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-rw-r--r--npc/001-2-10/_import.txt5
-rw-r--r--npc/001-2-10/_savepoints.txt15
-rw-r--r--npc/001-2-10/_warps.txt4
-rw-r--r--npc/001-2-10/mapflags.txt1
4 files changed, 0 insertions, 25 deletions
diff --git a/npc/001-2-10/_import.txt b/npc/001-2-10/_import.txt
deleted file mode 100644
index 7c1b01d6..00000000
--- a/npc/001-2-10/_import.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-// Map 001-2-10: Noble House
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-"npc/001-2-10/_savepoints.txt",
-"npc/001-2-10/_warps.txt",
-"npc/001-2-10/mapflags.txt",
diff --git a/npc/001-2-10/_savepoints.txt b/npc/001-2-10/_savepoints.txt
deleted file mode 100644
index 91b14f37..00000000
--- a/npc/001-2-10/_savepoints.txt
+++ /dev/null
@@ -1,15 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-2-10: Noble House saves
-001-2-10,26,30,0 script #save_001-2-10_26_30 NPC_SAVE_POINT,0,0,{
- savepointparticle .map$, .x, .y, NO_INN;
- close;
-
-OnInit:
- .distance = 2;
- .sex = G_OTHER;
- end;
-
-OnTouch:
- bedTouch();
- end;
-}
diff --git a/npc/001-2-10/_warps.txt b/npc/001-2-10/_warps.txt
deleted file mode 100644
index e9e39231..00000000
--- a/npc/001-2-10/_warps.txt
+++ /dev/null
@@ -1,4 +0,0 @@
-// This file is generated automatically. All manually added changes will be removed when running the Converter.
-// Map 001-2-10: Noble House warps
-001-2-10,27,45,0 warp #001-2-10_27_45 0,0,001-1,118,50
-001-2-10,51,45,0 warp #001-2-10_51_45 0,0,001-1,135,50
diff --git a/npc/001-2-10/mapflags.txt b/npc/001-2-10/mapflags.txt
deleted file mode 100644
index bf833609..00000000
--- a/npc/001-2-10/mapflags.txt
+++ /dev/null
@@ -1 +0,0 @@
-001-2-10 mapflag town