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+//================= Hercules Configuration ================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2014-2019 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Hercules Log configuration file.
+//=========================================================================
+// Note 1: Value is a config switch (on/off, yes/no or 1/0)
+// Note 2: Value is in percents (100 means 100%)
+// Note 3: Value is a bit field. If no description is given, assume unit
+// types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
+//=========================================================================
+
+map_log: {
+ // Enable Logs? (Note 3)
+ // 0x00000000 - Don't log at all
+ // 0x00000001 - (T) Log trades X
+ // 0x00000002 - (V) Log vending transactions X
+ // 0x00000004 - (P) Log items drop/picked by players X
+ // 0x00000008 - (M) Log items dropped by monsters
+ // 0x00000010 - (S) Log NPC transactions (buy/sell)
+ // 0x00000020 - (N) Log Script transactions (items deleted/acquired through quests)
+ // 0x00000040 - (D) Log items stolen from mobs (Steal/Gank)
+ // 0x00000080 - (C) Log player-used items (consumables/pet&hom&merc food/items used for skills&attacks)
+ // 0x00000100 - (O) Log produced/ingredient items
+ // 0x00000200 - (U) Log MVP prize items
+ // 0x00000400 - (A) Log player created/deleted items (through @/# commands)
+ // 0x00000800 - (R) Log items placed/retrieved from storage.
+ // 0x00001000 - (G) Log items placed/retrieved from guild storage.
+ // 0x00002000 - (E) Log mail system transactions.
+ // 0x00004000 - (I) Log auction system transactions.
+ // 0x00008000 - (B) Log buying store transactions
+ // 0x00010000 - (X) Log other transactions
+ // 0x00020000 - (K) Log account bank transactions
+ // 0x00040000 - (Y) Divorce
+ // 0x00080000 - (Z) Roulette
+ // 0x00100000 - (W) Rental
+ // 0x00200000 - (Q) Card
+ // 0x00400000 - (J) Invalid in inventory
+ // 0x00800000 - (H) Invalid in cart
+ // 0x01000000 - (@) Egg
+ // 0x02000000 - (0) Quest
+ // 0x04000000 - (1) Skill
+ // 0x08000000 - (2) Refine
+ // 0x10000000 - (L) Log items looted by monsters
+ // 0x20000000 - (3) Achievements
+ // Example: Log trades+vending+script items+created items: 1+2+32+1024 = 1059
+ // Please note that moving items from inventory to cart and back is not logged by design.
+ enable: 0xFFFFFFFF
+
+ // Logging files/tables
+ // Following settings specify where to log to. If 'use_sql' is
+ // true, SQL tables are assumed, otherwise flat files.
+ database: {
+ // Use MySQL Logs? (Note 1)
+ use_sql: true
+
+ // Flat files
+ // log_gm_db: "log/atcommandlog.log"
+ // log_branch_db: "log/branchlog.log"
+ // log_chat_db: "log/chatlog.log"
+ // log_mvpdrop_db: "log/mvplog.log"
+ // log_npc_db: "log/npclog.log"
+ // log_pick_db: "log/picklog.log"
+ // log_zeny_db: "log/zenylog.log"
+ // SQL tables
+ log_gm_db: "atcommandlog"
+ log_branch_db: "branchlog"
+ log_chat_db: "chatlog"
+ log_mvpdrop_db: "mvplog"
+ log_npc_db: "npclog"
+ log_pick_db: "picklog"
+ log_zeny_db: "zenylog"
+ }
+
+ // Log Dead Branch Usage (Note 1)
+ log_branch: false
+
+ // Track Zeny Changes
+ // Filter settings
+ // 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolute logging zeny value
+ log_zeny: 0
+
+ // Log MVP Monster Drops (Note 1)
+ // Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
+ log_mvpdrop: false
+
+ // Log AtCommands & Charcommands (Note 1)
+ // Only commands issued by player groups ('conf/groups.conf') with
+ // 'log_commands' setting set to 'true' will be logged.
+ log_commands: true
+
+ // Log NPC 'logmes' commands (Note 1)
+ log_npc: false
+
+ // Logging filters
+ filter: {
+ item: {
+ // Filters
+ // if any condition is true then the item will be logged
+ // 0 = Don't log at all
+ // 1 = Log any item
+ // Advanced Filter Bits by item type: ||
+ // 0x002 - Healing items (0)
+ // 0x004 - Etc Items(3) + Arrows (10)
+ // 0x008 - Usable Items(2) + Lures,Scrolls(11) + Usable Cash Items(18)
+ // 0x010 - Weapon(4)
+ // 0x020 - Shields,Armor,Headgears,Accessories,etc(5)
+ // 0x040 - Cards(6)
+ // 0x080 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
+ // 0x100 - Log expensive items ( >= price_items_log)
+ // 0x200 - Log big amount of items ( >= amount_items_log)
+ // 0x400 - Log refined items (if their refine >= refine_items_log )
+ // 0x800 - Log rare items (if their drop chance <= rare_items_log )
+ // Examples: (log filters)
+ // log_filter: 1 = logs ANY items
+ // log_filter: 0x2 = logs only HEALING items
+ // log_filter: 0x4 = logs only Etc Items and Arrows
+ // log_filter: 0x40 = logs only Cards
+ // log_filter: 0x142 = logs only Healing items, Cards and those items which price is >= price_items_log
+ // log_filter: 0xff0 = logs all items (including all rare, big amount) except healing, etc, arrows and useble ones
+ log_filter: 1
+
+ // Log Items which Refine >= refine_items_log
+ refine_items_log: 5
+
+ // Log Items whith min drop rate <= rare_items_log
+ // 1 = 0.01%, 100 = 1% drop chance, etc
+ rare_items_log: 100
+
+ // don't log it if the current item buy price < price_items_log
+ price_items_log: 1000
+
+ // don't log it if the current item amount < amount_items_log
+ amount_items_log: 100
+ } // item
+
+ chat: {
+ // Log CHAT (Global, Whisper, Party, Guild, Main chat) (Note 3)
+ // LOGGING FILTERS
+ // =============================================================
+ // 0x00 = Don't log at all
+ // 0x01 - Log Global messages
+ // 0x02 - Log Whisper messages
+ // 0x04 - Log Party messages
+ // 0x08 - Log Guild messages
+ // 0x10 - Log Main chat messages
+ // 0x20 - Log Clan messages
+ // Example:
+ // log_chat: 0x5 = logs both Whisper & Party messages
+ // log_chat: 0x8 = logs only Guild messages
+ // log_chat: 0x2f = logs everything
+ // FIXME: This isn't fully functional, as of now it's only checking
+ // if the log is active or not [Panikon]
+ log_chat: 0x0
+
+ // Disable chat logging when WoE is running? (Note 1)
+ log_chat_woe_disable: false
+ } // chat
+ } // filter
+}
+
+import: "conf/import/logs.conf"