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+// Map: new_32-1
+// This is Southernmost Woodlands.
+//
+
+new_32-1.gat,0,0,0,0 monster Mouboo 1028,5,0,0,Mob32::OnMouboo
+new_32-1.gat,0,0,0,0 monster Scorpion 1003,15,0,0,Mob32::OnScorpion
+
+new_32-1.gat,0,0,0,0 monster Mauve 1029,3,0,0,Mob32::OnMauve
+new_32-1.gat,0,0,0,0 monster Cobalt 1030,3,0,0,Mob32::OnCobalt
+
+new_32-1.gat,0,0,0,0 monster SilkWorm 1035,7,15000,7000,Mob32::onSilkWorm
+
+new_32-1.gat,0,0,0 script Mob32 -1,{
+OnMouboo:
+ set @mobID, 1028;
+ callfunc "MobPoints";
+ break;
+
+OnScorpion:
+ set @mobID, 1003;
+ callfunc "MobPoints";
+ break;
+
+OnMauve:
+ set @mobID, 1029;
+ callfunc "MobPoints";
+ break;
+
+OnCobalt:
+ set @mobID, 1030;
+ callfunc "MobPoints";
+ break;
+
+OnSilkWorm:
+ set @mobID, 1035;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}