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-rw-r--r--npc/test/npc1.txt712
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diff --git a/npc/test/npc1.txt b/npc/test/npc1.txt
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-// Evol scripts.
-// Author:
-// 4144
-// Description:
-// test npc1
-
-test,10,10,0 script npc1#door NPC_HIDDEN,0,1,{
-OnTouch:
- warp "test", 20, 20;
- close;
-OnUnTouch:
- doevent "npc1::OnUnTouch";
-}
-
-test,10,10,0 script npc1 NPC_TEST1,3,3,{
- function areatest
- {
- mesn;
- mes "getareausers(\"test\", 7, 7, 13, 13): " + getareausers("test", 7, 7, 13, 13);
- mes "getareausers(7, 7, 13, 13): " + getareausers(7, 7, 13, 13);
- mes "getareausers(\"test\"): " + getareausers("test");
- mes "getareausers(): " + getareausers();
- mes "getareausers(\"test\", 1): " + getareausers("test", 1);
- mes "getareausers(1): " + getareausers(1);
- next;
- return;
- }
-
-L_Start:
- switch (select(
- "show area",
- "map",
- "pc",
- "change npc direction",
- "quest test",
- "cart",
- "items",
- "chat",
- "wall",
- "craft",
- "hashtable",
- "instance",
- "mercenary",
- "npc",
- "clan"))
- {
- case 1:
- areatest;
- break;
- case 2:
- while(1)
- {
- .@mask = getmapmask("test");
- mes "current mask: " + str(.@mask);
- switch (select("show sand:show grass:show fog:hide fog:back"))
- {
- case 1:
- addremovemapmask "test", 4, 8;
- break;
- case 2:
- addremovemapmask "test", 8, 4;
- break;
- case 3:
- addmapmask "test", 2;
- break;
- case 4:
- removemapmask "test", 2;
- break;
- case 5:
- goto L_Start;
- break;
- }
- }
- break;
-
- case 3:
- while(1)
- {
- switch (select("change sex:setmount 0:setmount 1:setmount 2:test command:back"))
- {
- case 1:
- changecharsex;
- break;
- case 2:
- setmount 0;
- break;
- case 3:
- setmount 1;
- break;
- case 4:
- setmount 2;
- break;
- case 5:
- clientcommand "emote 1";
- break;
- case 6:
- goto L_Start;
- break;
- }
- }
- break;
- case 4:
- for (.@f = 0; .@f < 9; .@f ++)
- {
- mes "" + .@f;
- .dir = .@f;
- next;
- }
- break;
- case 5:
- mes "current";
- .@val1 = getq(ShipQuests_Gugli);
- .@val2 = getq2(ShipQuests_Gugli);
- .@val3 = getq3(ShipQuests_Gugli);
- .@valTime = getqtime(ShipQuests_Gugli);
- mes "val1=" + .@val1;
- mes "val2=" + .@val2;
- mes "val3=" + .@val3;
- mes "valTime=" + .@valTime;
- .@val1 ++;
- .@val2 ++;
- .@val3 ++;
- .@valTime ++;
- next;
- mes "test " + str(.@val1) + ", " + str(.@val2) + ", " + str(.@val3) + ", " + str(.@valTime);
- setq ShipQuests_Gugli, .@val1, .@val2, .@val3, .@valTime;
- next;
- .@val1 = getq(ShipQuests_Gugli);
- .@val2 = getq2(ShipQuests_Gugli);
- .@val3 = getq3(ShipQuests_Gugli);
- .@valTime = getqtime(ShipQuests_Gugli);
- mes "val1=" + .@val1;
- mes "val2=" + .@val2;
- mes "val3=" + .@val3;
- mes "valTime=" + .@valTime;
- break;
- case 6:
- while(1)
- {
- switch (select("add cart:remove cart:back"))
- {
- case 1:
- setcart 1;
- break;
- case 2:
- setcart 0;
- break;
- case 3:
- goto L_Start;
- break;
- }
- }
- break;
- case 7:
- while(1)
- {
- switch (select("refine", "rent", "bound", "named", "cards", "options", "back"))
- {
- case 1:
- .@item = -1;
- while(1)
- {
- switch (select("set item", "refine +1", "refine -1", "refine fail", "back"))
- {
- case 1:
- .@item = requestitemindex();
- mes "Item index selected: " + str(.@item);
- break;
- case 2:
- successrefindex .@item, 1;
- break;
- case 3:
- downrefindex .@item, 1;
- break;
- case 4:
- failedrefindex .@item;
- break;
- case 5:
- goto L_Start;
- break;
- }
- }
- break;
- case 2:
- while(1)
- {
- switch (select("rent vneck for 10 seconds",
- "rent vneck for 30 seconds",
- "rent vneck for 1 minute",
- "rent vneck for 5 minutes",
- "back"))
- {
- case 1:
- rentitem 1301, 10;
- break;
- case 2:
- rentitem 1301, 30;
- break;
- case 3:
- rentitem 1301, 60;
- break;
- case 4:
- rentitem 1301, 300;
- break;
- case 5:
- goto L_Start;
- break;
- }
- }
- break;
- case 3:
- while(1)
- {
- switch (select("get bound vneck",
- "back"))
- {
- case 1:
- getitembound2 1301, 1, 1, 0, 0, 0, 0, 0, 0, 1;
- break;
- case 2:
- goto L_Start;
- break;
- }
- }
- break;
- case 4:
- while(1)
- {
- switch (select("get named vneck",
- "back"))
- {
- case 1:
- getnameditem 1301, "4144";
- break;
- case 2:
- goto L_Start;
- break;
- }
- }
- break;
- case 5:
- .@item = -1;
- while(1)
- {
- switch (select("set item",
- "remove cards success",
- "fail, remove both",
- "fail, remove card",
- "fail, remove item",
- "fail, safe",
- "print all",
- "remove 0",
- "back"))
- {
- case 1:
- .@item = requestitemindex();
- mes "Item index selected: " + str(.@item);
- break;
- case 2:
- successremovecardsindex .@item;
- break;
- case 3:
- failedremovecardsindex .@item, 0;
- break;
- case 4:
- failedremovecardsindex .@item, 1;
- break;
- case 5:
- failedremovecardsindex .@item, 2;
- break;
- case 6:
- failedremovecardsindex .@item, 3;
- break;
- case 7:
- mes "slots=" + str(MAX_SLOTS);
- for (.@i = 0; .@i < MAX_SLOTS; .@i++)
- {
- mes "slot " + str(.@i) + " = " + str(getcardbyindex(.@item, .@i));
- }
- mes "item options:";
- for (.@i = 0; .@i < 5; .@i ++)
- {
- mes sprintf("%d: Option: %d, Value: %d", .@i, getitemoptionidbyindex(.@item, .@i), getitemoptionvaluebyindex(.@item, .@i));
- }
- break;
- case 8:
- removecardbyindex(.@item, 0);
- break;
- case 9:
- goto L_Start;
- break;
- }
- }
- break;
- case 6:
- .@item = -1;
- while(1)
- {
- switch (select("set item", "info", "set option 1", "remove options", "back"))
- {
- case 1:
- .@item = requestitemindex();
- mes "Item index selected: " + str(.@item);
- break;
- case 2:
- mes "Selected item options";
- for (.@i = 0; .@i < 5; .@i ++)
- {
- mes sprintf("%d: Option: %d, Value: %d", .@i, getitemoptionidbyindex(.@item, .@i), getitemoptionvaluebyindex(.@item, .@i));
- }
- break;
- case 3:
- setitemoptionbyindex(.@item, 0, VAR_MAXHPAMOUNT, 200);
- setitemoptionbyindex(.@item, 1, VAR_STRAMOUNT, 10);
- setitemoptionbyindex(.@item, 2, VAR_VITAMOUNT, -5);
- break;
- case 4:
- mes "Remove item options";
- for (.@i = 0; .@i < 5; .@i ++)
- {
- setitemoptionbyindex(.@item, .@i, 0, 0);
- }
- break;
- case 5:
- goto L_Start;
- break;
- }
- }
- break;
- case 7:
- goto L_Start;
- break;
- }
- }
- break;
- case 8:
- chatjoin .chat;
- close;
- case 9:
- while(1)
- {
- switch (select("set wall 1:set wall 2:set wall 3:delete wall 1:delete wall 2:delete wall 3:back"))
- {
- case 1:
- setcells "test", 14, 11, 17, 11, 3, "wall1";
- break;
- case 2:
- setcells "test", 14, 7, 21, 8, 1, "wall2";
- break;
- case 3:
- setcells "test", 13, 15, 13, 21, 3, "wall3";
- break;
- case 4:
- delcells "wall1";
- break;
- case 5:
- delcells "wall2";
- break;
- case 6:
- delcells "wall3";
- break;
- case 7:
- goto L_Start;
- break;
- }
- }
- break;
- case 10:
- while(1)
- {
- switch (select("technical:normal:back"))
- {
- case 1:
- setskin "test2";
- .@var$ = requestcraft(9);
- mes .@var$;
- .@craft = initcraft(.@var$);
- mes "craft id: " + str(.@craft);
- mes "is craft valid: " + validatecraft(.@craft);
- .@id = getcraftslotid(.@craft, 0);
- .@amount = getcraftslotamount(.@craft, 0);
- mes "first item id: " + .@id;
- mes "first item name: " + getitemlink(.@id);
- mes "first item amount: " + .@amount;
-
- .@id = getcraftslotid(.@craft, 1);
- .@amount = getcraftslotamount(.@craft, 1);
- mes "second item id: " + .@id;
- mes "second item name: " + getitemlink(.@id);
- mes "second item amount: " + .@amount;
-// dumpcraft .@craft;
- .@entry = findcraftentry(.@craft, 0);
- mes "found craft entry: " + .@entry;
- if (.@entry < 0)
- {
- mes "no craft recipe found";
- }
- else
- {
- mes "use craft";
- usecraft .@craft;
- mes "return code: " + getcraftcode(.@entry);
- }
- deletecraft .@craft;
- setskin "";
- break;
- case 2:
- mes "put items what you want to craft";
- setskin "test2";
- .@var$ = requestcraft(9);
- setskin "";
- .@craft = initcraft(.@var$);
- if (.@craft < 0)
- {
- mes "Craft error.";
- goto L_Start;
- }
- mes "lets see what you can get...";
- next;
- if (!validatecraft(.@craft))
- {
- mes "inventory was changed.";
- goto L_Start;
- }
- .@entry = findcraftentry(.@craft, 0);
- if (.@entry < 0)
- {
- mes "no craft recipe found";
- }
- else
- {
- mes "found recipe";
- usecraft .@craft;
- mes "return code: " + getcraftcode(.@entry);
- }
- deletecraft .@craft;
- break;
- case 3:
- goto L_Start;
- break;
- }
- }
- break;
- case 11:
- switch(select("Create new hashtable",
- "Use existing ID"))
- {
- case 1:
- .@ht = htnew();
- mes "ID = " + .@ht;
- break;
- case 2:
- mes "Input ID";
- input .@ht;
- break;
- }
- .@defval = 0;
- .@defval_str$ = "";
- .@newval = 0;
- .@newval_str$ = "";
- .@key$ = "";
-
- while(1)
- {
- switch (select("Set default string value",
- "Set default number value",
- "Get string",
- "Get number",
- "Put string",
- "Put number",
- "Show hashtable",
- "Clear hashtable",
- "Delete hashtable",
- "Exit"))
- {
- case 1:
- input .@defval_str$;
- break;
- case 2:
- input .@defval;
- break;
- case 3:
- mes "Input key:";
- input .@key$;
- mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
- mes "htget(" + .@ht + ", \"" + .@key$ + "\", \"" + .@defval_str$ + "\") = " + htget(.@ht, .@key$, .@defval_str$);
- break;
- case 4:
- mes "Input key:";
- input .@key$;
- mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
- mes "htget(" + .@ht + ", \"" + .@key$ + "\", " + .@defval + ") = " + htget(.@ht, .@key$, .@defval);
- break;
- case 5:
- mes "Input key:";
- input .@key$;
- mes "Input value:";
- input .@newval_str$;
- htput(.@ht, .@key$, .@newval_str$);
- mes "htput(" + .@ht + ", \"" + .@key$ + "\", \"" + .@newval_str$ + "\")";
- mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
- break;
- case 6:
- mes "Input key:";
- input .@key$;
- mes "Input value:";
- input .@newval;
- htput(.@ht, .@key$, .@newval);
- mes "htput(" + .@ht + ", \"" + .@key$ + "\", " + .@newval + ")";
- mes "htget(" + .@ht + ", \"" + .@key$ + "\") = " + htget(.@ht, .@key$);
- break;
- case 7:
- mes "size = " + htsize(.@ht);
- .@hti = htiterator(.@ht);
- for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti))
- mes "key = " + .@key$ + " value = " + htget(.@ht, .@key$);
- htidelete(.@hti);
- break;
- case 8:
- htclear(.@ht);
- mes "htclear(" + .@ht + ")";
- break;
- case 9:
- htdelete(.@ht);
- mes "htdelete(" + .@ht + ")";
- break;
- case 10:
- goto L_Start;
- } // switch
- } // while
- break;
- case 12:
- while(1)
- {
- switch (select("create", "warp", "info", "warp back", "delete", "back"))
- {
- case 1:
- if (.instid >= 0 && isinstance(.instid))
- {
- mes "Error: test instance already created";
- break;
- }
-// .instid = instance_create("test@instance", 0, 0);
- .instid = instance_create("test@instance", getcharid(3), IOT_CHAR);
- if (.instid < 0)
- {
- mes "Error: creating instance";
- break;
- }
- mes "new instance id: " + str(.instid);
-// .@instanceMapName$ = instance_attachmap("test", .instid, 1, "test@map1");
-// .@instanceMapName$ = instance_attachmap("test", .instid, 1);
- .@instanceMapName$ = instance_attachmap("test", .instid, 0, "test@map1");
- if (.@instanceMapName$ == "")
- {
- mes "Error: instance attach map error";
- break;
- }
- mes "Attached instance map name: " + .@instanceMapName$;
- instance_set_timeout(1000000, 1000000, .instid);
- instance_init(.instid);
- break;
- case 2:
- warp "test@map1", 12, 12;
- break;
- case 3:
- mes "npc name: " + .name$;
- mes "npc ext name: " + .extname$;
- mes "npc id: " + .id;
- mes "npc parent id: " + .parent;
- mes "npc src id: " + .srcId;
- if (instance_id() >= 0)
- {
- mes "npc1 in instance named: " + instance_npcname("npc1");
- }
- else
- {
- mes "npc1 not in instance";
- }
- break;
- case 4:
- warp "test", 12, 12;
- break;
- case 5:
- if (.instid < 0)
- {
- mes "Error: test instance was not created";
- break;
- }
- instance_destroy(.instid);
- break;
- case 6:
- goto L_Start;
- break;
- }
- }
- break;
- case 13:
- while(1)
- {
- switch (select("create mercenary for 10 seconds", "create mercenary for 1 min", "create mercenary for 10 min", "back"))
- {
- case 1:
- mercenary_create 1191, 10000;
- break;
- case 2:
- mercenary_create 1191, 60000;
- break;
- case 3:
- mercenary_create 1191, 600000;
- break;
- case 4:
- goto L_Start;
- break;
- }
- }
- break;
- case 14:
- while(1)
- {
- switch (select("set hair 1", "set hair 0", "equip vneck", "unequip vneck", "back"))
- {
- case 1:
- setunitdata(.@npcId, UDT_HAIRSTYLE, 5);
- setunitdata(.@npcId, UDT_HAIRCOLOR, 17);
- break;
- case 2:
- .@npcId = getnpcid("npc4");
- setunitdata(.@npcId, UDT_HAIRSTYLE, 0);
- break;
- case 3:
- .@npcId = getnpcid("npc4");
- setunitdata(.@npcId, UDT_HEADTOP, 1301);
- break;
- case 4:
- .@npcId = getnpcid("npc4");
- setunitdata(.@npcId, UDT_HEADTOP, 0);
- break;
- case 5:
- goto L_Start;
- break;
- }
- }
- break;
- case 15:
- while(1)
- {
- switch (select(
- "join sword clan",
- "join arc wand clan",
- "join golden mace clan",
- "join crossbox clan",
- "leave clan",
- "back"))
- {
- case 1:
- mes(str(clan_join(1)));
- break;
- case 2:
- mes(str(clan_join(2)));
- break;
- case 3:
- mes(str(clan_join(3)));
- break;
- case 4:
- mes(str(clan_join(4)));
- break;
- case 5:
- mes(str(clan_leave()));
- break;
- case 6:
- goto L_Start;
- break;
- }
- }
- break;
- }
-
- close;
-
-OnTouch:
- doorTouch;
-
-OnUnTouch:
- doorUnTouch;
-
-OnTimer340:
- doorTimer;
-
-OnInit:
- .distance = 5;
- .alwaysVisible = true;
- waitingroom "test room", 2, "npc1::OnReadyCheck", 1;
- // test instance id
- .instid = -10;
- if (.parent != 0)
- {
- setnpcdir 0;
- }
- end;
-
-OnWhisperGlobal:
- mes "cmd: " + @whispervar0$;
- close;
-
-OnReadyCheck:
- consolemes(CONSOLEMES_DEBUG, "OnReadyCheck");
- $@bgid1 = waitingroom2bg("testbg", 10, 10, "bgnpc1::OnLogout","bgnpc1:OnDie");
- consolemes(CONSOLEMES_DEBUG, "bgid=" + str($@bgid1));
- setbgteam $@bgid1, 1;
- bg_warp $@bgid1, "testbg", 10, 10;
-}