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author | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-04-09 11:00:49 -0300 |
commit | 8a4bf716002a017de77fe7df301ef8e4aaf00a2e (patch) | |
tree | 4947d0b015baad639fa07133369e9a09c8a468bc /npc/008-2-1 | |
download | serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.gz serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.bz2 serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.tar.xz serverdata-8a4bf716002a017de77fe7df301ef8e4aaf00a2e.zip |
Initial commit
Diffstat (limited to 'npc/008-2-1')
-rw-r--r-- | npc/008-2-1/_import.txt | 9 | ||||
-rw-r--r-- | npc/008-2-1/_savepoints.txt | 15 | ||||
-rw-r--r-- | npc/008-2-1/_warps.txt | 4 | ||||
-rw-r--r-- | npc/008-2-1/generalstore.txt | 19 | ||||
-rw-r--r-- | npc/008-2-1/inspector.txt | 190 | ||||
-rw-r--r-- | npc/008-2-1/mapflags.txt | 1 | ||||
-rw-r--r-- | npc/008-2-1/richard.txt | 62 | ||||
-rw-r--r-- | npc/008-2-1/selim.txt | 22 |
8 files changed, 322 insertions, 0 deletions
diff --git a/npc/008-2-1/_import.txt b/npc/008-2-1/_import.txt new file mode 100644 index 00000000..06ba6d3b --- /dev/null +++ b/npc/008-2-1/_import.txt @@ -0,0 +1,9 @@ +// Map 008-2-1: Merchant Guild +// This file is generated automatically. All manually added changes will be removed when running the Converter. +"npc/008-2-1/_savepoints.txt", +"npc/008-2-1/_warps.txt", +"npc/008-2-1/generalstore.txt", +"npc/008-2-1/inspector.txt", +"npc/008-2-1/mapflags.txt", +"npc/008-2-1/richard.txt", +"npc/008-2-1/selim.txt", diff --git a/npc/008-2-1/_savepoints.txt b/npc/008-2-1/_savepoints.txt new file mode 100644 index 00000000..19f0f307 --- /dev/null +++ b/npc/008-2-1/_savepoints.txt @@ -0,0 +1,15 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 008-2-1: Merchant Guild saves +008-2-1,42,27,0 script #save_008-2-1_42_27 NPC_SAVE_POINT,0,0,{ + savepointparticle .map$, .x, .y, NO_INN; + close; + +OnInit: + .distance = 2; + .sex = G_OTHER; + end; + +OnTouch: + bedTouch(); + end; +} diff --git a/npc/008-2-1/_warps.txt b/npc/008-2-1/_warps.txt new file mode 100644 index 00000000..978c5767 --- /dev/null +++ b/npc/008-2-1/_warps.txt @@ -0,0 +1,4 @@ +// This file is generated automatically. All manually added changes will be removed when running the Converter. +// Map 008-2-1: Merchant Guild warps +008-2-1,37,27,0 warp #008-2-1_37_27 0,0,008-1,260,111 +008-2-1,33,45,0 warp #008-2-1_33_45 0,0,008-1,259,119 diff --git a/npc/008-2-1/generalstore.txt b/npc/008-2-1/generalstore.txt new file mode 100644 index 00000000..ffbbb6d1 --- /dev/null +++ b/npc/008-2-1/generalstore.txt @@ -0,0 +1,19 @@ +// Evol scripts. +// Author: +// Micksha +// Description: +// General Store. +// THIS IS A PLACEHOLDER! + +008-2-1,38,35,0 script General Store#008-1 NPC_GENERAL_STORE,{ + speech + l("Hi!"), + l("My name is General Store, they still call me this although I left the army a few years ago."), + l("I have nothing to sell, come back later."); + + close; + +OnInit: + .distance = 3; + end; +} diff --git a/npc/008-2-1/inspector.txt b/npc/008-2-1/inspector.txt new file mode 100644 index 00000000..6d7915d5 --- /dev/null +++ b/npc/008-2-1/inspector.txt @@ -0,0 +1,190 @@ +// Evol scripts. +// Author: +// gumi +// Quest states: +// [1] 0 - cannot do the quest +// [1] 1 - can do the quest +// [1] 2 - talked to inspector (1) <= start +// [1] 3 - talked to old woman (1) +// [1] 4 - talked to old woman (2) +// [1] 5 - talked to inspector (2) +// [1] 6 - talked to troupe leader (1) +// [1] 7 - talked to inspector (3) +// [1] 8 - talked to old man +// [1] 9 - talked to old woman (3) +// [1] 10 - talked to inspector (4) +// [1] 11 - talked to old woman (4) +// [1] 12 - talked to malek +// [1] 13 - searched the bookcase +// [1] 14 - talked to inspector (5) +// [1] 15 - talked to troupe leader (2) <= reward +// [1] 16 - talked to inspector (6) <= reward, end +// [2] unused +// [3] unused +// [t] unused +// Description: +// robberies in hurnscald + +008-2-1,30,34,0 script Inspector NPC_INSPECTOR,{ + + if (BaseLevel < .min_level) + { + npctalk3(l("I'm sorry, but I'm busy looking into this string of robberies.")); + end; + } + + // OnTalk: + switch (getq(.quest)) + { + case 0: + case 1: + speech(4, + l("Hmm... what to do.")); + narrator(4, + l("He looks up and into your face.")); + speech(4, + l("You look capable, will you help me solve these robberies?"), + l("I would go myself, but for some reason I'm a non-walking NPC.")); + + if (selectd("Yes", "No") == 2) { + closeclientdialog(); + close; + } + + speech( + l("Ok then."), + l("I'd like you to ask the villagers about the recent string of robberies.")); + + close2; + setq(.quest, 2); + end; + + case 2: + npctalk3(l("Please continue talking to the villagers.")); + end; + + case 3: + speech( + l("Hm..."), + l("I don't know if I trust her eyesight or memory."), + l("See if someone else knows anything.")); + close; + + case 4: + speech( + l("Someone in a theater mask, eh?"), + l("There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."), + l("Please go talk to their leader about this.")); + + close2; + setq(.quest, 5); + end; + + case 5: + npctalk3(l("Please go talk to the leader of the traveling troupe about the theater mask.")); + end; + + case 6: + speech( + l("Hm... an old man?"), + l("Could you interrogate him for me?")); + + close2; + setq(.quest, 7); + end; + + case 7: + npctalk3(l("Have you talked with the old man yet?")); + end; + + case 8: + npctalk3(l("Can you verify that with his wife?")); + end; + + case 9: + speech( + l("Hm... then it couldn't be him."), + l("I'm not sure where to go from here, maybe you can find something else."), + l("Try talking to everyone again.")); + + close2; + setq(.quest, 10); + end; + + case 10: + npctalk3(l("Made any progress yet?")); + end; + + case 11: + npctalk3(l("Then go north and investigate!")); + end; + + case 12: + npctalk3(l("Did you look over the basement?")); + end; + + case 13: + speech( + l("What a strange note."), + l("I'll keep track of this, while you return the mask to the troupe."), + l("I would go myself, but the developers were too lazy to make me walk."), + "...", + l("By the way, stay sharp! I may call upon you again.")); + + close2; + setq(.quest, 14); + end; + + case 14: + npctalk3(l("Please return the mask to the traveling troupe.")); + end; + + case 15: + speech( + l("My men have found all of the stolen items."), + l("They were all in the mining camp."), + l("We still don't know who did it.")); // XXX: feel free to extend this quest beyond this point + + close2; + setq(.quest, 16); + quest_xp(.maxLevel, .reward_exp); + end; + + case 16: + npctalk3(l("Remember to stay sharp. I might need your help on another case.")); + end; + } + + closeclientdialog(); + close; + +OnPCLoginEvent: +OnPCBaseLvUpEvent: + if (BaseLevel >= .min_level && getq(.quest) < 1) + { + setq(.quest, 1); // allow the player to do the quest + dispbottom(l("New quest available: %s (level %d+)", + getquestlink(.quest), .min_level)); // XXX: requires new manaplus versions, maybe show a different message for old versions? + } + end; + +OnInit: + .min_level = 30; // min level to do the quest + .maxLevel = 60; + + .reward_exp = 2500; + + .quest = HurnscaldQuests_Inspector; + .quest_debug = .quest; + .distance = 3; + +////////// UNFINISHED ////////// +//////////////////////////////// +// REMOVE THIS CODE WHEN THIS // +// NPC IS NO LONGER A WIP ////// +//////////////////////////////// +//if (!debug) disablenpc(.name$); +///////// UNFINISHED /////////// + + end; +} diff --git a/npc/008-2-1/mapflags.txt b/npc/008-2-1/mapflags.txt new file mode 100644 index 00000000..78899489 --- /dev/null +++ b/npc/008-2-1/mapflags.txt @@ -0,0 +1 @@ +008-2-1 mapflag town diff --git a/npc/008-2-1/richard.txt b/npc/008-2-1/richard.txt new file mode 100644 index 00000000..d55ade4f --- /dev/null +++ b/npc/008-2-1/richard.txt @@ -0,0 +1,62 @@ +// The Mana World scripts. +// Author: +// Micksha +// Description: +// Richard the Hurns storage guy. +// THIS IS A PLACEHOLDER! + +008-2-1,26,35,0 script Richard NPC_RICHARD_LEGACY,{ + // Storage/Banking function not unlocked in Artis + if (!getq(ArtisQuests_Lloyd)) { + speech + l("Oh hey!"), + l("I was supposed to act as storagekeeper, but I forgot my key."), + l("Come back later, perhaps I can find it."); + close; + } + mesn; + mesq l("Welcome to %s's Bank!", l($@BANK_TOWN$[.bankid])); + next; + + do + { + select + l("I would like to store some items."), + l("I would like to perform money transactions."), + l("Is there any request for me?"), + menuaction(l("Quit")); + + mes ""; + + switch (@menu) { + case 1: + mesn; + mesq l("Sure thing! I'll have your items transported here from Artis before you realize!"); + next; + closeclientdialog(); + openstorage(); + close; + case 2: + MerchantGuild_Bank(); + break; + case 3: + MerchantGuild_Quests(.bankid); + break; + default: + closeclientdialog; + goodbye; + close; + } + + } while (true); + close; + +OnInit: + .distance = 4; + + // Bank configuration + array_push($@BANK_NAME$, .name$); + array_push($@BANK_TOWN$, "Hurnscald"); + .bankid = getarraysize($@BANK_NAME$)-1; + end; +} diff --git a/npc/008-2-1/selim.txt b/npc/008-2-1/selim.txt new file mode 100644 index 00000000..7e947890 --- /dev/null +++ b/npc/008-2-1/selim.txt @@ -0,0 +1,22 @@ +// The Mana World scripts. +// Author: +// Micksha +// Description: +// Selim the Dyer. +// THIS IS A PLACEHOLDER! + +008-2-1,38,40,0 script Selim NPC_GUMI_THE_DYER,{ + speech + l("Oh hey!"), + l("Good you are here, you could be handy for me right now."), + l("Or maybe later. Hmm, we'll see."), + l("On the meanwhile..."); + + Barber(false); + + close; + +OnInit: + .distance = 4; + end; +} |