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-rw-r--r--npc/009-8/_warps.txt4
-rw-r--r--npc/009-8/celestia.txt8
2 files changed, 6 insertions, 6 deletions
diff --git a/npc/009-8/_warps.txt b/npc/009-8/_warps.txt
index 14827a7e..cec1ec14 100644
--- a/npc/009-8/_warps.txt
+++ b/npc/009-8/_warps.txt
@@ -1,7 +1,7 @@
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Map 009-8: Chez Celestia warps
-009-8,26,122,0 warp #009-8_26_122 0,0,009-1,74,50
-009-8,22,134,0 warp #009-8_22_134 0,0,009-1,72,54
+009-8,26,122,0 warp #009-8_26_122 0,0,009-1,74,48
+009-8,22,134,0 warp #009-8_22_134 0,0,009-1,71,54
009-8,56,55,0 warp #009-8_56_55 1,0,069-2,44,127
009-8,53,40,0 warp #009-8_53_40 0,0,069-2,97,127
009-8,58,40,0 warp #009-8_58_40 0,0,069-2,116,127
diff --git a/npc/009-8/celestia.txt b/npc/009-8/celestia.txt
index c1c9db83..90889385 100644
--- a/npc/009-8/celestia.txt
+++ b/npc/009-8/celestia.txt
@@ -1,5 +1,5 @@
-009-8,31,23,0 script Celestia NPC144,{
+009-8,29,124,0 script Celestia NPC144,{
callfunc "CelestiaState";
if (getequipid(equip_head) == 4027) // check if yeti mask (4027) is equipped
goto L_YetiMask;
@@ -272,13 +272,13 @@ function script CelestiaState {
return;
}
-009-1,74,50,0 script Celestia Door NPC32767,0,0,{
- warp "009-8", 26, 23;
+009-1,74,49,0 script Celestia Door NPC32767,0,0,{
+ warp "009-8", 26, 124;
callfunc "CelestiaState";
end;
}
009-1,72,54,0 script Celestia BackDoor NPC32767,0,0,{
- warp "009-8", 23, 34;
+ warp "009-8", 23, 134;
callfunc "CelestiaState";
end;
}