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-rw-r--r--npc/001-1/manhole.txt88
1 files changed, 0 insertions, 88 deletions
diff --git a/npc/001-1/manhole.txt b/npc/001-1/manhole.txt
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--- a/npc/001-1/manhole.txt
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-// Evol scripts.
-// Author:
-// Jesusalva
-// Reid
-// Description:
-// A manhole near Mona's house.
-// Variable:
-// ArtisQuests_MonaDad
-// Quest states:
-// 0 - Quest not started
-// 1 - Mona explained that her dad was missing
-
-001-1,152,52,0 script #manhole1-001-1 NPC_NO_SPRITE,{
-
- .@i=manhole_interact("001-3-0");
- closeclientdialog();
- if (.@i == -1) {
- slide_or_warp("001-3-0", 152, 56);
- } else if (.@i == TrainingArrow || .@i == WoodenBow) {
- npctalk3 l("(You hear a faint sound in distance, but can't say what sound it was.)");
- }
- close;
-
-OnInit:
- .distance = 1;
- end;
-}
-
-001-1,196,35,0 script #manhole2-001-1 NPC_NO_SPRITE,{
-
- .@i=manhole_interact("001-3-0");
- closeclientdialog();
- if (.@i == -1) {
- slide_or_warp("001-3-0", 196, 36);
- } else if (.@i == TrainingArrow || .@i == WoodenBow) {
- npctalk3 l("???: Hey! Is someone there? Please, help, it's so dark down here!");
- }
- close;
-
-OnInit:
- .distance = 1;
- end;
-}
-
-001-1,146,123,0 script #manhole3-001-1 NPC_NO_SPRITE,{
-
- .@i=manhole_interact("001-3-0");
- closeclientdialog();
- if (.@i == -1) {
- // Not a fan of calling strong players as weak, so take STR in account
- // If you have enough STR, you get an Easter Egg about the engine :)
- if (readparam(bStr) < 50) {
- mesc l("The lid is sealed shut, and you are too weak to open it.");
- } else {
- mesc l("Even with your Hercules strength, this lid is hopelessly struck.");
- }
- } else if (.@i == TrainingArrow || .@i == WoodenBow) {
- // This is the wrong lid for Mundane Quest
- npctalk3 l("...");
- }
- close;
-
-OnInit:
- .distance = 1;
- end;
-}
-
-// This lid can only be used to leave
-001-1,86,131,0 script #manhole4-001-1 NPC_NO_SPRITE,{
-
- .@i=manhole_interact("001-3-0");
- closeclientdialog();
- if (.@i == -1) {
- mesc l("Strangely enough, this lid can only be open from inside.");
- } else if (.@i == TrainingArrow || .@i == WoodenBow) {
- // This is the wrong lid for Mundane Quest
- npctalk3 l("...");
- }
- close;
-
-OnInit:
- .distance = 1;
- end;
-}
-
-// To quickly create more sewer mouths we can use:
-//001-1,86,131,0 duplicate(#manhole3-001-1) #manhole4-001-1 NPC_NO_SPRITE
-