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-// Evol scripts.
-// Author:
-// Reid
-// Description:
-// Red, the Innkeeper.
-// Variable:
-// INN_REGISTER
-
-001-2-28,28,28,0 script Plush#001-2-28 NPC_RED,{
-
- function narrator_explication {
- narrator S_LAST_NEXT,
- l("You will respawn at this place if defeated in combat."),
- l("All you have to do is to select a bed in the upper level anytime after your reservation."),
- l("Unlike other respawn points, an inn can fully restore your HP."),
- l("Of course, you can select a bed somewhere else after your reservation, but you won't get your HP recovery until you choose to get some rest in the inn."),
- l("You can also use your room to get some rest after a long battle. That will consume your reservation but your HP will be fully restored.");
- return;
- }
-
- function accepted_room {
- .@price = getarg(0);
- if (Zeny < .@price)
- {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT, l("You don't have enough money, bring @@ E.", .@price);
- }
- else
- {
- emotion E_HAPPY;
- Zeny -= .@price;
- INN_REGISTER = REDPLUSH_INN;
- PC_IS_DEAD = false;
-
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("I registered you on one of the rooms of the upper level."),
- l("You can go upstairs and choose a different room if you want.");
- savepoint "001-2-29", 29, any(49, 35);
- }
- }
-
- function register_room {
- .@price = lognbaselvl(100, 10);
-
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("That will be @@ E to set your respawn point", .@price),
- l("This will remain your respawn point until set elsewhere."),
- l("Is that okay?");
-
- if (askyesno() == ASK_YES)
- {
- accepted_room(.@price);
- }
- else
- {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("Come back later if you changed your mind!");
- }
-
- return;
- }
-
- function lodge_check {
- if (INN_REGISTER == NO_INN)
- {
- register_room;
- }
- else if (INN_REGISTER == REDPLUSH_INN)
- {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("You are already registered here."),
- l("Go on the upper level if you want to change your room or to use it.");
- }
- else
- {
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("If you are registered somewhere else you will loose that reservation."),
- l("Do you still want to lodge here?");
-
- if (askyesno() == ASK_YES)
- {
- register_room;
- }
- }
- return;
- }
-
- speech S_LAST_NEXT,
- l("Welcome to the Red Plush inn!"),
- l("What do you need?");
-
- do
- {
- .@q = select(
- l("Could I lodge here for a while?"),
- l("What service do you offer?"),
- l("What is your tipiou trying to do?"),
- l("Nothing."));
-
- switch (.@q)
- {
- case 1:
- lodge_check;
- break;
- case 2:
- emotion E_WINK;
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("We offer a room for travelers passing by Artis, our beds are comfy and you can be guaranteed to be right as rain after a night here!"),
- l("If you wake up at the inn after a harsh battle, you will find yourself revitalized in an instant unlike other places where you can rest.");
-
- narrator_explication;
- break;
- case 3:
- speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
- l("That poor one is doing his best to fly... But his last meal and the gravity is not helping him so far!");
- break;
- case 4:
- break;
- }
- } while (.@q != 1 && .@q != 4);
-
- closeclientdialog;
- goodbye;
- close;
-
-OnInit:
- .distance = 5;
-}