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authorJesusaves <cpntb1@ymail.com>2021-04-09 22:46:21 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-09 22:46:21 -0300
commitb376c7433420d59afcc36c94cab1f9cb38192ff2 (patch)
tree157aa2310f91935f5a68b003e839c7bd71a2f6b0 /npc/magic/level2-happy-curse.txt
parenta9cb0b4cf5273d5d84669dd916deb3e9a1e64b7a (diff)
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Remove magic directory (would need a reimplementation anyway)
Diffstat (limited to 'npc/magic/level2-happy-curse.txt')
-rwxr-xr-xnpc/magic/level2-happy-curse.txt42
1 files changed, 0 insertions, 42 deletions
diff --git a/npc/magic/level2-happy-curse.txt b/npc/magic/level2-happy-curse.txt
deleted file mode 100755
index d6287bb5..00000000
--- a/npc/magic/level2-happy-curse.txt
+++ /dev/null
@@ -1,42 +0,0 @@
-- script happy-curse NPC32767,{
- if(call("magic_checks")) end;
- if (Sp < 13) end;
- .@level = getskilllv(.school);
- if (.@level < .level) end;
- if (getskilllv(SKILL_MAGIC) < .level) end;
- if (.@level <= 3 && countitem("GingerBreadMan") >= 1) delitem "GingerBreadMan", 1;
- elif (.@level <= 3) end;
- @target_id = getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id))
- set @target_id, BL_ID; // fallback to self
-
- set @_M_BLOCK, 1; // block casting, until the timer clears it
- addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
- callfunc "adjust_spellpower";
- Sp = Sp - 13;
- misceffect FX_MAGIC_GREEN, strcharinfo(0);
- callfunc "magic_exp";
-
- if (distance(BL_ID, @target_id) >= (@spellpower/100)+1) set @target_id, BL_ID;
- if (BL_ID == @target_id) set @args$, strcharinfo(0);
- @joyplim_count = 1, @target_id;
- @joyplim_emote = if_then_else(getskilllv(SKILL_MAGIC_DARK) > 1, EMOTE_EVIL, EMOTE_HAPPY), @target_id;
- @joyplim_total = (@spellpower/10), @target_id;
- emotion @joyplim_emote, strcharinfo(0, @target_id);
- addtimer 500, strnpcinfo(0)+"::OnEmote", @target_id;
- end;
-
-OnEmote:
- emotion @joyplim_emote, "self";
- @joyplim_count = @joyplim_count + 1;
- if (@joyplim_count < @joyplim_total) addtimer 500, strnpcinfo(0)+"::OnEmote";
- end;
-
-OnInit:
- .school = SKILL_MAGIC_NATURE;
- set .invocation$, chr(MAGIC_SYMBOL) + "joyplim"; // used in npcs that refer to this spell
- void call("magic_register");
- .level = 2;
- .exp_gain = 1;
- end;
-}