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author | Jesusaves <cpntb1@ymail.com> | 2021-04-14 03:10:20 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-14 03:10:20 -0300 |
commit | ed52033f5630be649cf0b0c3e4bd4e618011b54e (patch) | |
tree | b451becca03b8fd35fb68dcbda84987cbf9035a1 /npc | |
parent | d19385d0fc05d3649bfb74df584d0dd676620da0 (diff) | |
download | serverdata-ed52033f5630be649cf0b0c3e4bd4e618011b54e.tar.gz serverdata-ed52033f5630be649cf0b0c3e4bd4e618011b54e.tar.bz2 serverdata-ed52033f5630be649cf0b0c3e4bd4e618011b54e.tar.xz serverdata-ed52033f5630be649cf0b0c3e4bd4e618011b54e.zip |
Better ordering
Diffstat (limited to 'npc')
-rw-r--r-- | npc/magic/config.txt | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/npc/magic/config.txt b/npc/magic/config.txt index 85693d64..89f9dd25 100644 --- a/npc/magic/config.txt +++ b/npc/magic/config.txt @@ -149,6 +149,37 @@ function script SummonMagic { return; } + +// SK_summon(ID, amount, mexp{, summon=True}) +function script SK_summon { + .@mob=getarg(0); + .@amt=getarg(1); + .@mex=getarg(2, 1); + .@sum=getarg(3, true); + if ($@GM_OVERRIDE || debug) debugmes "Skill "+@skillId+" Lv "+@skillLv; + + if (rand2(10) < abizit()) { + // Summon Magic (with magic level bonus) + SummonMagic(@skillId, .@mob, .@amt, MAGIC_LVL+@skillLv-1, @skillLv, .@sum); + } else if (rand2(10) < abizit()) { + // Re-roll + dispbottom l("You cannot complete the casting correctly!"); + SummonMagic(@skillId, .@mob, 1, 1, 1, .@sum); + } else if (abizit() <= rand2(3)) { + // Spell overwhelms you, causing it to be spawned as aggro vs you. (33%) + dispbottom l("The spell takes a mind of its own backfires!"); + getmapxy(.@m$, .@x, .@y, 0); + .@opo=monster(.@m$, .@x, .@y, "Failed summon", .@mob, 1); + unitattack(.@opo, getcharid(3)); + } else { + dispbottom l("The spell fails!"); + } + + // Get a single mana experience point (FIXME) + GetManaExp(@skillId, .@mex); + return; +} + // areaharm(target, range, DMG, {type, element, filter, bl}) // Defaults to HARM_MISC, Ele_Neutral, filter filter_hostile and all BLs // Valid BL: BL_MOB | BL_PC | BL_HOM | BL_MER @@ -204,37 +235,6 @@ function script rectharm { return; } - -// SK_summon(ID, amount, mexp{, summon=True}) -function script SK_summon { - .@mob=getarg(0); - .@amt=getarg(1); - .@mex=getarg(2, 1); - .@sum=getarg(3, true); - if ($@GM_OVERRIDE || debug) debugmes "Skill "+@skillId+" Lv "+@skillLv; - - if (rand2(10) < abizit()) { - // Summon Magic (with magic level bonus) - SummonMagic(@skillId, .@mob, .@amt, MAGIC_LVL+@skillLv-1, @skillLv, .@sum); - } else if (rand2(10) < abizit()) { - // Re-roll - dispbottom l("You cannot complete the casting correctly!"); - SummonMagic(@skillId, .@mob, 1, 1, 1, .@sum); - } else if (abizit() <= rand2(3)) { - // Spell overwhelms you, causing it to be spawned as aggro vs you. (33%) - dispbottom l("The spell takes a mind of its own backfires!"); - getmapxy(.@m$, .@x, .@y, 0); - .@opo=monster(.@m$, .@x, .@y, "Failed summon", .@mob, 1); - unitattack(.@opo, getcharid(3)); - } else { - dispbottom l("The spell fails!"); - } - - // Get a single mana experience point (FIXME) - GetManaExp(@skillId, .@mex); - return; -} - // areasc(range, time, sc, bl, value, filter, target, chances) // Defaults to 3x3 square, sleep mob for 500ms. Ignores you. // Centered on player attached, 100% success chance |