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-rw-r--r--npc/functions/warp.txt58
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diff --git a/npc/functions/warp.txt b/npc/functions/warp.txt
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+// Evol functions.
+// Authors:
+// gumi
+
+
+
+// map_exists
+// self-explanatory
+
+function script map_exists {
+ return getmapinfo(MAPINFO_ID, getarg(0)) >= 0;
+}
+
+
+
+// slide_or_warp
+// Slides the player instead of warping, when possible.
+// usage:
+// slide_or_warp({<aid>});
+// slide_or_warp(<x>, <y>{, <aid>});
+// slide_or_warp("<map>", <x>, <y>{, <aid>});
+
+function script slide_or_warp {
+ if (getargcount() <= 1) {
+ .@aid = getarg(1, 0);
+ } else {
+ if (getargcount() >= 3 && getdatatype(getarg(0)) & DATATYPE_STR) {
+ .@map$ = getarg(0);
+ .@x = getarg(1);
+ .@y = getarg(2);
+ .@aid = getarg(3, 0);
+ } else {
+ .@x = getarg(0);
+ .@y = getarg(1);
+ .@aid = getarg(2, 0);
+ }
+ }
+
+ if (!isloggedin(.@aid)) {
+ if ((.@aid = playerattached()) == 0) {
+ consolemes(CONSOLEMES_DEBUG, "slide_or_warp: no player attached!");
+ return false;
+ }
+ }
+
+ getmapxy(.@pc_map$, .@pc_x, .@pc_y, UNITTYPE_PC, .@aid); // get char location
+ .@cid = getcharid(CHAR_ID_CHAR, strcharinfo(PC_NAME, .@aid)); // FIXME: [Hercules] make it so you can pass account id directly to getcharid
+
+ if (getargcount() < 1) {
+ warpchar(.@pc_map$, .@pc_x, .@pc_y, .@cid); // no arguments, just refresh
+ } else if (.@map$ == .@pc_map$ && (.@pc_x != .@x || .@pc_y != .@y)) {
+ slide(.@x, .@y); // same map, slide instead of full warp
+ // FIXME: make slide take GID as optional arg
+ } else {
+ warpchar(.@map$, .@x, .@y, .@cid); // different map, warp to given location
+ }
+ return true;
+}