diff options
author | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:34:27 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2021-07-07 20:34:27 -0300 |
commit | 9877fd4ad81120af8e63e96d5d429092014dc017 (patch) | |
tree | ec045a0535109a2e0d82e0e8155eb01ed9776452 /world/map/npc/013-2/wizard.txt | |
parent | aedbeb335a5ec5f55d22eace389076a18241ac9a (diff) | |
download | serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.gz serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.bz2 serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.tar.xz serverdata-9877fd4ad81120af8e63e96d5d429092014dc017.zip |
Remove all Legacy files
Diffstat (limited to 'world/map/npc/013-2/wizard.txt')
-rw-r--r-- | world/map/npc/013-2/wizard.txt | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/world/map/npc/013-2/wizard.txt b/world/map/npc/013-2/wizard.txt deleted file mode 100644 index f4e81a72..00000000 --- a/world/map/npc/013-2/wizard.txt +++ /dev/null @@ -1,144 +0,0 @@ -013-2,66,39,0|script|Old Wizard#_W|116 -{ - set @has_magic, getskilllv(SKILL_MAGIC); - set MAGIC_FLAGS, MAGIC_FLAGS | MFLAG_KNOWS_OLD_WIZARD; - - set @run, ((QUEST_NorthTulimshar & TWOBIT_8_MASK) >> TWOBIT_8_SHIFT); - if ((@run == 2) && (QL_KYLIAN == 13)) - goto L_Deliver; - goto L_Start; - -L_Deliver: - menu - "I have a delivery for you", L_Delivery; - -L_Delivery: - mes "[Old Wizard]"; - mes "\"Good now I can get to work on some stronger brew..\""; - set QL_KYLIAN, 14; - goto L_Close; - -L_Start: - mes "[Old Wizard]"; - mes "\"Welcome, dear wanderer! Come into my humble home. Take a rest, eat and drink.\""; - next; - menu - "Thanks, that's very kind of you!", L_Thanks, - "Can you teach me magic?", L_TeachRude, - "Oh, shut up!", L_ShutUp; - -L_TeachRude: - mes "[Old Wizard]"; - mes "\"I certainly could, but I already have an apprentice.\""; - goto L_Close; - -L_ShutUp: - mes "[Old Wizard]"; - mes "\"That attitude isn't going to get you very far, my dear.\""; - goto L_Close; - -L_Thanks: - mes "[Old Wizard]"; - mes "\"Behind this door, my apprentice will serve you.\""; - next; - if (@has_magic) - menu - "Alright.", L_Agree, - "I am studying magic, can you help?", L_NewStudent, - "Your apprentice? ... No thanks.", L_Decline; - menu - "Alright.", L_Agree, - "Your apprentice? ... No thanks.", L_Decline; - -L_Decline: - mes "[Old Wizard]"; - mes "\"Goodbye, then!\""; - goto L_Close; - -L_NewStudent: - mes "[Old Wizard]"; - mes "\"Studying is always an excellent use of one's mind! I fear that I can't offer too much assistance to you, however. But if you are interested, I could perhaps teach you a simple spell?\""; - next; - - // check if the player has the knowledge of any skill - if (getskilllv(SKILL_POOL) && (getskilllv(SKILL_MAGIC_ASTRAL) < 1) || (getskilllv(SKILL_ASTRAL_SOUL) == 0)) - menu - "That would be very kind of you!", L_TeachSpell, - "Actually I am looking for someone teaching me some more magic skills.", L_AstralSoul, - "No, but thank you!", L_Decline; - menu - "That would be very kind of you!", L_TeachSpell, - "No, but thank you!", L_Decline; - -L_TeachSpell: - mes "[Old Wizard]"; - mes "\"This one may not seem too powerful, but it can be quite handy; it's the 'hide' spell. It will shield you from some forms of detection magic.\""; - next; - mes "[Old Wizard]"; - mes "\"Put a piece of cotton cloth on your head, and speak out '" + get(.invocation$, "spell-hide") + "', loudly and clearly. The protection lasts quite long, but you may have to renew it on occasion.\""; - next; - mes "[Old Wizard]"; - mes "\"You can also cast it on others, of course. Just speak their name after you pronounce the invocation.\""; - next; - mes "[Old Wizard]"; - mes "\"You may find it useful for getting a little peace and quiet at times, but it can also get in the way of friends trying to find you, so use it with care.\""; - next; - if (getskilllv(SKILL_MAGIC_ASTRAL) >= 2) - goto L_Close; - mes "[Old Wizard]"; - mes "\"I'm not sure if you are experienced enough to cast it yet, though. You may need to first learn astral magic.\""; - goto L_Close; - -L_AstralSoul: - mes "[Old Wizard]"; - mes "\"Oh yes, there are lots of ways to improve your magic. Skills -some people say mental focus for that- are another way to improve your magic. Of course learning more and more spells is also a need for good mages.\""; - next; - mes "\"I can teach you the ability to focus on magical stuff.\""; - next; - mes "\"To do so, I am in need of a pearl and about 100 acorns.\""; - menu - "Here we go.", L_Next, - "Ok be right back. I'll get them", L_Decline; - -L_Next: - if (countitem("Pearl") < 1 || countitem("Acorn") < 100) goto L_NotEnough; - mes "[Old Wizard]"; - mes "\"Okay, listen:\""; - next; - mes "\"Some parts of your brain is still unused. These parts will now get the ability to get focused to magic.\""; - next; - mes "\"To do so, think of a magic spell!\""; - next; - mes "The old wizard mumbles some invocations"; - next; - if (countitem("Pearl") < 1 || countitem("Acorn") < 100) goto L_NotEnough; - delitem "Pearl", 1; - delitem "Acorn", 100; - set @SUP_lvl, 1; - set @SUP_id, SKILL_ASTRAL_SOUL; - set @SUP_name$, "Astral Soul"; - set @SUP_xp, 2500; - callfunc "SkillUp"; - mes "\"Now go and try to find someone who can actually activate that focus.\""; - next; - mes "\"You have the powers to focus on magic, but you need to get magic focused now.\""; - goto L_Close; - -L_NotEnough: - mes "[Old Wizard]"; - mes "\"Please learn to count.\""; - next; - mes "\"When you are done with that, come back again.\""; - goto L_Close; - -L_Agree: - mes "[Old Wizard]"; - mes "\"Beware the flying notes though, some of them are really dangerous. I haven't been able to persuade them to get back into their book. And avoid the mirror, it's been acting strange lately.\""; - next; - mes "\"Oh, and please don't take my apprentice too seriously. He still has a lot to learn.\""; - goto L_Close; - -L_Close: - set @has_magic, 0; - close; -} |