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authorJesusaves <cpntb1@ymail.com>2021-04-15 07:33:27 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-15 07:33:27 -0300
commit146c841848beb5cbe598f3c6750696965872852e (patch)
tree8fd01a6224d0c41dfd6d22c79827ae6f7e02242c /npc
parent94db830e47611515e2ce0e4a93dc47ef2faf5aa3 (diff)
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Mostly minor edits - remove garbage, nerf a penalty, this sort of stuff
Diffstat (limited to 'npc')
-rw-r--r--npc/magic/final.txt32
-rw-r--r--npc/magic/level1-flare-dart.txt2
2 files changed, 1 insertions, 33 deletions
diff --git a/npc/magic/final.txt b/npc/magic/final.txt
index f5fe6750..e6f17617 100644
--- a/npc/magic/final.txt
+++ b/npc/magic/final.txt
@@ -173,34 +173,7 @@ function script HUB_SkillInvoke {
case TMW2_KALWULF:
SK_summon(Wolvern, 4, any(3,4));
break;
- case TMW2_KALBOO:
- SK_summon(Mouboo, 4, any(2,3));
- break;
- case TMW2_KALSPIKE:
- SK_summon(PoisonSpikyMushroom, 4, any(2,3));
- break;
- case TMW2_CUTEHEART:
- SK_summon(Fluffy, 4, any(2,3));
- break;
- // Slightly more complex summons
- case TMW2_LIMERIZER:
- SK_summon(any(GreenSlime,AzulSlime,RedSlime,AngryYellowSlime), 2, any(3,4));
- break;
- case TMW2_FAIRYKINGDOM:
- SK_summon(any(FireFairy, EarthFairy, WaterFairy, WindFairy, PoisonFairy), 4, any(3,4));
- break;
- case TMW2_FAIRYEMPIRE:
- SK_summon(any(VanityPixie, HolyPixie, ShadowPixie, NulityPixie), 5, any(4,5));
- break;
// More complex summons
- case TMW2_KALMURK:
- .@mobId=Maggot;
- SK_summon(.@mobId, (.@mobId == Maggot ? 2 : 4), any(1,2));
- break;
- case TMW2_HALHISS:
- .@mobId=Snake;
- SK_summon(.@mobId, 4, any(3,4));
- break;
case TMW2_FROZENHEART:
.@mobId=Moggun;
if (rand2(6,12) < abizit()+1)
@@ -218,11 +191,6 @@ function script HUB_SkillInvoke {
}
SK_summon(.@mobId, 4, any(4,5));
break;
- case TMW2_DUCKY:
- .@mobId=Duck;
- SummonMagic(@skillId, .@mobId, 2);
- GetManaExp(@skillId, 1);
- break;
*/
// Experience only
diff --git a/npc/magic/level1-flare-dart.txt b/npc/magic/level1-flare-dart.txt
index b7e3565c..2446fa9c 100644
--- a/npc/magic/level1-flare-dart.txt
+++ b/npc/magic/level1-flare-dart.txt
@@ -11,7 +11,7 @@ function script SK_Flar {
.@PW=70+(5*@skillLv);
// Weather modifiers
if ("#WeatherCore"::weather(MASK_RAIN))
- .@PW-=20;
+ .@PW-=10;
if ("#WeatherCore"::weather(MASK_SANDSTORM))
.@PW+=10;
// Calculate real damage