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Diffstat (limited to 'npc/functions/sailordialogue.txt')
-rw-r--r-- | npc/functions/sailordialogue.txt | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/npc/functions/sailordialogue.txt b/npc/functions/sailordialogue.txt deleted file mode 100644 index 281246f7..00000000 --- a/npc/functions/sailordialogue.txt +++ /dev/null @@ -1,53 +0,0 @@ -// Evol functions. -// Authors: -// Qwerty Dragon -// Reid -// Description: -// Random sailor dialogues between two categories of NPCs. - -function script sailorfood { - mesn; - - .@q = rand(0, 400) / 100; - if (.@q == 0) goto L_RandomA; - if (.@q == 1) goto L_RandomB; - if (.@q > 1) goto L_RandomC; - -L_RandomA: - mesq l("Hey."); - next; - mesq l("What did Gugli say about the box? Was it ok?"); - next; - - menu - l("It's ok."), L_Fine, - l("He needs more food."), -; - - mes ""; - mesn; - mesq l("Oh really? I'll put more food in the next box then."); - - close; - -L_Fine: - mes ""; - mesn; - mesq l("It's alright! Just one more box and it'll be ok."); - - close; - -L_RandomB: - mesq l("Thanks for the help!"); - next; - mesq l("These boxes are way too heavy to be lifted by only one person, all the way onto the ship."); - - close; - -L_RandomC: - mesq l("I think I'll be done soon, since I almost have a box full of @@s!", getitemlink(CrocClaw)); - next; - mesq l("And you? How's it going on your side?"); - next; - - return; -} |