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-rw-r--r--npc/007-2/witch.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/007-2/witch.txt b/npc/007-2/witch.txt
index 55c31e5f..2fd47065 100644
--- a/npc/007-2/witch.txt
+++ b/npc/007-2/witch.txt
@@ -480,7 +480,7 @@ L_InitVars:
$@illia_level_5_progress = 0;
$@illia_level_6_progress = 0;
$@illia_level_7_progress = 0;
- $@illia_players_in_luvia_territory = 0;
+ $@iilia_in_territory = 0;
// Save the time at which the quest started
$@illia_begin_time = gettimetick(2);
@@ -550,7 +550,7 @@ L_EndQuest:
$@illia_level_5_progress = 0;
$@illia_level_6_progress = 0;
$@illia_level_7_progress = 0;
- $@illia_players_in_luvia_territory = 0;
+ $@iilia_in_territory = 0;
$@illia_bp = 0;
// Clean all levels
@@ -715,12 +715,12 @@ OnTimer6500:
// Make the first witch to say something happened, when she will see people back
// If no helpers will be warped, it still makes sense: she felt the hero died.
startnpctimer "Valia";
- // $@illia_players_in_luvia_territory is set when players enter the island
- $Illia_Luvia_Harvest = $Illia_Luvia_Harvest + $@illia_players_in_luvia_territory;
+ // $@iilia_in_territory is set when players enter the island
+ $Illia_Luvia_Harvest = $Illia_Luvia_Harvest + $@iilia_in_territory;
// Cap the difficulty to 50. We do not want the quest to really be impossible to finish.
if ($Illia_Luvia_Harvest > 50)
$Illia_Luvia_Harvest = 50;
- $@illia_players_in_luvia_territory = 0;
+ $@iilia_in_territory = 0;
end;
L_HelperNotification: