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Diffstat (limited to 'npc/025-3/barriers.txt')
-rw-r--r--npc/025-3/barriers.txt100
1 files changed, 50 insertions, 50 deletions
diff --git a/npc/025-3/barriers.txt b/npc/025-3/barriers.txt
index e7a6eb71..28e8e680 100644
--- a/npc/025-3/barriers.txt
+++ b/npc/025-3/barriers.txt
@@ -16,7 +16,7 @@ L_StartFight:
set $@cave1fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave1start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -28,9 +28,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone1 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone1, 1;
end;
L_Block:
@@ -49,7 +49,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave1fighter$));
warp "025-3.gat", 78, 129;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave1, 0;
set $@cave1_kills, 0;
set $@cave1start, 0;
@@ -96,7 +96,7 @@ L_StartFight:
set $@cave2fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave2start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -108,9 +108,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone2 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone2, 1;
end;
L_Block:
@@ -129,7 +129,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave2fighter$));
warp "025-3.gat", 53, 109;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave2, 0;
set $@cave2_kills, 0;
set $@cave2start, 0;
@@ -175,7 +175,7 @@ L_StartFight:
set $@cave3fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave3start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -187,9 +187,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone3 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone3, 1;
end;
L_Block:
@@ -208,7 +208,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave3fighter$));
warp "025-3.gat", 71, 85;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave3, 0;
set $@cave3_kills, 0;
set $@cave3start, 0;
@@ -254,7 +254,7 @@ L_StartFight:
set $@cave4fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave4start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -266,9 +266,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone4 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone4, 1;
end;
L_Block:
@@ -287,7 +287,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave4fighter$));
warp "025-3.gat", 80, 85;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave4, 0;
set $@cave4_kills, 0;
set $@cave4start, 0;
@@ -333,7 +333,7 @@ L_StartFight:
set $@cave5fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave5start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -345,9 +345,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone5 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone5, 1;
end;
L_Block:
@@ -366,7 +366,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave5fighter$));
warp "025-3.gat", 71, 32;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave5, 0;
set $@cave5_kills, 0;
set $@cave5start, 0;
@@ -412,7 +412,7 @@ L_StartFight:
set $@cave6fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave6start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -424,9 +424,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone6 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone6, 1;
end;
L_Block:
@@ -445,7 +445,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave6fighter$));
warp "025-3.gat", 128, 37;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave6, 0;
set $@cave6_kills, 0;
set $@cave6start, 0;
@@ -491,7 +491,7 @@ L_StartFight:
set $@cave7fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave7start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -503,9 +503,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone7 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone7, 1;
end;
L_Block:
@@ -524,7 +524,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave7fighter$));
warp "025-3.gat", 70, 59;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave7, 0;
set $@cave7_kills, 0;
set $@cave7start, 0;
@@ -570,7 +570,7 @@ L_StartFight:
set $@cave8fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave8start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -582,9 +582,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone8 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone8, 1;
end;
L_Block:
@@ -603,7 +603,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave8fighter$));
warp "025-3.gat", 138, 94;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave8, 0;
set $@cave8_kills, 0;
set $@cave8start, 0;
@@ -649,7 +649,7 @@ L_StartFight:
set $@cave9fighterdeaths, PC_DIE_COUNTER;
startnpctimer;
set $@cave9start, gettimetick(2);
- message strcharinfo(0), "This is the message that you receive when you enter the cave";
+ message strcharinfo(0), "As you enter, you feel evil forces filling up this cave.";
end;
L_SomeoneInside:
@@ -661,9 +661,9 @@ L_AlreadyDone:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone9 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone9, 1;
end;
L_Block:
@@ -682,7 +682,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave9fighter$));
warp "025-3.gat", 138, 158;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave9, 0;
set $@cave9_kills, 0;
set $@cave9start, 0;
@@ -720,7 +720,7 @@ L_AlreadyClean:
//Check if you can enter this cave
if (cavefights & BATTLE_CAVE1 && cavefights & BATTLE_CAVE2 && cavefights & BATTLE_CAVE3 && cavefights & BATTLE_CAVE4 && cavefights & BATTLE_CAVE5 && cavefights & BATTLE_CAVE6 && cavefights & BATTLE_CAVE7 && cavefights & BATTLE_CAVE8 && cavefights & BATTLE_CAVE9) goto L_StartFight;
- message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But you can't enter before you defeat the monsters in the other caves.";
+ message strcharinfo(0), "It feels like something terrible is lurking inside this cave... But don't have enough of a particular force to enter, you are too frightened.";
end;
L_StartFight:
@@ -739,9 +739,9 @@ L_SomeoneInside:
end;
L_AlreadyHelped:
- if (@juliadone == 1) end;
- message strcharinfo(0), "I already helped that little girl. There is nothing for me inside this cave.";
- set @juliadone, 1;
+ if (@juliadone10 == 1) end;
+ message strcharinfo(0), "There is nothing anymore for me inside this cave.";
+ set @juliadone10, 1;
end;
OnTimer5000:
@@ -757,7 +757,7 @@ OnTimer5000:
L_Cleaning:
attachrid(getcharid(3,$@cave10fighter$));
warp "025-3.gat", 77, 168;
- message strcharinfo(0), "This is the message the player will see when he takes too long or get killed inside the cave.";
+ message strcharinfo(0), "You took too much time to free this cave from evil forces.";
set $@wave_cave10, 0;
set $@cave10_kills, 0;
set $@cave10start, 0;