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-rw-r--r--conf/map/battle/exp.conf4
-rw-r--r--conf/map/battle/gm.conf2
2 files changed, 3 insertions, 3 deletions
diff --git a/conf/map/battle/exp.conf b/conf/map/battle/exp.conf
index 0db88b71..5db2cfb4 100644
--- a/conf/map/battle/exp.conf
+++ b/conf/map/battle/exp.conf
@@ -39,7 +39,7 @@ base_exp_rate: 100
job_exp_rate: 100
// Turn this on to allow a player to level up more than once from a kill. (Note 1)
-multi_level_up: false
+multi_level_up: true
// Setting this can cap the max experience one can get per kill specified as a
// % of the current exp bar. (Every 10 = 1.0%)
@@ -90,7 +90,7 @@ pvp_exp: true
// 0 = No penalty.
// 1 = Lose % of current level when killed.
// 2 = Lose % of total experience when killed.
-death_penalty_type: 1
+death_penalty_type: 0
// Base exp. penalty rate (Each 100 is 1% of their exp)
death_penalty_base: 100
diff --git a/conf/map/battle/gm.conf b/conf/map/battle/gm.conf
index ea9548f7..2155940e 100644
--- a/conf/map/battle/gm.conf
+++ b/conf/map/battle/gm.conf
@@ -58,7 +58,7 @@ atcommand_mobinfo_type: 0
// Ignore warpable area configuration.
// Set the minimum group id to ignore invalid cells when warping.
// Default group is 2. Use 100 to disable this setting.
-gm_ignore_warpable_area: 2
+gm_ignore_warpable_area: 20
// Should atcommands trigger level up events for NPCs? (Note 1)
// This option is for @baselevelup and @joblevelup