diff options
Diffstat (limited to 'npc/functions/undead_debug.txt')
-rwxr-xr-x | npc/functions/undead_debug.txt | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/npc/functions/undead_debug.txt b/npc/functions/undead_debug.txt new file mode 100755 index 00000000..693edc13 --- /dev/null +++ b/npc/functions/undead_debug.txt @@ -0,0 +1,111 @@ + +function script UndeadDebug { + goto L_Main; + +L_Main: + if (@undeaddebug == 3) + goto L_UndeadDebugThree; + if (@undeaddebug == 4) + goto L_UndeadDebugFour; + if (@undeaddebug == 5) + goto L_UndeadDebugFive; + goto L_close; + +L_UndeadDebugThree: + mes "Reset your self to the various states."; + mes "Options Limited to Time and Place."; + menu + "Get Ritual Items.", L_KrukanItems, + "Nevermind.", L_close; + +L_UndeadDebugFour: + mes "Reset your self to the various states."; + mes "Options Limited to Time and Place."; + menu + "Get Ritual Items.", L_RazhaItems, + "Nevermind.", L_close; + +L_UndeadDebugFive: + mes "Reset your self to the various states."; + mes "Options Limited to Time and Place."; + menu + "Get Ritual Items.", L_TeroganItems, + "Nevermind.", L_close; + +L_InventoryNoSpace: + mes "\"Drop some weight then come back.\""; + goto L_close; + +L_KrukanItems: + if ((checkweight("Soul", 1) == 0) + || (checkweight("Skull", 5) == 0) + || (checkweight("DarkCrystal", 5) == 0) + || (checkweight("Bone", 5) == 0) + || (@inventorylist_count == 100)) + goto L_InventoryNoSpace; + getitem "Soul", 1; + getitem "Skull", 5; + getitem "DarkCrystal", 5; + getitem "Bone", 5; + goto L_Main; + +L_RazhaItems: + if ((checkweight("Soul", 3) == 0) + || (checkweight("DiseasedHeart", 5) == 0) + || (checkweight("UndeadEye", 5) == 0) + || (checkweight("UndeadEar", 5) == 0) + || (@inventorylist_count == 100)) + goto L_InventoryNoSpace; + getitem "Soul", 3; + getitem "DiseasedHeart", 5; + getitem "UndeadEye", 5; + getitem "UndeadEar", 5; + goto L_Main; + +L_TeroganItems: + if ((checkweight("Soul", 5) == 0) + || (checkweight("RottenRags", 5) == 0) + || (checkweight("UndeadEye", 5) == 0) + || (checkweight("UndeadEar", 5) == 0) + || (@inventorylist_count == 100)) + goto L_InventoryNoSpace; + getitem "Soul", 5; + getitem "RottenRags", 5; + getitem "UndeadEye", 5; + getitem "UndeadEar", 5; + goto L_Main; + +L_close: + close2; + return; +} + +027-3,84,89,0 script UndeadDebug3 NPC155,{ + @undeaddebug = 3; + callfunc "UndeadDebug"; + end; +OnInit: + if (!debug) + disablenpc "UndeadDebug3"; + end; +} + +027-4,76,79,0 script UndeadDebug4 NPC155,{ + @undeaddebug = 4; + callfunc "UndeadDebug"; + end; +OnInit: + if (!debug) + disablenpc "UndeadDebug4"; + end; +} + +027-5,72,26,0 script UndeadDebug5 NPC155,{ + @undeaddebug = 5; + callfunc "UndeadDebug"; + end; +OnInit: + if (!debug) + disablenpc "UndeadDebug5"; + end; +} |