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Diffstat (limited to 'npc/033-1/yerrnk.txt')
-rwxr-xr-x | npc/033-1/yerrnk.txt | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/npc/033-1/yerrnk.txt b/npc/033-1/yerrnk.txt new file mode 100755 index 00000000..0e83a759 --- /dev/null +++ b/npc/033-1/yerrnk.txt @@ -0,0 +1,180 @@ +033-1,66,28,0 script Yerrnk NPC216,{ + @state = ((QUEST_Barbarians & $@Q_Barbarians_MASK) >> $@Q_Barbarians_SHIFT); + + @yeti_level = 70; + + if (@state == 9) goto L_Done; + if (@state == 8) goto L_Yeti_Success; + if (@state == 7) goto L_Hunt_Yeti; + if (@state == 6) goto L_Warrior; + if (@state == 5) goto L_Birrod; + if (@state == 4) goto L_Sorrow; + if (@state == 3) goto L_Duty; + if (@state == 2) goto L_Kimarr; + if (@state == 1) goto L_Fluffy; + + mes "[Barbarian]"; + mes "\"Hello. I'm Yerrnk, first warrior of the Mangarr.\""; + next; + mes "Yerrnk looks at you cautiously."; + mes "[Yerrnk]"; + mes "\"Please take care of your own business.\""; + goto L_close; + +L_Fluffy: + mes "[Yerrnk]"; + mes "\"Kimarr talks too much sometimes.\""; + mes "He sighs."; + next; + mes "[Yerrnk]"; + mes "\"Are you going to accept Kimarr's task? It's an ancient ceremony in our tribe. A young member is accepted as an adult after completing it.\""; + goto L_close; + +L_Kimarr: + mes "[Yerrnk]"; + mes "\"I think Kimarr wants to give you something.\""; + goto L_close; + +L_Duty: + mes "[Yerrnk]"; + mes "\"I'm not sure if you are aware about the meaning of your actions.\""; + next; + mes "\"You passed the initiation rite for hunters of our tribe. That means now you are a hunter of our tribe, with all the rights and duties that come along with that.\""; + next; + mes "\"So you'll have to obey our laws and traditions, protect and help any member of our tribe that is in need, and show neither weakness nor fear in battle.\""; + next; + mes "\"Keep this in mind. If you fail you'll have to receive the elders' judgement.\""; + goto L_close; + +L_Sorrow: + mes "[Yerrnk]"; + mes "\"I noticed that you're getting along with Kimarr and Birrod very well. That's good.\""; + mes "He smiles, but then an expression of worry returns to his face."; + next; + goto L_Mission; + +L_Mission: + mes "[Yerrnk]"; + mes "\"Our tribe is going through dire times. We have lived in harmony with the mountain since time beyond memory."; + mes "Life is hard in the snowy mountains, but this life suits our nature.\""; + next; + mes "\"Some weeks ago the Yetis started to act very strangely. Usually they are very shy, but now...."; + mes "They left the secluded areas high up in the mountains they used to live on and started roaming our hunting grounds.\""; + next; + mes "\"It became very dangerous to leave the village, so it's even harder to gather enough food to survive."; + mes "Not only this, but the Yetis are getting more daring every day. They might attack the village itself sooner or later.\""; + next; + mes "\"Other wild animals are more aggressive as well, though the Yetis are the most dangerous."; + mes "Something like this has never happened before. We have no idea what could cause the animals to behave like this.\""; + next; + mes "\"That's why we were sent on a mission to seek help from the Sages of Kaizei."; + mes "The Sages are wizards of great power and wisdom, and we hope they might be able to give us advice.\""; + next; + mes "\"We already went to Sage Nikolai, who's residence is located in the same snow mountains we live in."; + mes "But there happened some severe accident, so they weren't able to spent any attention to our problem and might rather need help themselves.\""; + next; + mes "\"That's why we came down here to search for Santa, he's one of the most powerful of the Sages.\""; + goto L_close; + +L_Birrod: + mes "[Yerrnk]"; + mes "\"" + strcharinfo(0) + ", I have to admit that I'm surprised by your skills."; + mes "You've proven your bravery and strength.\""; + next; + if (getskilllv(SKILL_POOL) == 0) + goto L_Not_Ready; + mes "\"Please talk to Birrod to receive the initiation rite to become a warrior of the Mangarr.\""; + menu + "Alright.",L_close, + "Can you tell me again what you are here for?",L_Mission; + +L_Not_Ready: + mes "[Yerrnk]"; + mes "\"But you're not yet ready to become a fully accepted warrior of our tribe."; + mes "You should travel the world to gain the ability to focus on your inner strength.\""; + menu + "Alright.",L_close, + "What are you doing down here?",L_Mission; + +L_Warrior: + mes "[Yerrnk]"; + mes "\"" + strcharinfo(0) + ", welcome back!"; + mes "Do you have any question?\""; + menu + "Everything's all right, thanks.",L_close, + "What are you doing down here?",L_Mission, + "Can you explain the Raging ability to me?",L_Skill, + "Do you have a task for me?",L_Task; + +L_Skill: + mes "[Yerrnk]"; + mes "\"As a warrior of our tribe it should be the most important thing to you to defend weaker members of the tribe."; + mes "To achieve this goal our warriors are training the skill to stand the pain of being hit and even use it to get into a state of rage.\""; + next; + mes "\"It works only in a melee fight, when you hear your opponent gasping, smell his sweat, and feel the heat of his body.\""; + next; + mes "Yerrnk gets excited, then he pauses a moment to calm down."; + mes "\"Basically you neglect of your own defense but gain the ability to hit your enemy with outstanding might.\""; + next; + mes "[Yerrnk]"; + mes "\"You can imagine that this creates some danger. That's why we usually fight as a group, so a weakened warrior can step back and recover while the others continue to fight."; + mes "It's also beneficial to have a healer, but very few members of our tribe are born with the ability to wield magic.\""; + goto L_close; + +L_Task: + if (BaseLevel >= @yeti_level) + goto L_Yeti; + mes "[Yerrnk]"; + mes "\"Not at the moment."; + mes "Try to stop by later and use the time to practice your abilities.\""; + goto L_close; + +L_Yeti: + mes "[Yerrnk]"; + mes "\"Indeed, there's something to do that needs a competent warrior."; + mes "We've got reports about a single Yeti prowling around one of the houses in the woods west of here.\""; + next; + mes "\"If you dare to take on this task, seek that Yeti and make the area secure again."; + mes "To find the house, enter the forest and then go first south and then west.\""; + @state = 7; + callsub S_Update_Mask; + goto L_close; + +L_Hunt_Yeti: + mes "[Yerrnk]"; + mes "\"That Yeti is still roaming in the forest west of here."; + mes "To find the house it's prowling around, enter the forest and then go first south and then west.\""; + menu + "I'm on it.",L_close, + "What are you doing down here?",L_Mission, + "Can you explain the Raging ability to me?",L_Skill; + +L_Yeti_Success: + mes "[Yerrnk]"; + mes "\"" + strcharinfo(0) + "! You made it!"; + mes "You proved that you're one of the most skilled warriors of our tribe. Please have this.\""; + getitem "LeatherTrousers", 1; + @state = 9; + callsub S_Update_Mask; + goto L_close; + +L_Done: + mes "Yerrnk smiles at you."; + mes "[Yerrnk]"; + mes "\"Welcome back, great warrior.\""; + menu + "What's the reason you came here?",L_Mission, + "Can you explain the raging ability to me?",L_Skill, + "(Leave)",L_close; + +L_close: + @state = 0; + @yeti_level = 0; + close; + +S_Update_Mask: + set QUEST_Barbarians, + (QUEST_Barbarians & ~($@Q_Barbarians_MASK)) + | (@state << $@Q_Barbarians_SHIFT); + return; +} |