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-rw-r--r--npc/functions/undead_debug.txt111
1 files changed, 111 insertions, 0 deletions
diff --git a/npc/functions/undead_debug.txt b/npc/functions/undead_debug.txt
new file mode 100644
index 00000000..693edc13
--- /dev/null
+++ b/npc/functions/undead_debug.txt
@@ -0,0 +1,111 @@
+
+function script UndeadDebug {
+ goto L_Main;
+
+L_Main:
+ if (@undeaddebug == 3)
+ goto L_UndeadDebugThree;
+ if (@undeaddebug == 4)
+ goto L_UndeadDebugFour;
+ if (@undeaddebug == 5)
+ goto L_UndeadDebugFive;
+ goto L_close;
+
+L_UndeadDebugThree:
+ mes "Reset your self to the various states.";
+ mes "Options Limited to Time and Place.";
+ menu
+ "Get Ritual Items.", L_KrukanItems,
+ "Nevermind.", L_close;
+
+L_UndeadDebugFour:
+ mes "Reset your self to the various states.";
+ mes "Options Limited to Time and Place.";
+ menu
+ "Get Ritual Items.", L_RazhaItems,
+ "Nevermind.", L_close;
+
+L_UndeadDebugFive:
+ mes "Reset your self to the various states.";
+ mes "Options Limited to Time and Place.";
+ menu
+ "Get Ritual Items.", L_TeroganItems,
+ "Nevermind.", L_close;
+
+L_InventoryNoSpace:
+ mes "\"Drop some weight then come back.\"";
+ goto L_close;
+
+L_KrukanItems:
+ if ((checkweight("Soul", 1) == 0)
+ || (checkweight("Skull", 5) == 0)
+ || (checkweight("DarkCrystal", 5) == 0)
+ || (checkweight("Bone", 5) == 0)
+ || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
+ getitem "Soul", 1;
+ getitem "Skull", 5;
+ getitem "DarkCrystal", 5;
+ getitem "Bone", 5;
+ goto L_Main;
+
+L_RazhaItems:
+ if ((checkweight("Soul", 3) == 0)
+ || (checkweight("DiseasedHeart", 5) == 0)
+ || (checkweight("UndeadEye", 5) == 0)
+ || (checkweight("UndeadEar", 5) == 0)
+ || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
+ getitem "Soul", 3;
+ getitem "DiseasedHeart", 5;
+ getitem "UndeadEye", 5;
+ getitem "UndeadEar", 5;
+ goto L_Main;
+
+L_TeroganItems:
+ if ((checkweight("Soul", 5) == 0)
+ || (checkweight("RottenRags", 5) == 0)
+ || (checkweight("UndeadEye", 5) == 0)
+ || (checkweight("UndeadEar", 5) == 0)
+ || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
+ getitem "Soul", 5;
+ getitem "RottenRags", 5;
+ getitem "UndeadEye", 5;
+ getitem "UndeadEar", 5;
+ goto L_Main;
+
+L_close:
+ close2;
+ return;
+}
+
+027-3,84,89,0 script UndeadDebug3 NPC155,{
+ @undeaddebug = 3;
+ callfunc "UndeadDebug";
+ end;
+OnInit:
+ if (!debug)
+ disablenpc "UndeadDebug3";
+ end;
+}
+
+027-4,76,79,0 script UndeadDebug4 NPC155,{
+ @undeaddebug = 4;
+ callfunc "UndeadDebug";
+ end;
+OnInit:
+ if (!debug)
+ disablenpc "UndeadDebug4";
+ end;
+}
+
+027-5,72,26,0 script UndeadDebug5 NPC155,{
+ @undeaddebug = 5;
+ callfunc "UndeadDebug";
+ end;
+OnInit:
+ if (!debug)
+ disablenpc "UndeadDebug5";
+ end;
+}