diff options
Diffstat (limited to 'npc/009-7/debug.txt')
-rwxr-xr-x | npc/009-7/debug.txt | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/npc/009-7/debug.txt b/npc/009-7/debug.txt new file mode 100755 index 00000000..974de4d4 --- /dev/null +++ b/npc/009-7/debug.txt @@ -0,0 +1,164 @@ +function script fightclub_Debug { + goto L_Menu; + +L_Menu: + next; + set @bme,0; if($SANGUINE & $@SV_BMDBit == 0) set @bme,1; + set @due,0; if($SANGUINE & $@SV_FCDBit == 0) set @due,1; + mes "---"; + mes "##3$##0Duel_Enabled: ##7" + @due; + mes "##3$##0fightclub_bm_enabled: ##7" + @bme; + mes "##3$##2@##0Duel_TimeBeforeNext: ##7" + $@Duel_TimeBeforeNext; + mes "##3$##2@##0Duel_TimeBeforeWarp: ##7" + $@Duel_TimeBeforeWarp; + mes "##3$##2@##0Duel_TimeBeforeStart: ##7" + $@Duel_TimeBeforeStart; + mes "##3$##2@##0Duel_TimeLimit: ##7" + $@Duel_TimeLimit; + mes "##3$##2@##0Duel_QueueLimit: ##7" + $@Duel_QueueLimit; + mes "##3$##2@##0Duel_PlayerQueueLimit: ##7" + $@Duel_PlayerQueueLimit; + mes "##3$##2@##0Duel_PlayerQueueTimeOut: ##7" + $@Duel_PlayerQueueTimeOut; + mes "##3$##0Duel_LastDuel: ##7" + $Duel_LastDuel + "##0"; + mes "---"; + mes "##2@##0Duel_Fighter: ##7" + @Duel_Fighter + "##0"; + mes "pvp channel: ##7" + getpvpflag(0) + "##0"; + next; + menu + "toggle|Toggle $Duel_Enabled", L_DuelEnabled, + "toggle|Toggle $fightclub_bm_enabled", L_BmEnabled, + "edit|Set $@Duel_TimeBeforeNext", L_TimeBeforeNext, + "edit|Set $@Duel_TimeBeforeWarp", L_TimeBeforeWarp, + "edit|Set $@Duel_TimeBeforeStart", L_TimeBeforeStart, + "edit|Set $@Duel_TimeLimit", L_TimeLimit, + "edit|Set $@Duel_QueueLimit", L_QueueLimit, + "edit|Set $@Duel_PlayerQueueLimit", L_PlayerQueueLimit, + "edit|Set $@Duel_PlayerQueueTimeOut", L_PlayerQueueTimeOut, + "edit|Set $Duel_LastDuel", L_LastDuel, + "edit|Set pvp channel", L_Channel, + "toggle|Toggle @Duel_Fighter", L_DuelFighter, + "restart|Restart fightclub.", L_Restart, + "quit|Nevermind.", L_End; + +L_DuelEnabled: + if(@due < 1) goto L_DuelEnabled2; + $SANGUINE = $SANGUINE | $@SV_FCDBit; + goto L_Menu; +L_DuelEnabled2: + $SANGUINE = $SANGUINE &~ $@SV_FCDBit; + goto L_Restart; + +L_BmEnabled: + if(@bme < 1) goto L_BmEnabled2; + $SANGUINE = $SANGUINE | $@SV_BMDBit; + goto L_Menu; +L_BmEnabled2: + $SANGUINE = $SANGUINE &~ $@SV_BMDBit; + goto L_Menu; + +L_DuelFighter: + if(@Duel_Fighter < 1) goto L_DuelFighter2; + @Duel_Fighter = 0; + goto L_Menu; +L_DuelFighter2: + @Duel_Fighter = 1; + goto L_Menu; + +L_TimeBeforeNext: + mes "range: 1~600"; + input @time; + if((@time < 1) || (@time > 600)) goto L_OutOfRange; + $@Duel_TimeBeforeNext = @time; + goto L_Menu; + +L_TimeBeforeWarp: + mes "range: 1~600"; + input @time; + if((@time < 1) || (@time > 600)) goto L_OutOfRange; + $@Duel_TimeBeforeWarp = @time; + goto L_Menu; + +L_TimeBeforeStart: + mes "range: 1~600"; + input @time; + if((@time < 1) || (@time > 600)) goto L_OutOfRange; + $@Duel_TimeBeforeStart = @time; + goto L_Menu; + +L_TimeLimit: + mes "range: 1~900"; + input @time; + if((@time < 1) || (@time > 900)) goto L_OutOfRange; + $@Duel_TimeLimit = @time; + goto L_Menu; + +L_QueueLimit: + mes "range: 1~20"; + input @limit; + if((@limit < 1) || (@limit > 20)) goto L_OutOfRange; + $@Duel_QueueLimit = @limit; + goto L_Menu; + +L_PlayerQueueLimit: + mes "range: 1~5"; + input @limit; + if((@limit < 1) || (@limit > 5)) goto L_OutOfRange; + $@Duel_PlayerQueueLimit = @limit; + goto L_Menu; + +L_PlayerQueueTimeOut: + mes "range: 30~600"; + input @limit; + if((@limit < 30) || (@limit > 600)) goto L_OutOfRange; + $@Duel_PlayerQueueTimeOut = @limit; + goto L_Menu; + +L_LastDuel: + mes "range: 1+"; + mes "[R] This will trigger a reboot"; + input @last; + if(@last < 1) goto L_OutOfRange; + $Duel_LastDuel = @last; + next; + goto L_Restart; + +L_Channel: + mes "range: 0~32767"; + input @chn; + if(@last > 32767) goto L_OutOfRange; + setpvpchannel @chn; + goto L_Menu; + +L_OutOfRange: + mes "Value out of range or empty."; + goto L_Menu; + +L_Restart: + callfunc "fightclub_EmergencyWipe"; + donpcevent "#FightClubHandler::OnTimer2000"; // this re-starts the main timer if it was stopped + mes "The temporary variables have been reset."; + goto L_Menu; + +L_End: + return; +} + +009-7,41,45,0 script Debug#Duels NPC181,{ + mes "The debug menu can also be accessed by wearing a dev cap while talking to Rouge."; + mes "For the documentation, @@https://wiki.themanaworld.org/index.php/User:Meko/FightClub/debug|click here@@##0"; + callfunc "fightclub_Debug"; + end; + +OnInit: + if(!debug) disablenpc "Debug#Duels"; + end; + + // debug messages below +OnKillerNotInDuel: + npctalk strnpcinfo(0), "WARNING: The victim was not killed by its adversary. Aborting duel..."; + end; + +OnVictimNotInDuel: + npctalk strnpcinfo(0), "WARNING: The victim is not part of the duel"; + end; + +OnVictimInDuelNoDuel: + npctalk strnpcinfo(0), "WARNING: The victim is part of the duel but no duel is ongoing at the moment."; + end; +} |