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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 13:33:57 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 13:33:57 -0300 |
commit | cf18ce071c79ae37e14ea38943e0b1d88da70a7b (patch) | |
tree | f9159c9b60b3018300dd22ffba0d797bc5e828e5 /npc/functions/travelers.txt | |
parent | 8a4bf716002a017de77fe7df301ef8e4aaf00a2e (diff) | |
download | serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.tar.gz serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.tar.bz2 serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.tar.xz serverdata-cf18ce071c79ae37e14ea38943e0b1d88da70a7b.zip |
Override
Diffstat (limited to 'npc/functions/travelers.txt')
-rwxr-xr-x | npc/functions/travelers.txt | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/npc/functions/travelers.txt b/npc/functions/travelers.txt new file mode 100755 index 00000000..d7bd7ba7 --- /dev/null +++ b/npc/functions/travelers.txt @@ -0,0 +1,241 @@ + + +017-9,27,28,0 script #TravelConfig NPC32767,{ + end; + +OnInit: + // TravelFound + $@tut_bit = (1 << 2); + //set $@druid_tree_bit, (1 << 3); + $@graveyard_bit = (1 << 4); + $@magic_house_bit = (1 << 5); + $@terranite_cave_bit = (1 << 6); + $@tulimshar_bit = (1 << 7); + $@blue_sage_bit = (1 << 8); + $@hurnscald_bit = (1 << 9); + $@nivalis_bit = (1 << 10); + //set $@tul_mine_bit, (1 << 11); + $@pachua_bit = (1 << 12); + $@barbarians_bit = (1 << 14); + $@hurns_farms_bit = (1 << 15); + $@candor_bit = (1 << 16); + // Travel Base Cost + $@tulimshar_cost = 100; + $@hurnscald_cost = 100; + $@nivalis_cost = 100; + //set $@druid_tree_cost, 150; + //set $@tul_mine_cost, 150; + $@pachua_cost = 200; + $@graveyard_cost = 200; + $@magic_house_cost = 150; + $@terranite_cave_cost = 200; + $@blue_sage_cost = 200; + $@barbarians_cost = 150; + $@hurns_farms_cost = 150; + $@candor_cost = 200; + end; +} + +function script Traveler { + if(@npcname$ == "") set @npcname$, strnpcinfo(1); + mes "["+@npcname$+"]"; + mes "\"Greetings. I am "+@npcname$+" the Traveler.\""; + next; + + if (TravelFound & $@tut_bit) + goto L_Main; + goto L_TravelTut; + +L_Main: + if (TravelFound & @NpcTravelBit) + goto L_BitTravelSet; + goto L_SetTravelBit; + +L_BitTravelSet: + @Cost = 10; + if (BaseLevel < 45) + @Cost = 5; + goto L_Start; + +L_TravelTut: + mes "["+@npcname$+"]"; + mes "\"We travelers are found all over the world. Once you have found a traveler at a certain location, you can be sent back there instantly by another traveler.\""; + next; + if (TravelFound & $@tut_bit) + goto L_Main; + goto L_SetBit; + +L_SetBit: + TravelFound = TravelFound | $@tut_bit; + goto L_Main; + +L_SetTravelBit: + mes "["+@npcname$+"]"; + mes "\"Uplink set. You can now return to this spot for a fee.\""; + next; + TravelFound = TravelFound | @NpcTravelBit; + goto L_BitTravelSet; + +L_Start: + mes "\"Where would you like to go?\""; + menu + "Tonori - Tulimshar (" + (@Cost * $@tulimshar_cost) + " GP)", L_TravelTulimshar, + "Argeas - Hurnscald (" + (@Cost * $@hurnscald_cost) + " GP)", L_TravelHurnscald, + "Kaizei - Nivalis (" + (@Cost * $@nivalis_cost) + " GP)", L_TravelNivalis, + "Tonori - Pachua's Village (" + (@Cost * $@pachua_cost) + " GP)", L_TravelPachua, + "Argeas - Candor (" + (@Cost * $@candor_cost) + " GP)", L_TravelCandor, + "Argeas - Magic House (" + (@Cost * $@magic_house_cost) + " GP)", L_TravelMagicHouse, + "Argeas - Farmsteads (" + (@Cost * $@hurns_farms_cost) + " GP)", L_TravelHurnsFarms, + "Argeas - Graveyard (" + (@Cost * $@graveyard_cost) + " GP)", L_TravelGraveyard, + "Argeas - Terranite Cave (" + (@Cost * $@terranite_cave_cost) + " GP)", L_TravelTerranite, + "Kaizei - Barbarian Village (" + (@Cost * $@barbarians_cost) + " GP)", L_TravelBarbarians, + "Kaizei - Sage Nikolai's Mansion (" + (@Cost * $@blue_sage_cost) + " GP)", L_TravelBlueSage, + "Who are the Travelers?", L_TravelTut, + "I'm not interested.", L_TravelNo; + +L_TravelChecks: + if (@NpcTravelBit == @NextLocationBit) + goto L_AlreadyThere; + if (!(TravelFound & @NextLocationBit)) + goto L_NoFound; + if (Zeny < @NextLocationCost) + goto L_NoMoney; + goto L_TravelPlayer; + +L_TravelPlayer: + mes "["+@npcname$+"]"; + mes "\"Be fearless!\""; + close2; + Zeny = Zeny - @NextLocationCost; + warp @NextLocationMap$,@NextLocationX,@NextLocationY; + goto L_Clearvars; + +L_TravelGraveyard: + @NextLocationBit = $@graveyard_bit; + @NextLocationCost = (@Cost * $@graveyard_cost); + @NextLocationMap$ = "026-1"; + @NextLocationX = 49; + @NextLocationY = 45; + goto L_TravelChecks; + +L_TravelMagicHouse: + @NextLocationBit = $@magic_house_bit; + @NextLocationCost = (@Cost * $@magic_house_cost); + @NextLocationMap$ = "013-1"; + @NextLocationX = 120; + @NextLocationY = 93; + goto L_TravelChecks; + +L_TravelTerranite: + @NextLocationBit = $@terranite_cave_bit; + @NextLocationCost = (@Cost * $@terranite_cave_cost); + @NextLocationMap$ = "012-3"; + @NextLocationX = 445; + @NextLocationY = 65; + goto L_TravelChecks; + +L_TravelTulimshar: + @NextLocationBit = $@tulimshar_bit; + @NextLocationCost = (@Cost * $@tulimshar_cost); + @NextLocationMap$ = "002-1"; + @NextLocationX = 60; + @NextLocationY = 42; + goto L_TravelChecks; + +L_TravelBlueSage: + @NextLocationBit = $@blue_sage_bit; + @NextLocationCost = (@Cost * $@blue_sage_cost); + @NextLocationMap$ = "048-2"; + @NextLocationX = 26; + @NextLocationY = 47; + goto L_TravelChecks; + +L_TravelHurnscald: + @NextLocationBit = $@hurnscald_bit; + @NextLocationCost = (@Cost * $@hurnscald_cost); + @NextLocationMap$ = "008-1"; + @NextLocationX = 79; + @NextLocationY = 84; + goto L_TravelChecks; + +L_TravelNivalis: + @NextLocationBit = $@nivalis_bit; + @NextLocationCost = (@Cost * $@nivalis_cost); + @NextLocationMap$ = "020-1"; + @NextLocationX = 53; + @NextLocationY = 122; + goto L_TravelChecks; + +L_TravelPachua: + @NextLocationBit = $@pachua_bit; + @NextLocationCost = (@Cost * $@pachua_cost); + @NextLocationMap$ = "006-1"; + @NextLocationX = 28; + @NextLocationY = 97; + if(QUEST_MIRIAM_start != 0) goto L_Cheat; + goto L_TravelChecks; + +L_Cheat: + QUEST_MIRIAM_cheat = 1; + QUEST_MIRIAM_run = gettimetick(2) - QUEST_MIRIAM_start; + QUEST_MIRIAM_start = 0; + goto L_TravelChecks; + +L_TravelBarbarians: + @NextLocationBit = $@barbarians_bit; + @NextLocationCost = (@Cost * $@barbarians_cost); + @NextLocationMap$ = "033-1"; + @NextLocationX = 66; + @NextLocationY = 33; + goto L_TravelChecks; + +L_TravelHurnsFarms: + @NextLocationBit = $@hurns_farms_bit; + @NextLocationCost = (@Cost * $@hurns_farms_cost); + @NextLocationMap$ = "055-1"; + @NextLocationX = 135; + @NextLocationY = 60; + goto L_TravelChecks; + +L_TravelCandor: + @NextLocationBit = $@candor_bit; + @NextLocationCost = (@Cost * $@candor_cost); + @NextLocationMap$ = "029-1"; + @NextLocationX = 69; + @NextLocationY = 69; + goto L_TravelChecks; + +L_TravelNo: + mes "["+@npcname$+"]"; + mes "\"Perhaps you will have the courage to help us some day.\""; + close2; + goto L_Clearvars; + +L_NoMoney: + mes "["+@npcname$+"]"; + mes "\"I'm sorry, but you don't have enough money. Maybe next time.\""; + close2; + goto L_Clearvars; + +L_NoFound: + mes "["+@npcname$+"]"; + mes "\"Sorry, but you haven't visited a traveler yet at that location. You should find and talk to a traveler there so you can quickly return to that location in the future.\""; + close2; + goto L_Clearvars; + +L_AlreadyThere: + mes "["+@npcname$+"]"; + mes "\"Uh... You're already here. Are you sure you know where you are going?\""; + close2; + goto L_Clearvars; + +L_Clearvars: + @npcname$ = ""; + @Cost = 0; + @NextLocationBit = 0; + @NextLocationCost = 0; + @NextLocationMap$ = ""; + @NextLocationX = 0; + @NextLocationY = 0; + return; +} |