b("Ingrav"));
+ learnskill SKILL_INGRAV;
next;
goto L_Farewell;
L_No_ore:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Thou dost appear to lack ore. We cannot continue; please fare well and return swiftly!\"";
close;
L_Farewell:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Then I bid thee farewell for now!\"";
close;
L_lacking_mobpoints:
- mes "[Mystic Sword]";
+ mesn l("Mystic Sword");
mes "\"Thou dost not have enough monster points to prove thy worthiness. Return when thou hast slain more monsters!\"";
close;
diff --git a/npc/017-4/waric.txt b/npc/017-4/waric.txt
index 1f7db840..b2508c9d 100644
--- a/npc/017-4/waric.txt
+++ b/npc/017-4/waric.txt
@@ -234,7 +234,8 @@ L_Next4:
next;
mes "\"You have to use two roots for this spell. First you have to take one root and break off all the root hair. Shape it into a stick, if you will. Then put it on top of the other root and form an arrow-like structure.\"";
next;
- mes "\"Once this is done you have to throw it in the air and scream " + get(.invocation$, "toxic-dart") + " and the two roots will turn into toxic darts, a projectile you can throw.\"";
+ mesq l("Once this is done you have to throw it in the air and scream %s and the two roots will turn into toxic darts, a projectile you can throw.", b("Phlex"));
+ learnskill SKILL_PHLEX;
next;
mes "\"If you want to learn more, come back later.\"";
OrumQuest = 38;