diff options
Diffstat (limited to 'npc/012-1/shops.txt')
-rw-r--r-- | npc/012-1/shops.txt | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/npc/012-1/shops.txt b/npc/012-1/shops.txt new file mode 100644 index 00000000..aa411c97 --- /dev/null +++ b/npc/012-1/shops.txt @@ -0,0 +1,95 @@ + +012-1,36,99,0 script #FlowerShop NPC32767,{ + shop .name$; + goodbye; + close; + +OnInit: + tradertype(NST_ZENY); + sellitem RedRose; + sellitem PinkRose; + sellitem YellowRose; + sellitem WhiteRose; + sellitem OrangeRose; + sellitem DarkRedRose; + sellitem RedTulip; + sellitem PinkTulip; + sellitem YellowTulip; + sellitem WhiteTulip; + sellitem OrangeTulip; + .distance = 5; + end; +} + +012-1,36,99,0 script Blossom NPC163,{ + mes "[Blossom]"; + mes "\"Hello, would you like to buy some flowers?\""; + menu + "Sure.", L_Shop, + "Not right now.", L_close, + "Can I trade this Rose Hat for a differently colored one?", L_RoseHat; + +L_Shop: + close2; + shop "#FlowerShop"; + +L_RoseHat: + @base_id = 897; + mes "[Blossom]"; + mes "\"Certainly, which color do you have?\""; + menu + "A red one.", L_MenuItems, + "A white one.", L_MenuItems, + "A pink one.", L_MenuItems, + "A yellow one.", L_MenuItems, + "An orange one.", L_MenuItems, + "A blue one.", L_MenuItems; + +L_MenuItems: + @have_id = @base_id + @menu - 1; + + mes "[Blossom]"; + mes "\"And which color would you like?\""; + menu + "A red one.", L_MenuItems1, + "A white one.", L_MenuItems1, + "A pink one.", L_MenuItems1, + "A yellow one.", L_MenuItems1, + "An orange one.", L_MenuItems1, + "A blue one.", L_MenuItems1; + +L_MenuItems1: + @receive_id = @base_id + @menu - 1; + + if (@have_id == @receive_id) + goto L_SameColor; + if (countitem(@have_id) < 1) + goto L_NoItem; + delitem @have_id, 1; + getitem @receive_id, 1; + mes "[Blossom]"; + mes "\"Here it is.\""; + goto L_close; + +L_NoItem: + mes "[Blossom]"; + mes "\"Oh, you don't have a Rose Hat in that color."; + mes "Did you mean a different color?\""; + menu + "Yes, I meant a different color.", L_RoseHat, + "No, I changed my mind.", L_close; + +L_SameColor: + mes "[Blossom]"; + mes "\"Oh, you already have a hat in that color."; + mes "Did you want something else?\""; + menu + "Yes, let me pick a different color.", L_RoseHat, + "No, I changed my mind.", L_close; + +L_close: + @base_id = 0; + @have_id = 0; + @receive_id = 0; + close; +} |