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-rwxr-xr-xnpc/027-1/graves.txt108
1 files changed, 108 insertions, 0 deletions
diff --git a/npc/027-1/graves.txt b/npc/027-1/graves.txt
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+
+027-1,89,62,0 script Grave#1 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ FotherJ ~";
+ mes "The mad sprite making genius who made all the creepy undead monster graphics.";
+ close;
+}
+
+027-1,118,54,0 script Grave#2 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Yosuhara ~";
+ mes "Contributed some of the tombstones.";
+ close;
+}
+
+027-1,111,62,0 script Grave#3 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Feline Monstrosity ~";
+ mes "Made the background music you are hearing.";
+ close;
+}
+
+027-1,112,76,0 script Grave#4 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Superkoop ~";
+ mes "Mapped the swamp to the south.";
+ close;
+}
+
+027-1,120,76,0 script Grave#5 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Aroleon ~";
+ mes "Mapped the swamp to the southeast.";
+ close;
+}
+
+027-1,100,68,0 script Grave#6 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ John P ~";
+ mes "Wrote the graveyard backstory and the dialog for the caretaker quest.";
+ close;
+}
+
+027-1,94,70,0 script Grave#7 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Spit23 ~";
+ mes "Made those freakin awesome cemetery gates.";
+ close;
+}
+
+027-1,106,60,0 script Grave#8 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Black Don ~";
+ mes "Contributed those cool gargoyle statues.";
+ close;
+}
+
+027-1,92,54,0 script Grave#9 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Jaxad0127 ~";
+ mes "Did all the scripting work for the graveyard. Made Caretaker's house.";
+ close;
+}
+
+027-1,122,64,0 script Grave#10 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Ces Vargavind ~";
+ mes "Scripted caretaker's daughter.";
+ close;
+}
+
+027-1,102,62,0 script Grave#11 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Crush ~";
+ mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself.";
+ close;
+}
+
+027-1,104,76,0 script Grave#12 NPC400,{
+ @npc_distance = 1;
+ callfunc "PCtoNPCRange";
+ if(@npc_check) end;
+ mes "~ Freeyorp ~";
+ mes "Planned out monster stats and placements.";
+ close;
+}