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-rw-r--r--npc/config/location.txt83
1 files changed, 0 insertions, 83 deletions
diff --git a/npc/config/location.txt b/npc/config/location.txt
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--- a/npc/config/location.txt
+++ /dev/null
@@ -1,83 +0,0 @@
-// Moubootaur Legends Script
-// Author: Jesusalva
-// Location Config
-
-- script loc_config 32767,{
- end;
-
-OnInit:
- // TODO: Migglemire, Westport... As this is only used for ship right now, meh
- setarray $@LOCMASTER_TP, TP_ARTIS, TP_TULIM, TP_HURNS, TP_CANDOR, TP_ARGAES;
- setarray $@LOCMASTER_LOC$, "Artis", "Tulim" , "Hurns" , "Candor" , "Argaes" ;
- setarray $@LOCMASTER_MAP$, "001-1", "020-1" , "008-1" , "012-1" , "008-1-1";
- setarray $@LOCMASTER_X, 203, 209, 326, 63, 33;
- setarray $@LOCMASTER_Y, 85, 143, 104, 133, 63;
- end;
-
-OnInterIfInit:
- // Create ship instances
- /* La Marine's Ship */
- // Tulim Instance
- .TULIM_INSTID = instance_create("marine@TulimInst", 0, IOT_NONE);
- instance_attachmap("marine", .TULIM_INSTID, 0, "marine@Tulim");
- instance_set_timeout(0, 0, .TULIM_INSTID);
- instance_init(.TULIM_INSTID);
-
- // Hurns Instance
- .HURNS_INSTID = instance_create("marine@HurnsInst", 0, IOT_NONE);
- instance_attachmap("marine", .HURNS_INSTID, 0, "marine@Hurns");
- instance_set_timeout(0, 0, .HURNS_INSTID);
- instance_init(.HURNS_INSTID);
-
- // Candor Instance
- .CANDOR_INSTID = instance_create("marine@CandorInst", 0, IOT_NONE);
- instance_attachmap("marine", .CANDOR_INSTID, 0, "marine@Candor");
- instance_set_timeout(0, 0, .CANDOR_INSTID);
- instance_init(.CANDOR_INSTID);
-
- // Artis Instance (Frigate Gema IV)
- .ARTIS_INSTID = instance_create("marine@ArtisInst", 0, IOT_NONE);
- instance_attachmap("marine", .ARTIS_INSTID, 0, "marine@Artis");
- instance_set_timeout(0, 0, .ARTIS_INSTID);
- instance_init(.ARTIS_INSTID);
-
- /* Other instances */
- .GALI_INSTID = instance_create("008-1-1@galimatia", 0, IOT_NONE);
- instance_attachmap("008-1-1", .GALI_INSTID, 0, "gali@matia");
- instance_set_timeout(0, 0, .GALI_INSTID);
- instance_init(.GALI_INSTID);
- end;
-}
-
-// Warps you to last visited town
-function script ReturnLastTown {
- PC_DEST$ = "";
- @timer_navio_running = 0;
- .@i=array_find($@LOCMASTER_LOC$, LOCATION$);
- warp $@LOCMASTER_MAP$[.@i], $@LOCMASTER_X[.@i], $@LOCMASTER_Y[.@i];
- return;
-}
-
-// Upon entering a town, save it to LOCATION$
-// EnterTown( LocName{, warp=False} )
-function script EnterTown {
- // Fill variable
- .@v$=getarg(0);
-
- // Validade variable
- if (array_find($@LOCMASTER_LOC$, .@v$) < 0) {
- consolemes(CONSOLEMES_ERROR, "Invalid location passed to EnterTown: "+.@v$);
- if (getarg(1, false))
- ReturnLastTown();
- return;
- }
-
- // Save location
- LOCATION$=.@v$;
-
- // If "warp" is true
- if (getarg(1, false))
- ReturnLastTown();
- return;
-}
-