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+// Preset / routine system
+// Author:
+// gumi
+// Description:
+// allows to execute multiple commands in a single step
+// to ease testing and debugging
+//
+// usage: @pre [options] <instruction>[, <instruction>...]
+// usage: DoRoutine "[options] <instruction>[, <instruction>...]";
+//
+// example: @pre -s a22 v14
+// resets all stats, gives 22 agi, gives 14 vit
+//
+// ^ actual documentation may come one day, when I feel like it
+// *hides*
+
+function script DoRoutine {
+
+ function parsev {
+ // parsev(base, patterns{, min{, max}}) => value
+ .@value = getarg(0, 0);
+ .@raw$ = getarg(1, "");
+ .@patterns = explode(.@patterns$, .@raw$, "|");
+
+ for (.@pattern = 0; .@pattern < .@patterns; ++.@pattern)
+ {
+ .@pattern$ = .@patterns$[.@pattern];
+ .@len = getstrlen(.@pattern$);
+
+ if (charat(.@pattern$, 0) == "=" && .@len >= 2)
+ {
+ .@value = atoi(delchar(.@pattern$, 0));
+ break;
+ }
+
+ else if (charat(.@pattern$, 0) == "+" && .@len >= 2)
+ {
+ if (charat(.@pattern$, 1) == "+" && getargcount() >= 4)
+ .@value = getarg(3);
+ else
+ .@value += atoi(delchar(.@pattern$, 0));
+ }
+
+ else if (charat(.@pattern$, 0) == "-" && .@len >= 2)
+ {
+ if (charat(.@pattern$, 1) == "-" && getargcount() >= 3)
+ .@value = getarg(2);
+ else
+ .@value -= atoi(delchar(.@pattern$, 0));
+ }
+
+ else if (charat(.@pattern$, 0) == ">" && .@len >= 2)
+ {
+ if (charat(.@pattern$, 1) == "=" && .@len >= 3)
+ .@value = max(atoi(substr(.@pattern$, 2, .@len - 1)), .@value);
+ else
+ .@value = max(atoi(delchar(.@pattern$, 0)) + 1, .@value);
+ }
+
+ else if (charat(.@pattern$, 0) == "<" && .@len >= 2)
+ {
+ if (charat(.@pattern$, 1) == "=" && .@len >= 3)
+ .@value = min(atoi(substr(.@pattern$, 2, .@len - 1)), .@value);
+ else
+ .@value = min(atoi(delchar(.@pattern$, 0)) - 1, .@value);
+ }
+
+ else if (.@len >= 1)
+ {
+ .@value = atoi(.@pattern$);
+ break;
+ }
+ }
+
+ if (getargcount() >= 3)
+ .@value = max(getarg(2), .@value);
+
+ if (getargcount() >= 4)
+ .@value = min(getarg(3), .@value);
+
+ return .@value;
+ }
+
+ .@routine$ = strip(getarg(0,""));
+ .@m = explode(.@routine$[0], .@routine$, " "); // prep the base array
+
+ if (charat(.@routine$[0], 0) == "-")
+ {
+ if (compare(.@routine$[0], "t"))
+ {
+ clearitem;
+ }
+
+ if (compare(.@routine$[0], "e"))
+ {
+ nude;
+ }
+
+ if (compare(.@routine$[0], "k"))
+ {
+ resetskill;
+ }
+
+ if (compare(.@routine$[0], "s"))
+ {
+ resetstatus;
+ }
+
+ if (compare(.@routine$[0], "x"))
+ {
+ resetlvl 2;
+ }
+
+ if (compare(.@routine$[0], "q"))
+ {
+ //doevent "::OnGlobalQuestReset"; // executes in all quest npcs // FIXME: maybe have a `resetquest` buildin?
+ // FIXME: ^ need a buildin that can run *right now* instead of on script end
+ }
+
+ if (compare(.@routine$[0], "n"))
+ {
+ closeclientdialog;
+ }
+
+ .@i = 1;
+ }
+
+ for (; .@i < .@m; ++.@i)
+ {
+ .@type = ord(charat(strip(.@routine$[.@i]), 0));
+
+ if (.@type > 0)
+ {
+ .@raw$ = delchar(.@routine$[.@i], 0);
+ .@args = explode(.@args$, .@raw$, ",");
+ .@a = atoi(.@args$[0]);
+ .@b = atoi(.@args$[1]);
+ .@c = atoi(.@args$[2]);
+ .@d = atoi(.@args$[3]);
+ .@e = atoi(.@args$[4]);
+
+ switch (.@type)
+ {
+ case 97: /* a => Agi */
+ .@base = readparam(bAgi);
+ statusup2 bAgi, parsev(.@base, .@args$[0], 1, 99) - .@base;
+ break;
+ case 98: /* b => body type */
+ .@desired_bt = max(1, min(3, .@a));
+ break;
+ case 99: /* c => job */
+ jobchange max(0, min(6, .@a));
+ break;
+ case 100: /* d => Dex */
+ .@base = readparam(bDex);
+ statusup2 bDex, parsev(.@base, .@args$[0], 1, 99) - .@base;
+ break;
+ case 101: /* e => equip */
+ equip max(1, min(32767, .@a));
+ break;
+ /* (f) */
+ /* (g) */
+ /* (h) */
+ case 105: /* i => Int */
+ .@base = readparam(bInt);
+ statusup2 bInt, parsev(.@base, .@args$[0], 1, 99) - .@base;
+ break;
+ /* (j) */
+ case 107: /* k => skill */
+ .@k = max(1, min(32767, .@a));
+ skill .@k, parsev(getskilllv(.@k), .@args$[1], 0, 10), 0;
+ break;
+ case 108: /* l => luk */
+ .@base = readparam(bLuk);
+ statusup2 bLuk, parsev(.@base, .@args$[0], 1, 99) - .@base;
+ break;
+ /* (m) => mercenary (reserved) */
+ /* (n) => talk to npc (reserved) */
+ /* (o) */
+ case 112: /* p => pet */
+ makepet max(1002, min(32767, .@a));
+ break;
+ case 113: /* q => quest */
+ .@q = max(0, min(32767, .@a));
+ setq .@q, parsev(getq(.@q), .@args$[1]),
+ parsev(getq2(.@q), .@args$[2]),
+ parsev(getq3(.@q), .@args$[3]),
+ parsev(getqtime(.@q), .@args$[4]);
+ break;
+ /* (r) */
+ case 115: /* s => Str */
+ .@base = readparam(bStr);
+ statusup2 bStr, parsev(.@base, .@args$[0], 1, 99) - .@base;
+ break;
+ case 116: /* t => item */
+ .@t = max(1, min(32767, .@a));
+ .@c = countitem(.@t);
+ .@v = parsev(.@c, .@args$[1], 0, 32767);
+ if (.@c > .@v)
+ delitem .@t, .@c - .@v;
+ else if (.@c < .@v)
+ getitem .@t, .@v - .@c;
+ break;
+ /* (u) */
+ case 118: /* v => vit */
+ .@base = readparam(bVit);
+ statusup2 bVit, parsev(.@base, .@args$[0], 1, 99) - .@base;
+ break;
+ case 119: /* w => warp */
+ warp .@args$[0], .@b, .@c;
+ break;
+ case 120: /* x => base level */
+ BaseLevel = parsev(BaseLevel, .@args$[0], 1, 99);
+ BaseExp = parsev(BaseExp, .@args$[1], 0);
+ break;
+ case 121: /* y => job level */
+ JobLevel = parsev(JobLevel, .@args$[0], 1, 255);
+ JobExp = parsev(JobExp, .@args$[1], 0);
+ break;
+ case 122: /* z => zeny */
+ Zeny = parsev(Zeny, .@args$[0], 0, 0x7FFFFFFE);
+ BankVault = parsev(BankVault, .@args$[1], 0, MAX_BANK_ZENY);
+ break;
+ }
+ }
+ }
+
+ if (.@desired_bt && BodyType != .@desired_bt) {
+ sleep2(500);
+ BodyType = .@desired_bt; // this forces a logout so we must be it last
+ }
+
+ return;
+}
+
+- script @pre 32767,{
+ end;
+
+OnCall:
+ if (!debug && !is_admin())
+ {
+ end;
+ }
+ if (.@atcmd_parameters$[0] != "")
+ {
+ .@atcmd_parameters$[0] = implode(.@atcmd_parameters$[0], " ");
+ }
+ DoRoutine strip(.@atcmd_parameters$[0]);
+ end;
+
+OnInit:
+ bindatcmd "pre", "@pre::OnCall", 0, 99, 0;
+}