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Diffstat (limited to 'npc/magic/level1-aggravate.txt')
-rwxr-xr-x | npc/magic/level1-aggravate.txt | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/npc/magic/level1-aggravate.txt b/npc/magic/level1-aggravate.txt new file mode 100755 index 00000000..137e121f --- /dev/null +++ b/npc/magic/level1-aggravate.txt @@ -0,0 +1,28 @@ +- script spell-aggravate NPC32767,{ + if(call("magic_checks")) end; + if (Sp < 3) end; + if (getskilllv(SKILL_MAGIC) < .level) end; + set @_M_BLOCK, 1; // block casting, until the timer clears it + addtimer 1000, "Magic Timer::OnClear"; // set the new debuff + set @args$, ""; callfunc "adjust_spellpower"; // we reset @args$ because this spell should not have a target + @distance = (2 + (@spellpower / 50)); + Sp = Sp - 3; + misceffect FX_MAGIC_GREEN, strcharinfo(0); + callfunc "magic_exp"; + foreach 2, getmapname(), (POS_X - @distance), (POS_Y - @distance), (POS_X + @distance), (POS_Y + @distance), strnpcinfo(0) + "::OnMob"; + end; + +OnMob: + if (target(BL_ID, @target_id, 0x20) != 0x20) end; // line of sight + aggravate @target_id; + misceffect SFX_DEFAULT, @target_id; + end; + +OnInit: + .school = SKILL_MAGIC_NATURE; + set .invocation$, chr(MAGIC_SYMBOL) + "itenplz"; // used in npcs that refer to this spell + void call("magic_register"); + .level = 1; + .exp_gain = 0; + end; +} |