diff options
Diffstat (limited to 'npc/commands/mute.txt')
-rwxr-xr-x | npc/commands/mute.txt | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/npc/commands/mute.txt b/npc/commands/mute.txt new file mode 100755 index 00000000..555fa724 --- /dev/null +++ b/npc/commands/mute.txt @@ -0,0 +1,92 @@ +- script @mute NPC32767,{ + callfunc "argv_splitter"; + if (GM < CMD_MUTE && GM < G_SYSOP) goto L_GM; + if (@argv$[1] == "") goto L_Failed; + + .@target_id = getcharid(3, @argv$[1]); + if (.@target_id < 1 || !(isloggedin(.@target_id))) goto L_Failed; + + if (@argv[0] > 120) + set @argv[0], 120; // max 2 hours + + gmlog "@mute " + @args$; + if (@argv[0] == 0) goto L_UnMute; + + message strcharinfo(0, .@target_id), "Server : ##BYou have been muted by a GM for "+@argv[0]+" minutes."; + MUTE_GLOBAL = 1, .@target_id; + #MUTE_UNTIL = (gettimetick(2) + (@argv[0] * 60)), .@target_id; + addtimer (@argv[0] * 60000) + 100, strnpcinfo(0) + "::OnCheckMute", .@target_id; + message strcharinfo(0), "mute : Player `"+strcharinfo(0, .@target_id)+"` has been muted for "+@argv[0]+" minutes."; + end; + +OnSTFU: + if (GM < CMD_MUTE && GM < G_SYSOP) goto L_GM; + callfunc "argv_splitter"; + if (@argv[0] < 1) set @argv[0], 1; + if (@argv[0] > 10) set @argv[0], 10; + gmlog "@stfu " + @argv[0]; + @stfu_nr = 0; + foreach 0, getmapname(), (POS_X - .range), (POS_Y - .range), (POS_X + .range), (POS_Y + .range), strnpcinfo(0)+"::OnSTFUPC"; + message strcharinfo(0), "mute : Every player within "+.range+" tiles have been muted for "+@argv[0]+" minutes. ["+@stfu_nr+"]"; + @stfu_nr = 0; + end; + +OnSTFUPC: + if (@target_id == BL_ID) end; + .@future = (gettimetick(2) + (@argv[0] * 60)); + if (get(#MUTE_UNTIL, @target_id) > .@future) end; // if player already has a mute, don't reduce it + MUTE_GLOBAL = 1, @target_id; + #MUTE_UNTIL = .@future, @target_id; + addtimer (@argv[0] * 60000) + 100, strnpcinfo(0) + "::OnCheckMute", @target_id; + @stfu_nr = @stfu_nr + 1; + end; + +OnPCLoginEvent: + if (#MUTE_UNTIL < 1) end; + .@s = (#MUTE_UNTIL - gettimetick(2)); + if (.@s < 5) goto L_ClearMute; + .@m = .@s / 60; + message strcharinfo(0), "Server : ##BYou have been muted for "+ max(1, .@m) +" minutes."; + MUTE_GLOBAL = 1; + addtimer (.@s * 1000) + 100, strnpcinfo(0) + "::OnCheckMute"; + end; + +L_ClearMute: + message strcharinfo(0), "Server : ##BYour mute has expired while you were away. You have been automatically unmuted."; + if ((#MUTE_UNTIL - gettimetick(2)) >= (0 - 900)) + wgm "=> Player `"+ strcharinfo(0) +"` has been automatically unmuted."; // only send if unmuted 15 minutes ago or less + #MUTE_UNTIL = 0; + end; + +OnCheckMute: + if (#MUTE_UNTIL < 1) end; + if (gettimetick(2) - #MUTE_UNTIL < 0) end; + message strcharinfo(0), "Server : ##BYou have been automatically unmuted."; + wgm "=> Player `"+ strcharinfo(0) +"` has been automatically unmuted."; + MUTE_GLOBAL = 0; + #MUTE_UNTIL = 0; + end; + +L_UnMute: + if (get(MUTE_GLOBAL, .@target_id)) + message strcharinfo(0, .@target_id), "Server : ##BYou have been unmuted by a GM."; + MUTE_GLOBAL = 0, .@target_id; + #MUTE_UNTIL = 0, .@target_id; + message strcharinfo(0), "mute : Player `"+strcharinfo(0, .@target_id)+"` has been unmuted."; + end; + +L_Failed: + message strcharinfo(0), "mute : Impossible to attach to the target player. Did you try putting the name in \"quotation marks\"?"; + end; + +L_GM: + message strcharinfo(0), "mute : GM command is level "+ CMD_MUTE +", but you are level " + GM; + end; + +OnInit: + set .range, 14; // FIXME: this should be a const + registercmd chr(ATCMD_SYMBOL) + "mute", strnpcinfo(0); + registercmd chr(ATCMD_SYMBOL) + "stfu", strnpcinfo(0) + "::OnSTFU"; + registercmd chr(ATCMD_SYMBOL) + "areamute", strnpcinfo(0) + "::OnSTFU"; // alias of STFU + end; +} |