diff options
Diffstat (limited to 'npc/052-2/storage.txt')
-rwxr-xr-x | npc/052-2/storage.txt | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/npc/052-2/storage.txt b/npc/052-2/storage.txt new file mode 100755 index 00000000..97e675f5 --- /dev/null +++ b/npc/052-2/storage.txt @@ -0,0 +1,179 @@ + +052-2,23,69,0 script #TriggerItemsInvoker NPC32767,1,0,{ + @step = 6; + if ($@illia_progress < @step) goto L_ShouldNotBeHere; + if (strcharinfo(0) != $@iLLIA_HERO$) end; + if ($@illia_level_6_progress == 0) goto L_StartItemInvoker; + end; + +L_ShouldNotBeHere: + heal -Hp, 0; + end; + +L_StartItemInvoker: + $@illia_level_6_progress = 1; + donpcevent "#ItemsInvoker::OnCommandStart"; + end; + +} + +052-2,1,1,0 script #ItemsInvoker NPC32767,{ +end; + +OnInit: + setarray $@illia_storage_items, 541, 567, 568, 562; + setarray $@illia_storage_special_items, 687, 827, 1229; + // Map coords:* x1,y1, x2,y2, ... + setarray $@illia_storage_item_points, 20,67, 22,75, 27,71, 30,73, 34,76, 30,64, 34,65, 34,62, 21,61, 22,64; + end; + +OnCommandStart: + $@illia_storage_max_items = 20; + $@illia_storage_deviation = (8 + ($Illia_Luvia_Harvest*70)/100)*3; + initnpctimer; + areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnStart"; + end; + +OnStart: + message strcharinfo(0), "You feel a strange atmosphere in this room... You sense a strong magic rising from the depth!"; + end; + +OnTimer1000: + if ($@illia_storage_max_items == 0) + goto L_CheckMobs; + $@item_invoke_index = rand(getarraysize($@illia_storage_item_points)/2); + $@item_invoke_x = $@illia_storage_item_points[$@item_invoke_index*2]; + $@item_invoke_y = $@illia_storage_item_points[($@item_invoke_index*2)+1]; + npcwarp $@item_invoke_x, $@item_invoke_y, "#ItemsInvoker"; + // This is a fix to force the official mana client to display a npc after a warp. + // Note: the manaplus client do not need this. + disablenpc "#ItemsInvoker"; + end; + +OnTimer1500: + // See the note above. + enablenpc "#ItemsInvoker"; + areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnItem"; + misceffect FX_GROUND_SPAWN; + end; + +OnTimer3750: + setnpctimer 0; + $@item_invoke_x = 0; + $@item_invoke_y = 0; + $@item_invoke_index = 0; + end; + +OnItem: + if (strcharinfo(0) == $@iLLIA_HERO$) + goto L_ItemSpawn; + end; + +L_ItemSpawn: + // This section will decide what to spawn: special monster, monster, item, special item + // Calculation uses a decreasing variable which introduces a deviation. + // Its initial value is based on $@illia_Luvia_Harvest + // * first decide (50% / 50%) if the deviation will be positive or negative + // * Apply the deviation to a random number between 0, 100. (note the final value can be < 0 or > 100) + // The purpose is that, when the initial deviation is high, there are high chances to get either + // a special monster, or a special item. + @m = rand(100); + if (@m < 50) + @r = rand(100) - $@illia_storage_deviation; + if (@m >= 50) + @r = rand(100) + $@illia_storage_deviation; + // Reduce the deviation + $@illia_storage_deviation = $@illia_storage_deviation*83/100; + if (@r < 5) + goto L_MakeSpecialMonster; + if (@r < 50) + goto L_MakeMonster; + if (@r > 98) + goto L_MakeSpecialItem; + // Normal item + makeitem $@illia_storage_items[rand(getarraysize($@illia_storage_items))], rand(2, 8), "052-2", $@item_invoke_x, $@item_invoke_y; + $@illia_storage_max_items = $@illia_storage_max_items - 1; + @r = 0; + end; + +L_MakeSpecialMonster: + monster "052-2", $@item_invoke_x, $@item_invoke_y, "", 1103, 1, "#ItemsInvoker::OnDeath"; + areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnWtf"; + $@illia_storage_max_items = $@illia_storage_max_items - 1; + end; + +L_MakeMonster: + monster "052-2", $@item_invoke_x, $@item_invoke_y, "", 1101, rand(1, 3), "#ItemsInvoker::OnDeath"; + $@illia_storage_max_items = $@illia_storage_max_items - 1; + @r = 0; + end; + +L_MakeSpecialItem: + makeitem $@illia_storage_special_items[rand(getarraysize($@illia_storage_special_items))], rand(2, 4), "052-2", $@item_invoke_x, $@item_invoke_y; + areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnWow"; + $@illia_storage_max_items = $@illia_storage_max_items - 1; + @r = 0; + end; + +L_CheckMobs: + if ($@illia_progress != 6) + goto L_Clear; + if (mobcount("052-2", "#ItemsInvoker::OnDeath") < 0) + goto L_Stop; + setnpctimer 0; + end; + +L_Clear: + stopnpctimer; + setnpctimer 0; + $@illia_storage_deviation = 0; + $@illia_storage_max_items = 0; + killmonster "052-2", "#ItemsInvoker::OnDeath"; + end; + +L_Stop: + stopnpctimer; + setnpctimer 0; + npcwarp 1, 1, "#ItemsInvoker"; + $@illia_storage_deviation = 0; + $@illia_storage_max_items = 0; + $@illia_level_6_progress = 2; + $@illia_progress = 7; + callfunc "UpdateIlliaProgress"; + $@illia_max_time = $@illia_max_time + 900; + areatimer 0, "052-2", 19, 60, 35, 78, 10, "#ItemsInvoker::OnStop"; + end; + +OnDeath: + end; + +OnStop: + message strcharinfo(0), "The magic seems to quickly dissipate."; + end; + +OnWtf: + message strcharinfo(0), "Look out!"; + end; + +OnWow: + message strcharinfo(0), "Wow, see what appeared!"; + end; + +} + +052-2,35,68,0 script #ToPartyRoom NPC32767,1,1,{ + @step = 6; + if ($@illia_progress < @step) goto L_ShouldNotBeHere; + if ($@illia_level_6_progress == 2) goto L_Warp; + message strcharinfo(0), "The strong magic inside this room prevents you from going further."; + end; + +L_Warp: + warp "052-2", 73, 48; + end; + +L_ShouldNotBeHere: + heal -Hp, 0; + end; + +} |