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+
+029-1,46,95,0 script Kaan NPC160,{
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+
+ @kaan_talked = (STARTAREA & $@SpokeToKaan);
+ if (!(@kaan_talked)) goto L_Tanisha;
+ if (QL_BEGIN >= 13) goto L_TutDone;
+ if (QL_BEGIN == 12) goto L_Plan;
+ if (QL_BEGIN == 11) goto L_TrickKnown;
+ if (QL_BEGIN == 10) goto L_Trick;
+ if (QL_BEGIN == 9) goto L_Hasan;
+ goto L_Out;
+
+L_Tanisha:
+ STARTAREA = STARTAREA | $@SpokeToKaan;
+ mes "[Young Man]";
+ mes "\"You're the person I brought here, right?";
+ mes "My name is Kaan, I'm Tanisha's brother.\"";
+ mes "\"She was babbling at me about it all the morning until I sent her to take care of the maggots in the cafe.\"";
+ mes "Kaan grins mischieviously.";
+ mes "[Kaan]";
+ mes "\"She hates maggots.\"";
+ mes "\"Did you already talk to Tanisha?\"";
+ menu
+ "Yes, I helped her with the maggots.",L_Tanisha1,
+ "Yeah, and she's done with the maggots.",L_Tanisha1;
+
+L_Tanisha1:
+ mes "[Kaan]";
+ mes "\"Ah, that is good news.";
+ mes "You know, we have a lot of problems with bugs here.\"";
+ mes "\"I've slain many bugs here to keep them out of our fields.\"";
+ mes "\"If we don't watch out the maggots will eat all of our stocks.";
+ mes "And the island is crawling with scorpions.\"";
+ mes "\"Are you going to visit Hurnscald?";
+ mes "Hurnscald is a wondeful place! Traders, entertainers, adventurers - it's very exciting.\"";
+ mes "\"And Ian the trainer is hanging around there often. You should talk to him, he's a smart guy.\"";
+ mes "\"The ferry to the south takes your there for free.\"";
+ goto L_close;
+
+L_Out:
+ mes "[Kaan]";
+ mes "\"Hello! How are you? Did you already visit Hurnscald?\"";
+ menu
+ "Yes.", L_close,
+ "Not yet.",L_close;
+
+L_Hasan:
+ mes "[Kaan]";
+ mes "\"Hello! How are you? Did you already visit Hurnscald?\"";
+ menu
+ "A guy named Hasan is bullying someone.",L_Next1,
+ "Yes.", L_close,
+ "Not yet.",L_close;
+
+L_Next1:
+ mes "\"Hasan! That's crazy. He becomes more cheeky with every day.";
+ mes "I'd like to help you, but - I won't risk an open confrontation with him.\"";
+ mes "\"Sometimes he just freaks out and then he's dangerous.";
+ mes "He might listen to one of the adult men, but they're all off to work in Hurnscald during the day.\"";
+ mes "\"We should think about some kind of trick. Ah, if only I knew his weak point.\"";
+ QL_BEGIN = 10;
+ goto L_Trick;
+
+L_Trick:
+ mes "[Kaan]";
+ mes "\"Do you have any idea what Hasan's weakness could be?";
+ mes "I wonder if Sorfina know something about him that could help us.\"";
+ menu
+ "No idea.",L_close;
+
+L_TrickKnown:
+ mes "[Kaan]";
+ mes "\"Do you have any idea what Hasan's weakness could be?";
+ menu
+ "He's afraid of scorpions.",L_Next2,
+ "No idea.",L_close;
+
+L_Next2:
+ mes "[Kaan]";
+ mes "\"Scorpions?! Right! How could I forget?";
+ mes "When he was a child, he nearly died because he fell into a scorpion nest.\"";
+ QL_BEGIN = 12;
+ next;
+ goto L_Explain;
+
+L_Explain:
+ mes "\"Ok, then here's the plan:";
+ mes "\"You'll go to Hasan and give me a sign when you're ready.";
+ mes "Lets say the sign is that you're scratching your head.";
+ mes "I'll watch you from this point.\"";
+ mes "\"When you give me the sign, I'll summon a scorpion on him.";
+ mes "I bet that will show him for the coward he really is.\"";
+ mes "\"How's that? We can start as soon as you're ready.\"";
+ goto L_close;
+
+L_Plan:
+ mes "[Kaan]";
+ mes "\"I'm ready. Just give me the sign when you're down there.";
+ mes "Or do you want me to explain the plan again?\"";
+ menu
+ "Yes please.",L_Explain,
+ "No, everything's alright.",L_close;
+
+L_TutDone:
+ mes "[Kaan]";
+ mes "\"Hi there. I hope you enjoy your time in Hurnscald.";
+ mes "Hasan can be a real troublemaker, but it seems like he has calmed down for now.\"";
+ goto L_close;
+
+L_close:
+ close;
+}