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Diffstat (limited to 'npc/008-3-5/lordcave.txt')
-rw-r--r-- | npc/008-3-5/lordcave.txt | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/npc/008-3-5/lordcave.txt b/npc/008-3-5/lordcave.txt deleted file mode 100644 index 906cd8ad..00000000 --- a/npc/008-3-5/lordcave.txt +++ /dev/null @@ -1,101 +0,0 @@ -// TMW2 Script -// Author: -// Jesusalva -// FIXME: -// Create a party instance for this - -008-3-5,83,49,0 script #BanditLordDen NPC_HIDDEN,0,5,{ - function lordCleanup; - end; - -function lordCleanup { - // Bug - if (!.lock) { - consolemes(CONSOLEMES_ERROR, "No lock passed to Lord Cave during cleanup"); - end; - } - - // Cleanup - .lock = false; - delcells "BanditLordDenWall"; - killmonster("008-3-5", "#BanditLordDen::OnLordDeath"); - stopnpctimer; - return; -} - -OnInit: - .maxLevel = 55; - .lock=false; - end; - -OnTouch: - .@q=getq(HurnscaldQuest_Bandits); - if (.@q != 6) end; - - // Oooh, we got a challenger! - - // But the Lord is busy? Oh well, try again later - if (.lock) { - dispbottom l("%s came here first, you should wait for them.", strcharinfo(0, "Someone", .lock)); - slide 92, 52; - end; - } - - // Block the NPC - .lock=getcharid(3); - slide 80, 49; - - // Block the passage - mapannounce "008-3-5", "A minor earthquake happens.", bc_map; - setcells "008-3-5", 82, 48, 83, 51, 2, "BanditLordDenWall"; - initnpctimer; - - // Summon - if (mobcount("008-3-5", "#BanditLordDen::OnLordDeath") == 0) - monster "008-3-5", 48, 35, "Bandit Lord", BanditLord, 1, "#BanditLordDen::OnLordDeath"; - end; - -OnLordDeath: - // Unlock - lordCleanup(); - - // If killed by a monster, GM, whatever, abort - if (!playerattached()) - end; - - // Complete quest (if PC is attached and doing quest) - .@q=getq(HurnscaldQuest_Bandits); - if (.@q == 6 && !ispcdead()) { - setq HurnscaldQuest_Bandits, 7; - quest_xp(.maxLevel, 2500); - dispbottom l("Phew! The Bandit Lord was killed."); - } else { - dispbottom l("I killed the Bandit Lord! ...Why I did that, again?"); - } - end; - -OnTimer5000: - .@pc=attachrid(.lock); - - // Player logged out - if (!.@pc) { - lordCleanup(); - end; - } - - // Player killed in combat - if (ispcdead()) { - lordCleanup(); - end; - } - - // Player changed map - if (getmap() != "008-3-5") { - lordCleanup(); - end; - } - - // Battle ongoing, restart timer - initnpctimer; - end; -} |