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authorJesusaves <cpntb1@ymail.com>2021-07-13 22:03:24 -0300
committerJesusaves <cpntb1@ymail.com>2021-07-13 22:03:24 -0300
commit9afe04e4757193c5fb8d65b67088d5371da37850 (patch)
tree8ac9599b296f24c574f3877916535e7113458eab /db/pre-re/mob_db.conf
parent78aed570499e1606f6a207a883c9eea0f38007ae (diff)
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Correct the "bare minimum" so the Final Showdown works again.
It is way, way more lame than previously.
Diffstat (limited to 'db/pre-re/mob_db.conf')
-rw-r--r--db/pre-re/mob_db.conf10
1 files changed, 0 insertions, 10 deletions
diff --git a/db/pre-re/mob_db.conf b/db/pre-re/mob_db.conf
index 4a0568be..43419fbe 100644
--- a/db/pre-re/mob_db.conf
+++ b/db/pre-re/mob_db.conf
@@ -3328,8 +3328,6 @@ mob_db: (
Lv: 200
Hp: 29999
Sp: 280
- Exp: 999999
- JExp: 99999
AttackRange: 9
Attack: [90, 124]
Def: 74
@@ -3360,9 +3358,6 @@ mob_db: (
AttackDelay: 672
AttackMotion: 672
DamageMotion: 50
- Drops: {
- BlueRose: 10000
- }
},
{
Id: 1143
@@ -4176,8 +4171,6 @@ mob_db: (
Lv: 200
Hp: 29999
Sp: 280
- Exp: 999999
- JExp: 99999
AttackRange: 9
Attack: [90, 124]
Def: 74
@@ -4208,9 +4201,6 @@ mob_db: (
AttackDelay: 672
AttackMotion: 672
DamageMotion: 50
- Drops: {
- BlueRose: 10000
- }
},
//ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per,Drop2id,Drop2%, Drop3id,Drop3%, Drop4id,Drop4%, Drop5id,Drop5%, Drop6id,Drop6%, Drop7id,Drop7%, Drop8id,Drop8%, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutationcount,mutationstrength