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-rw-r--r--npc/008-2-1/_import.txt9
-rw-r--r--npc/008-2-1/_savepoints.txt15
-rw-r--r--npc/008-2-1/_warps.txt4
-rw-r--r--npc/008-2-1/generalstore.txt19
-rw-r--r--npc/008-2-1/inspector.txt190
-rw-r--r--npc/008-2-1/mapflags.txt1
-rw-r--r--npc/008-2-1/richard.txt62
-rw-r--r--npc/008-2-1/selim.txt22
8 files changed, 0 insertions, 322 deletions
diff --git a/npc/008-2-1/_import.txt b/npc/008-2-1/_import.txt
deleted file mode 100644
index 06ba6d3b..00000000
--- a/npc/008-2-1/_import.txt
+++ /dev/null
@@ -1,9 +0,0 @@
-// Map 008-2-1: Merchant Guild
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/008-2-1/_savepoints.txt",
-"npc/008-2-1/_warps.txt",
-"npc/008-2-1/generalstore.txt",
-"npc/008-2-1/inspector.txt",
-"npc/008-2-1/mapflags.txt",
-"npc/008-2-1/richard.txt",
-"npc/008-2-1/selim.txt",
diff --git a/npc/008-2-1/_savepoints.txt b/npc/008-2-1/_savepoints.txt
deleted file mode 100644
index 19f0f307..00000000
--- a/npc/008-2-1/_savepoints.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 008-2-1: Merchant Guild saves
-008-2-1,42,27,0 script #save_008-2-1_42_27 NPC_SAVE_POINT,0,0,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-
-OnTouch:
- bedTouch();
- end;
-}
diff --git a/npc/008-2-1/_warps.txt b/npc/008-2-1/_warps.txt
deleted file mode 100644
index 978c5767..00000000
--- a/npc/008-2-1/_warps.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 008-2-1: Merchant Guild warps
-008-2-1,37,27,0 warp #008-2-1_37_27 0,0,008-1,260,111
-008-2-1,33,45,0 warp #008-2-1_33_45 0,0,008-1,259,119
diff --git a/npc/008-2-1/generalstore.txt b/npc/008-2-1/generalstore.txt
deleted file mode 100644
index ffbbb6d1..00000000
--- a/npc/008-2-1/generalstore.txt
+++ /dev/null
@@ -1,19 +0,0 @@
-// Evol scripts.
-// Author:
-// Micksha
-// Description:
-// General Store.
-// THIS IS A PLACEHOLDER!
-
-008-2-1,38,35,0 script General Store#008-1 NPC_GENERAL_STORE,{
- speech
- l("Hi!"),
- l("My name is General Store, they still call me this although I left the army a few years ago."),
- l("I have nothing to sell, come back later.");
-
- close;
-
-OnInit:
- .distance = 3;
- end;
-}
diff --git a/npc/008-2-1/inspector.txt b/npc/008-2-1/inspector.txt
deleted file mode 100644
index 6d7915d5..00000000
--- a/npc/008-2-1/inspector.txt
+++ /dev/null
@@ -1,190 +0,0 @@
-// Evol scripts.
-// Author:
-// gumi
-// Quest states:
-// [1] 0 - cannot do the quest
-// [1] 1 - can do the quest
-// [1] 2 - talked to inspector (1) <= start
-// [1] 3 - talked to old woman (1)
-// [1] 4 - talked to old woman (2)
-// [1] 5 - talked to inspector (2)
-// [1] 6 - talked to troupe leader (1)
-// [1] 7 - talked to inspector (3)
-// [1] 8 - talked to old man
-// [1] 9 - talked to old woman (3)
-// [1] 10 - talked to inspector (4)
-// [1] 11 - talked to old woman (4)
-// [1] 12 - talked to malek
-// [1] 13 - searched the bookcase
-// [1] 14 - talked to inspector (5)
-// [1] 15 - talked to troupe leader (2) <= reward
-// [1] 16 - talked to inspector (6) <= reward, end
-// [2] unused
-// [3] unused
-// [t] unused
-// Description:
-// robberies in hurnscald
-
-008-2-1,30,34,0 script Inspector NPC_INSPECTOR,{
-
- if (BaseLevel < .min_level)
- {
- npctalk3(l("I'm sorry, but I'm busy looking into this string of robberies."));
- end;
- }
-
- // OnTalk:
- switch (getq(.quest))
- {
- case 0:
- case 1:
- speech(4,
- l("Hmm... what to do."));
- narrator(4,
- l("He looks up and into your face."));
- speech(4,
- l("You look capable, will you help me solve these robberies?"),
- l("I would go myself, but for some reason I'm a non-walking NPC."));
-
- if (selectd("Yes", "No") == 2) {
- closeclientdialog();
- close;
- }
-
- speech(
- l("Ok then."),
- l("I'd like you to ask the villagers about the recent string of robberies."));
-
- close2;
- setq(.quest, 2);
- end;
-
- case 2:
- npctalk3(l("Please continue talking to the villagers."));
- end;
-
- case 3:
- speech(
- l("Hm..."),
- l("I don't know if I trust her eyesight or memory."),
- l("See if someone else knows anything."));
- close;
-
- case 4:
- speech(
- l("Someone in a theater mask, eh?"),
- l("There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."),
- l("Please go talk to their leader about this."));
-
- close2;
- setq(.quest, 5);
- end;
-
- case 5:
- npctalk3(l("Please go talk to the leader of the traveling troupe about the theater mask."));
- end;
-
- case 6:
- speech(
- l("Hm... an old man?"),
- l("Could you interrogate him for me?"));
-
- close2;
- setq(.quest, 7);
- end;
-
- case 7:
- npctalk3(l("Have you talked with the old man yet?"));
- end;
-
- case 8:
- npctalk3(l("Can you verify that with his wife?"));
- end;
-
- case 9:
- speech(
- l("Hm... then it couldn't be him."),
- l("I'm not sure where to go from here, maybe you can find something else."),
- l("Try talking to everyone again."));
-
- close2;
- setq(.quest, 10);
- end;
-
- case 10:
- npctalk3(l("Made any progress yet?"));
- end;
-
- case 11:
- npctalk3(l("Then go north and investigate!"));
- end;
-
- case 12:
- npctalk3(l("Did you look over the basement?"));
- end;
-
- case 13:
- speech(
- l("What a strange note."),
- l("I'll keep track of this, while you return the mask to the troupe."),
- l("I would go myself, but the developers were too lazy to make me walk."),
- "...",
- l("By the way, stay sharp! I may call upon you again."));
-
- close2;
- setq(.quest, 14);
- end;
-
- case 14:
- npctalk3(l("Please return the mask to the traveling troupe."));
- end;
-
- case 15:
- speech(
- l("My men have found all of the stolen items."),
- l("They were all in the mining camp."),
- l("We still don't know who did it.")); // XXX: feel free to extend this quest beyond this point
-
- close2;
- setq(.quest, 16);
- quest_xp(.maxLevel, .reward_exp);
- end;
-
- case 16:
- npctalk3(l("Remember to stay sharp. I might need your help on another case."));
- end;
- }
-
- closeclientdialog();
- close;
-
-OnPCLoginEvent:
-OnPCBaseLvUpEvent:
- if (BaseLevel >= .min_level && getq(.quest) < 1)
- {
- setq(.quest, 1); // allow the player to do the quest
- dispbottom(l("New quest available: %s (level %d+)",
- getquestlink(.quest), .min_level)); // XXX: requires new manaplus versions, maybe show a different message for old versions?
- }
- end;
-
-OnInit:
- .min_level = 30; // min level to do the quest
- .maxLevel = 60;
-
- .reward_exp = 2500;
-
- .quest = HurnscaldQuests_Inspector;
- .quest_debug = .quest;
- .distance = 3;
-
-////////// UNFINISHED //////////
-////////////////////////////////
-// REMOVE THIS CODE WHEN THIS //
-// NPC IS NO LONGER A WIP //////
-////////////////////////////////
-//if (!debug) disablenpc(.name$);
-///////// UNFINISHED ///////////
-
- end;
-}
diff --git a/npc/008-2-1/mapflags.txt b/npc/008-2-1/mapflags.txt
deleted file mode 100644
index 78899489..00000000
--- a/npc/008-2-1/mapflags.txt
+++ /dev/null
@@ -1 +0,0 @@
-008-2-1 mapflag town
diff --git a/npc/008-2-1/richard.txt b/npc/008-2-1/richard.txt
deleted file mode 100644
index d55ade4f..00000000
--- a/npc/008-2-1/richard.txt
+++ /dev/null
@@ -1,62 +0,0 @@
-// The Mana World scripts.
-// Author:
-// Micksha
-// Description:
-// Richard the Hurns storage guy.
-// THIS IS A PLACEHOLDER!
-
-008-2-1,26,35,0 script Richard NPC_RICHARD_LEGACY,{
- // Storage/Banking function not unlocked in Artis
- if (!getq(ArtisQuests_Lloyd)) {
- speech
- l("Oh hey!"),
- l("I was supposed to act as storagekeeper, but I forgot my key."),
- l("Come back later, perhaps I can find it.");
- close;
- }
- mesn;
- mesq l("Welcome to %s's Bank!", l($@BANK_TOWN$[.bankid]));
- next;
-
- do
- {
- select
- l("I would like to store some items."),
- l("I would like to perform money transactions."),
- l("Is there any request for me?"),
- menuaction(l("Quit"));
-
- mes "";
-
- switch (@menu) {
- case 1:
- mesn;
- mesq l("Sure thing! I'll have your items transported here from Artis before you realize!");
- next;
- closeclientdialog();
- openstorage();
- close;
- case 2:
- MerchantGuild_Bank();
- break;
- case 3:
- MerchantGuild_Quests(.bankid);
- break;
- default:
- closeclientdialog;
- goodbye;
- close;
- }
-
- } while (true);
- close;
-
-OnInit:
- .distance = 4;
-
- // Bank configuration
- array_push($@BANK_NAME$, .name$);
- array_push($@BANK_TOWN$, "Hurnscald");
- .bankid = getarraysize($@BANK_NAME$)-1;
- end;
-}
diff --git a/npc/008-2-1/selim.txt b/npc/008-2-1/selim.txt
deleted file mode 100644
index 7e947890..00000000
--- a/npc/008-2-1/selim.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-// The Mana World scripts.
-// Author:
-// Micksha
-// Description:
-// Selim the Dyer.
-// THIS IS A PLACEHOLDER!
-
-008-2-1,38,40,0 script Selim NPC_GUMI_THE_DYER,{
- speech
- l("Oh hey!"),
- l("Good you are here, you could be handy for me right now."),
- l("Or maybe later. Hmm, we'll see."),
- l("On the meanwhile...");
-
- Barber(false);
-
- close;
-
-OnInit:
- .distance = 4;
- end;
-}