diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/functions/weather.txt | 175 | ||||
-rw-r--r-- | npc/scripts.conf | 1 |
2 files changed, 176 insertions, 0 deletions
diff --git a/npc/functions/weather.txt b/npc/functions/weather.txt new file mode 100644 index 00000000..3cf872c8 --- /dev/null +++ b/npc/functions/weather.txt @@ -0,0 +1,175 @@ +// TMW2 scripts. +// Authors: +// Jesusalva +// Description: +// Controls world seasons. RESPECT MASK_* VARS ON CONSTANTS DB + +- script #WeatherCore NPC_HIDDEN,{ + end; + +OnInit: + // This is weather startup + .@init=true; + // Bind commands + bindatcmd "wsnow", "#WeatherCore::OnSnow", 80, 80, 1; + bindatcmd "wrain", "#WeatherCore::OnRain", 80, 80, 1; + bindatcmd "wsand", "#WeatherCore::OnSand", 80, 80, 1; + bindatcmd "wevil", "#WeatherCore::OnEvil", 80, 80, 1; + bindatcmd "wnight", "#WeatherCore::OnNight", 80, 80, 1; + bindatcmd "wclear", "#WeatherCore::OnClear", 80, 80, 1; + bindatcmd "wreset", "#WeatherCore::OnReset", 99, 99, 1; + bindatcmd "wset", "#WeatherCore::OnManual", 99, 99, 1; + + + // Determine which maps are subject to weather, and how weather works: + // eg. it should never snow on a desert, or happen a sandstorm on icelands. + .wcore = htnew; + + // Deserts + htput(.wcore, "001-1", CLIMATE_DESERT); + htput(.wcore, "002-1", CLIMATE_DESERT); + htput(.wcore, "003-2", CLIMATE_DESERT); + htput(.wcore, "004-1", CLIMATE_DESERT); + htput(.wcore, "006-1", CLIMATE_DESERT); + htput(.wcore, "023-1", CLIMATE_DESERT); + htput(.wcore, "041-1", CLIMATE_DESERT); + htput(.wcore, "042-1", CLIMATE_DESERT); + htput(.wcore, "043-1", CLIMATE_DESERT); + + // Woodlands + htput(.wcore, "007-1", CLIMATE_WOODLAND); + htput(.wcore, "008-1", CLIMATE_WOODLAND); + htput(.wcore, "009-1", CLIMATE_WOODLAND); + htput(.wcore, "010-1", CLIMATE_WOODLAND); + htput(.wcore, "011-1", CLIMATE_WOODLAND); + htput(.wcore, "012-1", CLIMATE_WOODLAND); + htput(.wcore, "013-1", CLIMATE_WOODLAND); + htput(.wcore, "014-1", CLIMATE_WOODLAND); + htput(.wcore, "015-1", CLIMATE_WOODLAND); + htput(.wcore, "016-1", CLIMATE_WOODLAND); + htput(.wcore, "017-1", CLIMATE_WOODLAND); + htput(.wcore, "018-1", CLIMATE_WOODLAND); + htput(.wcore, "025-1", CLIMATE_WOODLAND); + htput(.wcore, "026-1", CLIMATE_WOODLAND); + htput(.wcore, "027-1", CLIMATE_WOODLAND); + htput(.wcore, "028-1", CLIMATE_WOODLAND); + htput(.wcore, "029-1", CLIMATE_WOODLAND); + htput(.wcore, "051-1", CLIMATE_WOODLAND); // ? + htput(.wcore, "052-1", CLIMATE_WOODLAND); + htput(.wcore, "055-1", CLIMATE_WOODLAND); + htput(.wcore, "057-1", CLIMATE_WOODLAND); + + // Icelands + htput(.wcore, "019-1", CLIMATE_ICELAND); + htput(.wcore, "020-1", CLIMATE_ICELAND); + htput(.wcore, "030-1", CLIMATE_ICELAND); + htput(.wcore, "031-1", CLIMATE_ICELAND); + htput(.wcore, "033-1", CLIMATE_ICELAND); + htput(.wcore, "034-1", CLIMATE_ICELAND); + htput(.wcore, "045-1", CLIMATE_ICELAND); + htput(.wcore, "046-1", CLIMATE_ICELAND); + htput(.wcore, "047-1", CLIMATE_ICELAND); + + // Special + htput(.wcore, "099-1", CLIMATE_NONE); + + + debugmes("[Weather.sys] Total Maps = " + htsize(.wcore)); + end; + + /////////////////////////////////////////////////////////////////// + // "#WeatherCore"::climate(mapid) + public function climate { + .@v = htget(.wcore, getarg(0), CLIMATE_NONE); + return .@v; + } + + // "#WeatherCore"::weather(weather{, mapid}) + public function weather { + .@mk=getarg(0); + .@m$=getarg(1, getmapname()); + return getmapmask(.@m$) & .@mk; + } + + + /////////////////////////////////////////////////////////////////// + // Function to check stuff + // WeatherSwitch ( MASK, MAP ) + function WeatherSwitch { + // Get map + getmapxy(.@key$,.@a,.@b,0); + + // Sanitize + .@m$ = htget(.wcore, .@key$, "Not found"); + + // Change Weather or abort + if (.@m$ == "Not found") + dispbottom l("Command not permitted on this map! Check npc/functions/weather.conf"); + else + addmapmask(.@key$, getarg(0)); + return; + } + +// Some commands, for GMs manually override weather +OnRain: + WeatherSwitch(MASK_RAIN); + end; + +OnSand: + WeatherSwitch(MASK_SANDSTORM); + end; + +OnSnow: + WeatherSwitch(MASK_SNOW); + end; + +OnNight: + WeatherSwitch(MASK_NIGHT); + end; + +OnEvil: + WeatherSwitch(MASK_EVILSANCTUM); + end; + +OnManual: + if (!.@atcmd_numparameters) { + dispbottom l("Syntax: @wset <map_mask>"); + end; + } + + // Never allow negative numbers, or to disable map mask 1 (never, EVER, do such insane thing) + .@rq = atoi(.@atcmd_parameters$[0]); + if (.@rq <= 1 || .@rq % 2 == 1) { + dispbottom l("Invalid map mask"); + end; + } + + // <Insert a helpful comment here> + getmapxy(.@key$,.@a,.@b,0); + .@mk=getmapmask(.@key$); + .@mk=.@mk^.@rq; + setmapmask(.@key$, .@mk); + end; + +// Clear works on any map +OnClear: + getmapxy(.@key$,.@a,.@b,0); + .@mk=getmapmask(.@key$); + if (.@mk & MASK_RAIN) + .@mk=.@mk^MASK_RAIN; + if (.@mk & MASK_SANDSTORM) + .@mk=.@mk^MASK_SANDSTORM; + if (.@mk & MASK_SNOW) + .@mk=.@mk^MASK_SNOW; + if (.@mk & MASK_NIGHT) + .@mk=.@mk^MASK_NIGHT; + setmapmask(.@key$, .@mk); + end; + +// Reset the whole map, including season, event and weather masks +OnReset: + getmapxy(.@key$,.@a,.@b,0); + setmapmask(.@key$, MASK_NONE); + end; + +} diff --git a/npc/scripts.conf b/npc/scripts.conf index b2535a06..0852925c 100644 --- a/npc/scripts.conf +++ b/npc/scripts.conf @@ -48,6 +48,7 @@ "npc/functions/miriam.txt", "npc/functions/ghost.txt", "npc/functions/location.txt", +"npc/functions/weather.txt", // Items "npc/items/purification_potion.txt", |