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-rwxr-xr-xnpc/commands/mute.txt92
1 files changed, 0 insertions, 92 deletions
diff --git a/npc/commands/mute.txt b/npc/commands/mute.txt
deleted file mode 100755
index 555fa724..00000000
--- a/npc/commands/mute.txt
+++ /dev/null
@@ -1,92 +0,0 @@
-- script @mute NPC32767,{
- callfunc "argv_splitter";
- if (GM < CMD_MUTE && GM < G_SYSOP) goto L_GM;
- if (@argv$[1] == "") goto L_Failed;
-
- .@target_id = getcharid(3, @argv$[1]);
- if (.@target_id < 1 || !(isloggedin(.@target_id))) goto L_Failed;
-
- if (@argv[0] > 120)
- set @argv[0], 120; // max 2 hours
-
- gmlog "@mute " + @args$;
- if (@argv[0] == 0) goto L_UnMute;
-
- message strcharinfo(0, .@target_id), "Server : ##BYou have been muted by a GM for "+@argv[0]+" minutes.";
- MUTE_GLOBAL = 1, .@target_id;
- #MUTE_UNTIL = (gettimetick(2) + (@argv[0] * 60)), .@target_id;
- addtimer (@argv[0] * 60000) + 100, strnpcinfo(0) + "::OnCheckMute", .@target_id;
- message strcharinfo(0), "mute : Player `"+strcharinfo(0, .@target_id)+"` has been muted for "+@argv[0]+" minutes.";
- end;
-
-OnSTFU:
- if (GM < CMD_MUTE && GM < G_SYSOP) goto L_GM;
- callfunc "argv_splitter";
- if (@argv[0] < 1) set @argv[0], 1;
- if (@argv[0] > 10) set @argv[0], 10;
- gmlog "@stfu " + @argv[0];
- @stfu_nr = 0;
- foreach 0, getmapname(), (POS_X - .range), (POS_Y - .range), (POS_X + .range), (POS_Y + .range), strnpcinfo(0)+"::OnSTFUPC";
- message strcharinfo(0), "mute : Every player within "+.range+" tiles have been muted for "+@argv[0]+" minutes. ["+@stfu_nr+"]";
- @stfu_nr = 0;
- end;
-
-OnSTFUPC:
- if (@target_id == BL_ID) end;
- .@future = (gettimetick(2) + (@argv[0] * 60));
- if (get(#MUTE_UNTIL, @target_id) > .@future) end; // if player already has a mute, don't reduce it
- MUTE_GLOBAL = 1, @target_id;
- #MUTE_UNTIL = .@future, @target_id;
- addtimer (@argv[0] * 60000) + 100, strnpcinfo(0) + "::OnCheckMute", @target_id;
- @stfu_nr = @stfu_nr + 1;
- end;
-
-OnPCLoginEvent:
- if (#MUTE_UNTIL < 1) end;
- .@s = (#MUTE_UNTIL - gettimetick(2));
- if (.@s < 5) goto L_ClearMute;
- .@m = .@s / 60;
- message strcharinfo(0), "Server : ##BYou have been muted for "+ max(1, .@m) +" minutes.";
- MUTE_GLOBAL = 1;
- addtimer (.@s * 1000) + 100, strnpcinfo(0) + "::OnCheckMute";
- end;
-
-L_ClearMute:
- message strcharinfo(0), "Server : ##BYour mute has expired while you were away. You have been automatically unmuted.";
- if ((#MUTE_UNTIL - gettimetick(2)) >= (0 - 900))
- wgm "=> Player `"+ strcharinfo(0) +"` has been automatically unmuted."; // only send if unmuted 15 minutes ago or less
- #MUTE_UNTIL = 0;
- end;
-
-OnCheckMute:
- if (#MUTE_UNTIL < 1) end;
- if (gettimetick(2) - #MUTE_UNTIL < 0) end;
- message strcharinfo(0), "Server : ##BYou have been automatically unmuted.";
- wgm "=> Player `"+ strcharinfo(0) +"` has been automatically unmuted.";
- MUTE_GLOBAL = 0;
- #MUTE_UNTIL = 0;
- end;
-
-L_UnMute:
- if (get(MUTE_GLOBAL, .@target_id))
- message strcharinfo(0, .@target_id), "Server : ##BYou have been unmuted by a GM.";
- MUTE_GLOBAL = 0, .@target_id;
- #MUTE_UNTIL = 0, .@target_id;
- message strcharinfo(0), "mute : Player `"+strcharinfo(0, .@target_id)+"` has been unmuted.";
- end;
-
-L_Failed:
- message strcharinfo(0), "mute : Impossible to attach to the target player. Did you try putting the name in \"quotation marks\"?";
- end;
-
-L_GM:
- message strcharinfo(0), "mute : GM command is level "+ CMD_MUTE +", but you are level " + GM;
- end;
-
-OnInit:
- set .range, 14; // FIXME: this should be a const
- registercmd chr(ATCMD_SYMBOL) + "mute", strnpcinfo(0);
- registercmd chr(ATCMD_SYMBOL) + "stfu", strnpcinfo(0) + "::OnSTFU";
- registercmd chr(ATCMD_SYMBOL) + "areamute", strnpcinfo(0) + "::OnSTFU"; // alias of STFU
- end;
-}