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Diffstat (limited to 'npc/magic/level1-aggravate.txt')
-rwxr-xr-x | npc/magic/level1-aggravate.txt | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/npc/magic/level1-aggravate.txt b/npc/magic/level1-aggravate.txt deleted file mode 100755 index 137e121f..00000000 --- a/npc/magic/level1-aggravate.txt +++ /dev/null @@ -1,28 +0,0 @@ -- script spell-aggravate NPC32767,{ - if(call("magic_checks")) end; - if (Sp < 3) end; - if (getskilllv(SKILL_MAGIC) < .level) end; - set @_M_BLOCK, 1; // block casting, until the timer clears it - addtimer 1000, "Magic Timer::OnClear"; // set the new debuff - set @args$, ""; callfunc "adjust_spellpower"; // we reset @args$ because this spell should not have a target - @distance = (2 + (@spellpower / 50)); - Sp = Sp - 3; - misceffect FX_MAGIC_GREEN, strcharinfo(0); - callfunc "magic_exp"; - foreach 2, getmapname(), (POS_X - @distance), (POS_Y - @distance), (POS_X + @distance), (POS_Y + @distance), strnpcinfo(0) + "::OnMob"; - end; - -OnMob: - if (target(BL_ID, @target_id, 0x20) != 0x20) end; // line of sight - aggravate @target_id; - misceffect SFX_DEFAULT, @target_id; - end; - -OnInit: - .school = SKILL_MAGIC_NATURE; - set .invocation$, chr(MAGIC_SYMBOL) + "itenplz"; // used in npcs that refer to this spell - void call("magic_register"); - .level = 1; - .exp_gain = 0; - end; -} |