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diff --git a/npc/000-1/chest.txt b/npc/000-1/chest.txt
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-// Evol scripts.
-// Authors:
-// 4144
-// gumi
-// Hal9000
-// Reid
-// Description:
-// A treasure chest, with... Treasures inside!
-// Variable:
-// x ShipQuests_TreasureChest
-// Values:
-// 0 Treasure Chest has not been opened yet.
-// 1 Treasure Chest has been opened.
-
-000-1,83,70,0 script Chest#000-1 NPC_CHEST,3,3,{
-
- if (.busy == false)
- {
- if (getq(ShipQuests_TreasureChest) == 0)
- {
- inventoryplace OldBook, 1;
- setq ShipQuests_TreasureChest, 1;
- npctalk3 l("Chest opened.");
- Zeny += 100;
- getitem OldBook, 1;
- }
-
- specialeffect(.dir == 0 ? 24 : 25, AREA, getnpcid()); // closed ? opening : closing
- .dir = .dir == 0 ? 2 : 6; // closed ? opening : closing
- .busy = true; // lock until available again
- initnpctimer;
- }
- end;
-
-OnTimer160:
- .dir = .dir == 6 ? 0 : 4; // closing ? closed : open
- end;
-
-OnTimer500:
- .busy = false; // unlock
-
- if (.dir == 0)
- {
- stopnpctimer; // stop here if the chest is closed
- }
- end;
-
-OnUnTouch:
- if (getareausers(.x - 3, .y - 3, .x + 3, .y + 3) > 0 || .dir == 0)
- {
- end;
- }
-OnTimer30000:
- .busy = true;
- .dir = 6; // closing
- specialeffect(25, AREA, getnpcid()); // closing
- setnpctimer 0;
-OnTouch:
- end;
-
-
-OnInit:
- .distance = 2;
- end;
-}