summaryrefslogtreecommitdiff
path: root/npc/009-8/celestia.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/009-8/celestia.txt')
-rw-r--r--npc/009-8/celestia.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/009-8/celestia.txt b/npc/009-8/celestia.txt
index 52d26e33..53e739b5 100644
--- a/npc/009-8/celestia.txt
+++ b/npc/009-8/celestia.txt
@@ -1,9 +1,9 @@
009-8,29,124,0 script Celestia NPC144,{
callfunc "CelestiaState";
- if (getequipid(equip_head) == 4027) // check if yeti mask (4027) is equipped
+ if (getequipid(equip_head) == YetiMask)
goto L_YetiMask;
- if (getequipid(equip_head) == 647) // check if Developer's Cap (647) is equipped
+ if (getequipid(equip_head) == DevelopersCap)
goto L_Debug;
if (QL_CELESTIA == 2) // check if the player has the easy quest
goto L_ExplainEasy;
@@ -17,7 +17,7 @@ L_YetiMask:
mes "Celestia is clearly alarmed upon seeing you."; // send message to dialog window
next; // require the player to press the "next" button in the dialog window
mes "Before you have a chance to speak, she screams,"; // every use of "mes" creates a new line
- mes "##B\"YETI IN MY HOUSE!\"##b"; // here we created a new line to add emphasis (and ##B to make bold)
+ mesq b(l("YETI IN MY HOUSE!")); // here we created a new line to add emphasis (and ##B to make bold)
mes "as she jumps back a few feet.";
next;
mes "You catch a glimpse of a black bow while some kind of dark mist quickly overcomes you.";