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-rw-r--r--npc/new_23-1-dimonds-cove/doug.txt101
1 files changed, 0 insertions, 101 deletions
diff --git a/npc/new_23-1-dimonds-cove/doug.txt b/npc/new_23-1-dimonds-cove/doug.txt
deleted file mode 100644
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--- a/npc/new_23-1-dimonds-cove/doug.txt
+++ /dev/null
@@ -1,101 +0,0 @@
-new_23-1.gat,68,87,0 script Doug 113,{
- if(CaveSnakeLamp == 1) goto L_State2;
- if(CaveSnakeLamp == 2) goto L_Done;
- set @TEMP,rand(4);
- if(@TEMP == 0) goto L_0;
- if(@TEMP == 1) goto L_1;
- if(@TEMP == 2) goto L_2;
- if(@TEMP == 3) goto L_3;
-
-L_0:
- mes "[Doug]";
- mes "\"I need 40 more [Cave Snake Lamps] to make my light!\"";
- next;
- goto L_Question;
-L_1:
- mes "[Doug]";
- mes "\"This lamp should light up this whole place! I just need [40 Cave Snake Lamps]\"";
- next;
- goto L_Question;
-L_2:
- mes "[Doug]";
- mes "\"This is gonna be bright! A must have for anyone! All i need is a few parts...\"";
- goto main1;
-
-L_3:
- mes "[Doug]";
- mes "\"Can you get me 40 [Cave Snake Lamps]? I need them to get this light finished.\"";
- next;
- goto L_Question;
-
-L_Question:
- mes "[Doug]";
- mes "\"Will you help me find 40 [Cave Snake Lamps]?\"";
- next;
- menu
- "Yes", L_Sure,
- "No", close;
-
-L_Sure:
- set CaveSnakeLamp, 1;
- set @TEMP,rand(4);
- if(@TEMP == 0) goto J_0;
- if(@TEMP == 1) goto J_1;
- if(@TEMP == 2) goto J_2;
- if(@TEMP == 3) goto J_3;
-
-J_0:
- mes "[Doug]";
- mes "\"Thank you!\"";
- next;
- goto L_Go;
-
-J_1:
- mes "[Doug]";
- mes "\"I don't know how to thank you enough!\"";
- next;
- goto L_Go;
-
-J_2:
- mes "[Doug]";
- mes "\"I will pay you when you get them!\"";
- next;
- goto L_Go;
-
-J_3:
- mes "[Doug]";
- mes "\"I'm sure I will give a small reward. :D\"";
- next;
- goto L_Go;
-
-L_Go:
- mes "[Doug]";
- mes "\"Now please go get me 40 [Cave Snake Lamps]\"";
- close;
-
-L_State2:
- if(countitem(612) >= 40) goto L_Have;
- mes "[Doug]";
- mes "\"Please help me collect 40 [Cave Snake Lamps]!\"";
- close;
-
-L_Have:
- delitem 612, 40;
- mes "[Doug]";
- mes "\"Cool! Now I can make this light!\"";
- next;
-
- mes "[Doug]";
- mes "\"Here's what I got to give you!\"";
- next;
-
- set zeny, zeny + 2000;
- set CaveSnakeLamp, 2;
- close;
-
-L_Done:
- mes "[Doug]";
- mes "\"Thanks for your help! Those snakes sure have bright lamps!\"";
- close;
-}
-