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-rw-r--r--npc/009-7/debug.txt155
1 files changed, 155 insertions, 0 deletions
diff --git a/npc/009-7/debug.txt b/npc/009-7/debug.txt
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+function script fightclub_Debug {
+ goto L_Menu;
+
+L_Menu:
+ next;
+ set @bme,0; if($SANGUINE & $@SV_BMDBit == 0) set @bme,1;
+ set @due,0; if($SANGUINE & $@SV_FCDBit == 0) set @due,1;
+ mes "---";
+ mes "##3$##0Duel_Enabled: ##7" + @due;
+ mes "##3$##0fightclub_bm_enabled: ##7" + @bme;
+ mes "##3$##2@##0Duel_TimeBeforeNext: ##7" + $@Duel_TimeBeforeNext;
+ mes "##3$##2@##0Duel_TimeBeforeWarp: ##7" + $@Duel_TimeBeforeWarp;
+ mes "##3$##2@##0Duel_TimeBeforeStart: ##7" + $@Duel_TimeBeforeStart;
+ mes "##3$##2@##0Duel_TimeLimit: ##7" + $@Duel_TimeLimit;
+ mes "##3$##2@##0Duel_QueueLimit: ##7" + $@Duel_QueueLimit;
+ mes "##3$##2@##0Duel_PlayerQueueLimit: ##7" + $@Duel_PlayerQueueLimit;
+ mes "##3$##2@##0Duel_PlayerQueueTimeOut: ##7" + $@Duel_PlayerQueueTimeOut;
+ mes "##3$##0Duel_LastDuel: ##7" + $Duel_LastDuel + "##0";
+ mes "---";
+ mes "##2@##0Duel_Fighter: ##7" + @Duel_Fighter + "##0";
+ next;
+ menu
+ "toggle|Toggle $Duel_Enabled", L_DuelEnabled,
+ "toggle|Toggle $fightclub_bm_enabled", L_BmEnabled,
+ "edit|Set $@Duel_TimeBeforeNext", L_TimeBeforeNext,
+ "edit|Set $@Duel_TimeBeforeWarp", L_TimeBeforeWarp,
+ "edit|Set $@Duel_TimeBeforeStart", L_TimeBeforeStart,
+ "edit|Set $@Duel_TimeLimit", L_TimeLimit,
+ "edit|Set $@Duel_QueueLimit", L_QueueLimit,
+ "edit|Set $@Duel_PlayerQueueLimit", L_PlayerQueueLimit,
+ "edit|Set $@Duel_PlayerQueueTimeOut", L_PlayerQueueTimeOut,
+ "edit|Set $Duel_LastDuel", L_LastDuel,
+ "toggle|Toggle @Duel_Fighter", L_DuelFighter,
+ "restart|Restart fightclub.", L_Restart,
+ "quit|Nevermind.", L_End;
+
+L_DuelEnabled:
+ if(@due < 1) goto L_DuelEnabled2;
+ $SANGUINE = $SANGUINE | $@SV_FCDBit;
+ goto L_Menu;
+L_DuelEnabled2:
+ $SANGUINE = $SANGUINE &~ $@SV_FCDBit;
+ goto L_Restart;
+
+L_BmEnabled:
+ if(@bme < 1) goto L_BmEnabled2;
+ $SANGUINE = $SANGUINE | $@SV_BMDBit;
+ goto L_Menu;
+L_BmEnabled2:
+ $SANGUINE = $SANGUINE &~ $@SV_BMDBit;
+ goto L_Menu;
+
+L_DuelFighter:
+ if(@Duel_Fighter < 1) goto L_DuelFighter2;
+ @Duel_Fighter = 0;
+ goto L_Menu;
+L_DuelFighter2:
+ @Duel_Fighter = 1;
+ goto L_Menu;
+
+L_TimeBeforeNext:
+ mes "range: 1~600";
+ input @time;
+ if((@time < 1) || (@time > 600)) goto L_OutOfRange;
+ $@Duel_TimeBeforeNext = @time;
+ goto L_Menu;
+
+L_TimeBeforeWarp:
+ mes "range: 1~600";
+ input @time;
+ if((@time < 1) || (@time > 600)) goto L_OutOfRange;
+ $@Duel_TimeBeforeWarp = @time;
+ goto L_Menu;
+
+L_TimeBeforeStart:
+ mes "range: 1~600";
+ input @time;
+ if((@time < 1) || (@time > 600)) goto L_OutOfRange;
+ $@Duel_TimeBeforeStart = @time;
+ goto L_Menu;
+
+L_TimeLimit:
+ mes "range: 1~900";
+ input @time;
+ if((@time < 1) || (@time > 900)) goto L_OutOfRange;
+ $@Duel_TimeLimit = @time;
+ goto L_Menu;
+
+L_QueueLimit:
+ mes "range: 1~20";
+ input @limit;
+ if((@limit < 1) || (@limit > 20)) goto L_OutOfRange;
+ $@Duel_QueueLimit = @limit;
+ goto L_Menu;
+
+L_PlayerQueueLimit:
+ mes "range: 1~5";
+ input @limit;
+ if((@limit < 1) || (@limit > 5)) goto L_OutOfRange;
+ $@Duel_PlayerQueueLimit = @limit;
+ goto L_Menu;
+
+L_PlayerQueueTimeOut:
+ mes "range: 30~600";
+ input @limit;
+ if((@limit < 30) || (@limit > 600)) goto L_OutOfRange;
+ $@Duel_PlayerQueueTimeOut = @limit;
+ goto L_Menu;
+
+L_LastDuel:
+ mes "range: 1+";
+ mes "[R] This will trigger a reboot";
+ input @last;
+ if(@last < 1) goto L_OutOfRange;
+ $Duel_LastDuel = @last;
+ next;
+ goto L_Restart;
+
+L_OutOfRange:
+ mes "Value out of range or empty.";
+ goto L_Menu;
+
+L_Restart:
+ callfunc "fightclub_EmergencyWipe";
+ donpcevent "#FightClubHandler::OnTimer2000"; // this re-starts the main timer if it was stopped
+ mes "The temporary variables have been reset.";
+ goto L_Menu;
+
+L_End:
+ return;
+}
+
+009-7,41,45,0 script Debug#Duels NPC181,{
+ mes "The debug menu can also be accessed by wearing a dev cap while talking to Rouge.";
+ mes "For the documentation, @@https://wiki.themanaworld.org/index.php/User:Meko/FightClub/debug|click here@@##0";
+ callfunc "fightclub_Debug";
+ end;
+
+OnInit:
+ if(!debug) disablenpc "Debug#Duels";
+ end;
+
+ // debug messages below
+OnKillerNotInDuel:
+ npctalk strnpcinfo(0), "WARNING: The victim was not killed by its adversary. Aborting duel...";
+ end;
+
+OnVictimNotInDuel:
+ npctalk strnpcinfo(0), "WARNING: The victim is not part of the duel";
+ end;
+
+OnVictimInDuelNoDuel:
+ npctalk strnpcinfo(0), "WARNING: The victim is part of the duel but no duel is ongoing at the moment.";
+ end;
+}