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-rw-r--r--npc/009-2-6/_import.txt5
-rw-r--r--npc/009-2-6/_warps.txt3
-rw-r--r--npc/009-2-6/eurni.txt22
-rw-r--r--npc/009-2-6/jpmorbid.txt61
4 files changed, 0 insertions, 91 deletions
diff --git a/npc/009-2-6/_import.txt b/npc/009-2-6/_import.txt
deleted file mode 100644
index f9cec10c..00000000
--- a/npc/009-2-6/_import.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-// Map 009-2-6: Small House
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/009-2-6/_warps.txt",
-"npc/009-2-6/eurni.txt",
-"npc/009-2-6/jpmorbid.txt",
diff --git a/npc/009-2-6/_warps.txt b/npc/009-2-6/_warps.txt
deleted file mode 100644
index bfd06300..00000000
--- a/npc/009-2-6/_warps.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 009-2-6: Small House warps
-009-2-6,29,36,0 warp #009-2-6_29_36 0,0,009-1,67,160
diff --git a/npc/009-2-6/eurni.txt b/npc/009-2-6/eurni.txt
deleted file mode 100644
index 44bbf953..00000000
--- a/npc/009-2-6/eurni.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-// The Mana World scripts.
-// Author:
-// Jesusalva
-// Description:
-// Eurni the Surgeon
-
-009-2-6,32,30,0 script Eurni NPC_EURNI,{
- mesn;
- mesq l("Are you tired of who you are?");
- next;
- mesn;
- mesq l("Would you be interested in changing your... appearance?");
- next;
- Barber(false);
-
- close;
-
-OnInit:
- .distance = 4;
- end;
-}
-
diff --git a/npc/009-2-6/jpmorbid.txt b/npc/009-2-6/jpmorbid.txt
deleted file mode 100644
index 83d4c3c2..00000000
--- a/npc/009-2-6/jpmorbid.txt
+++ /dev/null
@@ -1,61 +0,0 @@
-// The Mana World scripts.
-// Author:
-// Jesusalva
-// Description:
-// J.P.Morbid the Asphodel Moors storage guy.
-
-009-2-6,27,30,0 script J.P. Morbid NPC_JPMORBID,{
- // Storage/Banking function not unlocked in Artis
- if (!getq(ArtisQuests_Lloyd)) {
- speech
- l("Oh hey!"),
- l("I was supposed to act as storagekeeper, but I forgot my key."),
- l("Come back later, perhaps I can find it.");
- close;
- }
- mesn;
- mesq l("Welcome to %s's Bank!", l($@BANK_TOWN$[.bankid]));
- next;
-
- do
- {
- select
- l("I would like to store some items."),
- l("I would like to perform money transactions."),
- l("Is there any request for me?"),
- menuaction(l("Quit"));
-
- mes "";
-
- switch (@menu) {
- case 1:
- mesn;
- mesq l("Sure thing! I'll have your items transported here from Artis before you realize!");
- next;
- closeclientdialog();
- openstorage();
- close;
- case 2:
- MerchantGuild_Bank();
- break;
- case 3:
- MerchantGuild_Quests(.bankid);
- break;
- default:
- closeclientdialog;
- goodbye;
- close;
- }
-
- } while (true);
- close;
-
-OnInit:
- .distance = 4;
-
- // Bank configuration
- array_push($@BANK_NAME$, .name$);
- array_push($@BANK_TOWN$, "Asphodel Moors");
- .bankid = getarraysize($@BANK_NAME$)-1;
- end;
-}