diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/001-1/ched.txt | 2 | ||||
-rw-r--r-- | npc/009-2/wyara.txt | 2 | ||||
-rw-r--r-- | npc/magic/final.txt | 2 | ||||
-rw-r--r-- | npc/magic/level0-monsterinfo.txt | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/npc/001-1/ched.txt b/npc/001-1/ched.txt index 0db13b97..8bcd94fa 100644 --- a/npc/001-1/ched.txt +++ b/npc/001-1/ched.txt @@ -7,7 +7,7 @@ mesq l("I'm supposed to combine two potions to create a %s, but I can't seem to figure out which two to combine...", getitemlink(ConcentrationPotion)); next; mesn; - mes l("\"Maybe I should go back to practicing '%s' until I can make potions properly.\" %%6", b("monsterinfo")); + mes l("\"Maybe I should go back to practicing '%s' until I can make potions properly.\" %%6", (getskilllv(SKILL_MAGIC) ? b("miteyo") : b("monsterinfo spell"))); if (getskilllv(SKILL_MAGIC) > 1) learnskill SKILL_MONSTERINFO; close; diff --git a/npc/009-2/wyara.txt b/npc/009-2/wyara.txt index a311f1ec..0b8e9a47 100644 --- a/npc/009-2/wyara.txt +++ b/npc/009-2/wyara.txt @@ -246,7 +246,7 @@ L_M_spell3: L_M_spell2: mesn l("Wyara the Witch"); - mesq l("Here is another useful one: '%s'. It will tell you the stats of the target monster, so you can know how dangerous it is.", b("monsterinfo")); + mesq l("Here is another useful one: '%s'. It will tell you the stats of the target monster, so you can know how dangerous it is.", b("miteyo")); learnskill SKILL_MONSTERINFO; next; goto L_M_main; diff --git a/npc/magic/final.txt b/npc/magic/final.txt index 964cf8bf..7c1e48a0 100644 --- a/npc/magic/final.txt +++ b/npc/magic/final.txt @@ -39,7 +39,7 @@ function script HUB_SkillInvoke { case SKILL_ABIZIT: SK_Abizit(); break; case SKILL_MONSTERINFO: - SK_Monsterinfo(); break; + SK_Miteyo(); break; case EVOL_AREA_PROVOKE: SK_Itenplz(); break; case SKILL_FLAR: diff --git a/npc/magic/level0-monsterinfo.txt b/npc/magic/level0-monsterinfo.txt index 9161e12c..0a891055 100644 --- a/npc/magic/level0-monsterinfo.txt +++ b/npc/magic/level0-monsterinfo.txt @@ -4,7 +4,7 @@ // Magic Script: SKILL_MONSTERINFO (Level 1) // School: General 1 -function script SK_Monsterinfo { +function script SK_Miteyo { .@mobId=getunitdata(@skillTarget, UDT_CLASS); if (.@mobId > 1000) { // Decide how much detail you get based on how much magic you have |