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+//====================================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//=
+//= http://herc.ws/board/
+//================= More Information =================
+// http://herc.ws/board/topic/9082-job-db1txt-redesign/
+//============== RE Structure Example ================
+/*
+Job_Name: { // Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there)
+ BaseExpGroup: "Exp Group Name" (string) // Name of base exp group defined in exp_group_db.conf
+ JobExpGroup: "Exp Group Name" (string) // Name of job exp group defined in exp_group_db.conf
+ Inherit: ( "Other_Job_Name" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
+ InheritHP: ( "Other_Job_Name" );// Base job from which this job will inherit its HP table.
+ InheritSP: ( "Other_Job_Name" );// Base job from which this job will inherit its SP table.
+ Weight: Max Weight (int, defaults to 20000, units in Weight/10)
+ BaseASPD: { // Base ASPD for specific weapon type
+ Fist: 0~200 (int, defaults to 200)
+ Dagger: 0~200 (int, defaults to 200)
+ Sword: 0~200 (int, defaults to 200)
+ TwoHandSword: 0~200 (int, defaults to 200)
+ Spear: 0~200 (int, defaults to 200)
+ TwoHandSpear: 0~200 (int, defaults to 200)
+ Axe: 0~200 (int, defaults to 200)
+ TwoHandAxe: 0~200 (int, defaults to 200)
+ Mace: 0~200 (int, defaults to 200)
+ TwoHandMace: 0~200 (int, defaults to 200)
+ Rod: 0~200 (int, defaults to 200)
+ Bow: 0~200 (int, defaults to 200)
+ Knuckle: 0~200 (int, defaults to 200)
+ Instrumen: 0~200 (int, defaults to 200)
+ Whip: 0~200 (int, defaults to 200)
+ Book: 0~200 (int, defaults to 200)
+ Katar: 0~200 (int, defaults to 200)
+ Revolver: 0~200 (int, defaults to 200)
+ Rifle: 0~200 (int, defaults to 200)
+ GatlingGun: 0~200 (int, defaults to 200)
+ Shotgun: 0~200 (int, defaults to 200)
+ GrenadeLauncher: 0~200 (int, defaults to 200)
+ FuumaShuriken: 0~200 (int, defaults to 200)
+ TwoHandRod: 0~200 (int, defaults to 200)
+ }
+ HPTable:[ 1, .... 150 ] (int[]) Reference table for base HP per level
+ SPTable:[ 1, .... 150 ] (int[]) Reference table for base SP per level
+ // Note: If table index size is smaller than the max level the server will automatically generate the missing index based on the average increase per level.
+}
+*/
+//====================================================
+Talpan: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
+ }
+ HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
+ 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
+ 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
+ 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
+ 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
+ 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
+ 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
+ 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
+ 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
+ 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
+ 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
+ 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
+ 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
+ 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
+ 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
+ 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835] // 151 - 160
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760, // 141 - 150
+ 765, 770, 775, 780, 785, 790, 795, 800, 805, 810] // 151 - 160
+}
+
+CaveUkar: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
+ }
+ HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
+ 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
+ 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
+ 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
+ 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
+ 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
+ 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
+ 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
+ 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
+ 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
+ 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
+ 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
+ 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
+ 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
+ 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
+ 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835] // 151 - 160
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760, // 141 - 150
+ 765, 770, 775, 780, 785, 790, 795, 800, 805, 810] // 151 - 160
+}
+FireKralog: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
+ }
+ HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
+ 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
+ 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
+ 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
+ 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
+ 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
+ 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
+ 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
+ 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
+ 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
+ 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
+ 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
+ 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
+ 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
+ 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
+ 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835] // 151 - 160
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760, // 141 - 150
+ 765, 770, 775, 780, 785, 790, 795, 800, 805, 810] // 151 - 160
+}
+
+LightRaijin: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
+ }
+ HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
+ 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
+ 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
+ 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
+ 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
+ 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
+ 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
+ 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
+ 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
+ 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
+ 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
+ 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
+ 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
+ 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
+ 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
+ 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835] // 151 - 160
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760, // 141 - 150
+ 765, 770, 775, 780, 785, 790, 795, 800, 805, 810] // 151 - 160
+}
+
+SeaTritan: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Weight: 20000
+ BaseASPD: {
+ Fist: 400
+ Dagger: 550
+ Sword: 570
+ Axe: 500
+ TwoHandAxe: 1000
+ TwoHandSpear: 1200
+ Mace: 500
+ TwoHandMace: 550
+ Rod: 650
+ TwoHandRod: 650
+ Bow: 800
+ Katar: 650
+ }
+ HPTable:[ 400, 450, 500, 550, 600, 650, 700, 750, 800, 850, // 1 - 10
+ 900, 950, 1000, 1050, 1100, 1150, 1200, 1250, 1300, 1350, // 11 - 20
+ 1400, 1450, 1500, 1550, 1600, 1650, 1700, 1750, 1800, 1850, // 21 - 30
+ 1900, 1950, 2000, 2050, 2100, 2150, 2200, 2250, 2300, 2350, // 31 - 40
+ 2400, 2450, 2500, 2550, 2600, 2650, 2700, 2750, 2800, 2850, // 41 - 50
+ 2900, 2950, 3000, 3050, 3100, 3150, 3200, 3250, 3300, 3350, // 51 - 60
+ 3400, 3450, 3500, 3550, 3600, 3650, 3700, 3750, 3800, 3850, // 61 - 70
+ 3900, 3950, 4000, 4050, 4100, 4150, 4200, 4250, 4300, 4350, // 71 - 80
+ 4400, 4450, 4500, 4550, 4600, 4650, 4700, 4750, 4800, 4850, // 81 - 90
+ 4900, 4950, 5000, 5050, 5100, 5150, 5200, 5250, 5300, 5350, // 91 - 100
+ 5400, 5450, 5500, 5550, 5600, 5650, 5700, 5750, 5800, 5850, // 101 - 110
+ 5900, 5950, 6000, 6050, 6100, 6150, 6200, 6250, 6300, 6350, // 111 - 120
+ 6400, 6450, 6500, 6550, 6600, 6650, 6700, 6750, 6800, 6850, // 121 - 130
+ 6900, 6950, 7000, 7050, 7100, 7150, 7200, 7250, 7300, 7350, // 131 - 140
+ 7400, 7450, 7500, 7550, 7600, 7650, 7700, 7750, 7800, 7850, // 141 - 150
+ 7900, 7950, 8000, 8050, 8100, 8150, 8200, 8250, 8300, 835] // 151 - 160
+ SPTable:[ 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, // 1 - 10
+ 65, 70, 75, 80, 85, 90, 95, 100, 105, 110, // 11 - 20
+ 115, 120, 125, 130, 135, 140, 145, 150, 155, 160, // 21 - 30
+ 165, 170, 175, 180, 185, 190, 195, 200, 205, 210, // 31 - 40
+ 215, 220, 225, 230, 235, 240, 245, 250, 255, 260, // 41 - 50
+ 265, 270, 275, 280, 285, 290, 295, 300, 305, 310, // 51 - 60
+ 315, 320, 325, 330, 335, 340, 345, 350, 355, 360, // 61 - 70
+ 365, 370, 375, 380, 385, 390, 395, 400, 405, 410, // 71 - 80
+ 415, 420, 425, 430, 435, 440, 445, 450, 455, 460, // 81 - 90
+ 465, 470, 475, 480, 485, 490, 495, 500, 505, 510, // 91 - 100
+ 515, 520, 525, 530, 535, 540, 545, 550, 555, 560, // 101 - 110
+ 565, 570, 575, 580, 585, 590, 595, 600, 605, 610, // 111 - 120
+ 615, 620, 625, 630, 635, 640, 645, 650, 655, 660, // 121 - 130
+ 665, 670, 675, 680, 685, 690, 695, 700, 705, 710, // 131 - 140
+ 715, 720, 725, 730, 735, 740, 745, 750, 755, 760, // 141 - 150
+ 765, 770, 775, 780, 785, 790, 795, 800, 805, 810] // 151 - 160
+}
+
+FrostKralog: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Inherit: ( "FireKralog" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
+}
+
+DarkRaijin: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Inherit: ( "LightRaijin" ); // Base job from which this job will inherit its max weight, base ASPD set and HP/SP table.
+}
+
+ArgaesTalpan: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Inherit: ( "Talpan" );
+}
+
+TonoriTalpan: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Inherit: ( "Talpan" );
+}
+
+LakeTritan: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Inherit: ( "SeaTritan" );
+}
+
+MountainUkar: {
+ BaseExpGroup: "EvolClasses"
+ JobExpGroup: "EvolClasses"
+ MoveSpeed: 150
+ Inherit: ( "CaveUkar" );
+}