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Diffstat (limited to 'db/pre-re/skill_tree.conf')
-rw-r--r-- | db/pre-re/skill_tree.conf | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/db/pre-re/skill_tree.conf b/db/pre-re/skill_tree.conf new file mode 100644 index 00000000..17e4e794 --- /dev/null +++ b/db/pre-re/skill_tree.conf @@ -0,0 +1,136 @@ +//==================================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//= +//= http://herc.ws/board/ +//================= More Information ================= +// http://herc.ws/board/topic/1188-skill-tree-db-redesign/ +//================ Structure Example ================= +/* +Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) + inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source + + skills: { // SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt + SKILL_NAME1: Max_Level // Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files + SKILL_NAME2: { // Use this for skills which have other skills as prerequisites + MaxLevel: Max_Level // Max_Level is a numeric value that should match your client side files + SKILL_NAME_PREREQUISITE: Level_Prerequisite // The prerequisite skill and min level for having this skill available. Should also match your client side files + SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 // You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way + } +} +*/ +//==================================================== + +Talpan: { + skills: { + // Critical Skills + NV_BASIC: 0 + TMW2_FAKESKILL: 0 + + // Active Basic Skills + AM_CALLHOMUN: 0 + AM_REST: 0 + AM_RESURRECTHOMUN: 0 + + // Passive Basic Skills + ALL_INCCARRY: 0 + MC_DISCOUNT: 0 + MC_OVERCHARGE: 0 + + //AC_SHOWER: 0 + //MG_FIREWALL: 0 + + // Base Class + SKILL_MAGIC: 0 + SKILL_MAGIC_LIFE: 0 + SKILL_MAGIC_WAR: 0 + SKILL_MAGIC_TRANSMUTE: 0 + SKILL_MAGIC_NATURE: 0 + SKILL_MAGIC_ASTRAL: 0 + SKILL_MAGIC_DARK: 0 + + // Focus Skills + SKILL_POOL: 0 + SKILL_MALLARDS_EYE: 0 + SKILL_BRAWLING: 0 + SKILL_SPEED: 0 + SKILL_RESIST_POISON: 0 + SKILL_ASTRAL_SOUL: 0 + SKILL_RAGING: 0 + + // Level 0 + SKILL_CONFRINGO: 9 + SKILL_REAPERCRY: 0 + + // Level 1 + SKILL_ABIZIT: 1 + SKILL_MONSTERINFO: 1 + EVOL_AREA_PROVOKE: 9 + SKILL_FLAR: 9 + SKILL_MODRIPHOO: 9 + SKILL_MODRISUMP: 9 + SKILL_MODRIYIKAM: 9 + SKILL_MODRILAX: 9 + SKILL_LUM: 9 + SKILL_CHIZA: 9 + SKILL_PARUM: 9 + SKILL_GOLE: 9 + + // Level 2 + SKILL_INMA: 9 + SKILL_JOYPLIM: 9 + SKILL_CHIPCHIP: 9 + SKILL_KALAKARENK: 9 + SKILL_KALBOO: 9 + SKILL_KALGINA: 9 + SKILL_KALRENK: 9 + SKILL_HALHISS: 9 + SKILL_HELORP: 9 + SKILL_KAFLOSH: 9 + SKILL_BETSANC: 9 + SKILL_ASORM: 9 + SKILL_INGRAV: 9 + SKILL_UPMARMU: 9 + SKILL_FRILLYAR: 9 + SKILL_PHLEX: 9 + SKILL_KULARZUFRILL: 9 + SKILL_ZUKMINBIRF: 9 + SKILL_PATMUPLOO: 9 + SKILL_PATVILOREE: 9 + SKILL_PATLOREE: 9 + SKILL_MANPAHIL: 9 + + // Level 3 + // Level 4 + // Level 5 + } +} + +NoRace: { + inherit: ( "Talpan" ); +} + +Tritan: { + inherit: ( "Talpan" ); +} + +Ifriton: { + inherit: ( "Talpan" ); +} + +Gispaan: { + inherit: ( "Talpan" ); +} + +Sparron: { + inherit: ( "Talpan" ); +} + +Skellie: { + inherit: ( "Talpan" ); +} + |